Biomutant [Engine:Unreal 4.18]

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VelHD
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Re: Biomutant [Engine:Unreal 4.18]

Post by VelHD »

I_was_a_legend wrote:
Sat May 29, 2021 7:48 pm
Thanks to the lists you posted it's gonna be easier but I'm still not able to add anything to my inventory :

These doesn't work either :

Code: Select all

giveItem RB_Body01_1H:T_Radioactive:M_Ultra:Q_Reinforced 1
giveItem RB_Body01_1H:M_Ultra 1
giveItem RB_Body01_1H 1
Can you give me a command that worked for you and I'll try to replicate ? Because I tried various different commands from inital post and none seems to be working !
Giveitem RB_Body01_1H:T_Radioactive:M_Ultra:Q_Reinforced 1

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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I_was_a_legend
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Re: Biomutant [Engine:Unreal 4.18]

Post by I_was_a_legend »

Ok thank you mate !
VelHD wrote:
Sat May 29, 2021 7:39 pm
There are at least 89 different melee weapon base... there bust be an easier way to find the ID when selecting a weapon part in the game menu... :-(
What do you mean ? how are you able to find the "RB_Body01_1H" from the menu ?

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GarnoriZ
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Re: Biomutant [Engine:Unreal 4.18]

Post by GarnoriZ »

VelHD wrote:
Sat May 29, 2021 7:39 pm
There are at least 89 different melee weapon base... there bust be an easier way to find the ID when selecting a weapon part in the game menu... :-(
I use cedricvdg's table: viewtopic.php?p=194135#p194135
With following additional offset I see the item base id and other info.
Image

VelHD
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Re: Biomutant [Engine:Unreal 4.18]

Post by VelHD »

Almost every melee base weapon

Code: Select all

HACKIAXE		MB_Body01
MOO-BLADE		MB_Body02
GIGABLADE		MB_Body03
TANTOK		MB_Body04
BINGBAT		MB_Body05
BANGBLADE		MB_Body06
HAMMERHEAD		MB_Body07
KURVER		MB_Body08
KATANA		MB_Body09
AXE		MB_Body10
SCRAP RACK		MB_Body11
WOBBLEBLADE		MB_Body12
CRUSHBLOB		MB_Body13
STAB		MB_Body14
CROWBAR		MB_Body15
ETNOBLADE		MB_Body16
SPEARHEAD		MB_Body17
KNIFE		MB_Body18
PIERCER		MB_Body19
PIPESHARPER		MB_Body20
BONKHAMMER		MB_Body21
CLAMPCUTTER		MB_Body22
FLAT IRON		MB_Body23
LONG CUTTER		MB_Body24
EDGEBLADE		MB_Body26
SQUAREBLADE		MB_Body28
FLATAXE		MB_Body29
GONGMACE		MB_Body30
MONUMENT CLUB		MB_Body31
PIKEAXE		MB_Body32
RITUALSWORD		MB_Body33
NESSMUNK		MB_Body34
STRAIGHTBACK		MB_Body35
CLIPCUT		MB_Body36
DROPSPIKE		MB_Body37
COPECUTTER		MB_Body38
BIGBLADE		MB_Body43
TINCAN		MB_Body44
SLAB		MB_Body45
MURGEL SWORD		MB_Body46
DOUBLESAW		MB_Body47
HARDBAT		MB_Body48
MOONCUT		MB_Body49
BOINK BALL		MB_Body50
FLATSAW		MB_Body51
HACKGRIND		MB_Body52
SKRONKEDGE		MB_Body53
CUTBLOT		MB_Body54
TWODENT		MB_Body55
HOCKBLADE		MB_Body56
PIPERASP		MB_Body57
TOECUTTER		MB_Body58
GONGBALL		MB_Body59
HUBCLUB		MB_Body60
IMPALER		MB_Body61
SCRAPHAMMER		MB_Body62
CUTOUT		MB_Body63
PLUNGER		MB_Body70
TOLETBRUSH		MB_Body71
FIST WEAPON		MB_Body72
		MB_Body73
		MB_Body74
BONKABOB		MB_Body75
TREEBOB		MB_Body78
SPINESPANK		MB_Body79
GROTTOBONKER		MB_Body80
SPLITSLITTER		MB_Body81
PEBBLER		MB_Body82
KLOBB LOG		MB_Body83
UMPH		MB_Body85
SMICKSHARPER		MB_Body86
GROOBLADE		MB_Body87
BAUTABOG		MB_Body88
STABBY		MB_Body89
TWINGTWANG		MB_Body90
TERRAGLOBUS		MB_Body91
STRINGPLONK		MB_Body92
CLOTHES SOAKER		MB_Body93
MINDMONITOR		MB_Body94
STRONGBOX		MB_Body95

VelHD
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Re: Biomutant [Engine:Unreal 4.18]

Post by VelHD »

mece wrote:
Sat May 29, 2021 8:30 pm
VelHD wrote:
Sat May 29, 2021 7:39 pm
There are at least 89 different melee weapon base... there bust be an easier way to find the ID when selecting a weapon part in the game menu... :-(
I use cedricvdg's table: viewtopic.php?p=194135#p194135
With following additional offset I see the item base id and other info.
Image
jeeez, thanks man, this will make everything easier

