It's hard to hack the game, you need to use big endians, and each map has it's own xp, health and x,y,z head pos and original pos values... I have orick, axbridge, chicago for health and x,y,z pointers rn...
If you want to get pointers you need 300000000, 380000000, as the range, and make sure you do not check the 32 bit and whateva is below it
max offset value set it to 12999999, then just test..
Nvm, pointers do not work. But i made a god, infinite orb and infinite ammo, the infinite orb
This is hard to do in multiple version of the game and multiple serials. As I am only 1 person
This version is the latest and probly works with 2 serials (NPEA00431) and (BCUS98120)
Issues:
- Some scripts might not work I haven't had time to re-find the bytes for said instructions
Updates:
- I re-coded the script for the XP multiplier and make it more better. It now uses the new xp - current xp for selected class. Then multiplies the result of it with the multiplier then I add the result to the current xp
- Added One hit reactor tube, it does some weird thing with the tube, makes it purple for some reason lol
- Fixed the bytes for Infinite Misc and also re-coded it's logic. So instead of it not getting another 1 point like in spec-ops you get 1 point of it every unknown seconds, now you get 1 point from that and if you throw a misc it then do not subtract from the current value, it stays at whatever current value you have. I will also try to implement this to other scripts that gets values from instructions
- Fixed Instant reload
Might add:
- Defense multiplier if I get smarter lol
Let's hope the bytes do not change...
- resistance 2.CT
- Only for 1.50 BCUS98120 and rpcs3-v0.0.35-17711-91427646_win64
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