It seems when you enable
Infinite Turns Good Status For Allies the
Gleaming Blade status effect (normal and craft dealing additional damage) considered as a "Bad" status effect and enabling the cheat will make this status effect only last for one turn.
This raises an issue when you use Kurt's Blade Dance craft. Since it only lasts for one turn, after Kurt ends his turn he immediately turns into the invulnerable state to "pay the price" of its craft.
The solution of this is to disable the
HeroBadStatus code
Code: Select all
HeroBadStatus:
/// Since it is bad status for Hero, set turns left to 1
mov dword ptr [rbx+08],1
jmp originalcode
to
Code: Select all
HeroBadStatus:
/// Since it is bad status for Hero, set turns left to 1
jmp originalcode
However, this will makes the bad status effect turns normally how it supposedly would.
Until Drummer fixes it (most likely Drummer won't), you just need to remove the bad status effect manually with craft or item.