VelHD
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Re: Biomutant [Engine:Unreal 4.18]

Post by VelHD »

now the only thing we are missing is how to change weapons stats permanently after saving and closing the game XD

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I_was_a_legend
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Re: Biomutant [Engine:Unreal 4.18]

Post by I_was_a_legend »

mece wrote:
Sat May 29, 2021 8:30 pm
VelHD wrote:
Sat May 29, 2021 7:39 pm
There are at least 89 different melee weapon base... there bust be an easier way to find the ID when selecting a weapon part in the game menu... :-(
I use cedricvdg's table: viewtopic.php?p=194135#p194135
With following additional offset I see the item base id and other info.
Image
I don't know how you found this but do you think you can find the reload speed and the accuracy ? (the weight class too but it's not really important)
I'm making a complete list of all the items and their stats, and these are the only stats I'm missing !

VelHD
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Re: Biomutant [Engine:Unreal 4.18]

Post by VelHD »

I_was_a_legend wrote:
Sun May 30, 2021 1:17 am
mece wrote:
Sat May 29, 2021 8:30 pm
VelHD wrote:
Sat May 29, 2021 7:39 pm
There are at least 89 different melee weapon base... there bust be an easier way to find the ID when selecting a weapon part in the game menu... :-(
I use cedricvdg's table: viewtopic.php?p=194135#p194135
With following additional offset I see the item base id and other info.
Image
I don't know how you found this but do you think you can find the reload speed and the accuracy ? (the weight class too but it's not really important)
I'm making a complete list of all the items and their stats, and these are the only stats I'm missing !
does value are in aSwedishMagyar table viewtopic.php?f=4&t=16225

still, the remaining issue is trying to make the changes permanent

ceso97
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Re: Biomutant [Engine:Unreal 4.18]

Post by ceso97 »

if it is useful for someone, to execute more commands at the same time just divide them with "|"

e.g.: "GiveItem MB_Body01:M_Ultra:Q_Reinforced 1|GiveItem MB_Body02:M_Ultra:Q_Reinforced 1"

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SunBeam
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Re: Biomutant [Engine:Unreal 4.18]

Post by SunBeam »

ceso97 wrote:
Sun May 30, 2021 8:23 am
if it is useful for someone, to execute more commands at the same time just divide them with "|"

e.g.: "GiveItem MB_Body01:M_Ultra:Q_Reinforced 1|GiveItem MB_Body02:M_Ultra:Q_Reinforced 1"
You could also explain why you use ":" in a command :)

fikrihanda
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Re: Biomutant [Engine:Unreal 4.18]

Post by fikrihanda »

anyone know how teleport work ?

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GarnoriZ
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Re: Biomutant [Engine:Unreal 4.18]

Post by GarnoriZ »

I_was_a_legend wrote:
Sun May 30, 2021 1:17 am
I don't know how you found this but do you think you can find the reload speed and the accuracy ? (the weight class too but it's not really important)
I'm making a complete list of all the items and their stats, and these are the only stats I'm missing !
Reload speed (kind of it's modificator): +2F0 (float)
Accuracy (inverted): +2D0 (float)
Those are offsets of "Base" address of cedricvdg's table: viewtopic.php?p=194135#p194135

Also check this out: [Link]

VelHD
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Re: Biomutant [Engine:Unreal 4.18]

Post by VelHD »

fikrihanda wrote:
Sun May 30, 2021 1:43 pm
anyone know how teleport work ?
i believe you need to go to the map, put your mouse where you want to go, press the console button, type the teleport command and thats it

VelHD
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Re: Biomutant [Engine:Unreal 4.18]

Post by VelHD »

mece wrote:
Sun May 30, 2021 5:17 pm
I_was_a_legend wrote:
Sun May 30, 2021 1:17 am
I don't know how you found this but do you think you can find the reload speed and the accuracy ? (the weight class too but it's not really important)
I'm making a complete list of all the items and their stats, and these are the only stats I'm missing !
Reload speed (kind of it's modificator): +2F0 (float)
Accuracy (inverted): +2D0 (float)
Those are offsets of "Base" address of cedricvdg's table: viewtopic.php?p=194135#p194135

Also check this out: [Link]
ofc they released the entire list the day after we started doing it XD

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I_was_a_legend
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Re: Biomutant [Engine:Unreal 4.18]

Post by I_was_a_legend »

mece wrote:
Sun May 30, 2021 5:17 pm
I_was_a_legend wrote:
Sun May 30, 2021 1:17 am
I don't know how you found this but do you think you can find the reload speed and the accuracy ? (the weight class too but it's not really important)
I'm making a complete list of all the items and their stats, and these are the only stats I'm missing !
Reload speed (kind of it's modificator): +2F0 (float)
Accuracy (inverted): +2D0 (float)
Those are offsets of "Base" address of cedricvdg's table: viewtopic.php?p=194135#p194135

Also check this out: [Link]
Nice bro ! Thanks !
As I was doing the gear list I realised we do not have the 5 elemental resistances either... Do you think you can get it ? =)
Image

Thanks for the list but mine is more complete so I'll continue working on it : )

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