Stellar Tactics

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gideon25
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Re: Stellar Tactics

Post by gideon25 »

jojobe wrote:
Sun Feb 09, 2020 2:36 pm
How did you do this. the stats keep bouncing around. i cant find them. do you have a money cheat.
Make sure your float search is set up like this exactly:
Image

Like he said when you level up do a float search. Like when you level up search for strength, float exact value, (EXACTLY like the image above) then add one point to strength and hit ASSIGN. Now search for the exact value of strength again. It will be an exact number without any decimals. A better way is to search float for how many points you assigned. Like say you have 7 stat points to assign. Assign one to strength, hit ASSIGN and search float for 1. Then assign 1 to dexterity, hit assign and search for 2, then add e one to a different stat, hit ASSIGN and search for 3. Now once you have it, change the value to like -500. It will then give you 500 points to assign.

For money just search, same as the image above, exact value, and gain or lose some money. Then exact value next scan. IT will be the exact money value with no decimals. You should find it pretty quickly.

jgoemat
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Re: Stellar Tactics

Post by jgoemat »

When searching for floats where you know the exact value, put zeroes past the decimal to round down lower. I.e. if looking for 10 strength, search for "10.00000"

mnewlon
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Re: Stellar Tactics

Post by mnewlon »

gideon25 wrote:
Tue Feb 11, 2020 9:37 am
jojobe wrote:
Sun Feb 09, 2020 2:36 pm
How did you do this. the stats keep bouncing around. i cant find them. do you have a money cheat.
Make sure your float search is set up like this exactly:
Image

Like he said when you level up do a float search. Like when you level up search for strength, float exact value, (EXACTLY like the image above) then add one point to strength and hit ASSIGN. Now search for the exact value of strength again. It will be an exact number without any decimals. A better way is to search float for how many points you assigned. Like say you have 7 stat points to assign. Assign one to strength, hit ASSIGN and search float for 1. Then assign 1 to dexterity, hit assign and search for 2, then add e one to a different stat, hit ASSIGN and search for 3. Now once you have it, change the value to like -500. It will then give you 500 points to assign.

For money just search, same as the image above, exact value, and gain or lose some money. Then exact value next scan. IT will be the exact money value with no decimals. You should find it pretty quickly.
I guess I'm missing exactly how this i supposed to work. Trying the second option here (what you mentioned about searching for points assigned). Using the float settings above, I've tried:
1) Starting with 5 (my points to assign), then 4, then 3 etc. - didn't think this would work, but I tried
2) Starting with 5, then 1, then 2, then 3 (assigning points in between)
3) Starting with 1 AFTER assigning a point, then 2, then 3 etc.

I guess I don't quite understand how this is supposed to work. Obviously I'm searching for a changing value, but missing something here. Am I starting with the wrong value (in the above example I would assume it should be 7?) Any help would be appreciated.

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chewfaimau
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Re: Stellar Tactics

Post by chewfaimau »

Has anyone figured out how to change stats and money?

rubbercable
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Re: Stellar Tactics

Post by rubbercable »

I'm getting to that stage in the Amrasas System where I'm getting ganked by triple krakens and exetors outrunning and outgunning me.
I have a shield value of 2984. While I'm on the run with the directional shield behind me, I buy myself 1-2 mins (maybe more if I use chaff)

Anyone found the metrics that control the shields? So I could 'pin it'?
I'm trying to see if it's:
- 2984.00
- 2984/4 = 748.00
- 100.00 %
But trying to find INT and FLOAT version, I can't seem to find the value.

rubbercable
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Re: Stellar Tactics

Post by rubbercable »

Does anyone know how to find Ship Shield statistics.

lemaun
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Re: Stellar Tactics

Post by lemaun »

+1

gideon25
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Re: Stellar Tactics

Post by gideon25 »

Does anyon have a saved game with lots of inventory, money, and maybe some unspent skill points, etc. thats further on in the story (the further the better)...I would like to look into doing a table but don't want to play thru the beginning..

shapka85
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Re: Stellar Tactics

Post by shapka85 »

gideon25 wrote:
Sat Feb 06, 2021 11:01 am
Does anyon have a saved game with lots of inventory, money, and maybe some unspent skill points, etc. thats further on in the story (the further the better)...I would like to look into doing a table but don't want to play thru the beginning..
Hey hey.
I have some old saves with unspent points on main char
Last edited by shapka85 on Wed Feb 10, 2021 7:01 pm, edited 1 time in total.

gideon25
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Re: Stellar Tactics

Post by gideon25 »

shapka85 wrote:
Sat Feb 06, 2021 4:27 pm
gideon25 wrote:
Sat Feb 06, 2021 11:01 am
Does anyon have a saved game with lots of inventory, money, and maybe some unspent skill points, etc. thats further on in the story (the further the better)...I would like to look into doing a table but don't want to play thru the beginning..
Hey hey.
I have some old saves with unspent points on main char:
[Link]
Got any savegames with tokens and a place to use them? Also, how can I view reputation with different factions?

shapka85
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Re: Stellar Tactics

Post by shapka85 »

gideon25 wrote:
Tue Feb 09, 2021 11:39 am
shapka85 wrote:
Sat Feb 06, 2021 4:27 pm
gideon25 wrote:
Sat Feb 06, 2021 11:01 am
Does anyon have a saved game with lots of inventory, money, and maybe some unspent skill points, etc. thats further on in the story (the further the better)...I would like to look into doing a table but don't want to play thru the beginning..
Hey hey.
I have some old saves with unspent points on main char:
[Link]
Got any savegames with tokens and a place to use them? Also, how can I view reputation with different factions?
Sorry, I have no idea what those token things are.. I've bought that game over 2 years ago, and played a bit in 2019.. I've put it on hold till the dev will add more stuff, and the game won't be in "early access" mode.

gideon25
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Re: Stellar Tactics

Post by gideon25 »

Table made for current version (I think): 0.572

viewtopic.php?f=4&t=15242

gideon25
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Re: Stellar Tactics

Post by gideon25 »

jojobe wrote:
Sun Feb 09, 2020 2:36 pm

How did you do this. the stats keep bouncing around. i cant find them. do you have a money cheat.
The hard way...

Table made for current version (I think): 0.572
viewtopic.php?f=4&t=15242

pacifista
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Re: Stellar Tactics

Post by pacifista »

I noticed there's a lack of tables or trainers for this game, so let me share some great tips with you.

Let's break down how we can turn our character into a level 99 annihilator:

1 - Head over to the character screen—whether it’s in-game or during the new character creation process. All you need is 3-5 attribute points to distribute.

2 - The key here isn’t the attribute points you currently have. We’re going to take a different approach—one that might take a bit longer, but trust me, it’s not difficult for experienced memory searchers. There’s a hidden mechanic tied to attribute points: you can’t directly find or modify them, they won’t freeze, and their addresses keep disappearing. So, instead of struggling with that, we’re going to hack the attribute categories themselves!

Image

As you can see in the screenshot, we have 7 points. What we need to do is search for each of these attribute points one by one. Don’t worry—once you find and modify them, they won’t revert, even if you accidentally adjust attributes again later.

Once you locate the values, you can change them to, say, 90, and then adjust them using the available points in hand. Nothing will break because there’s no correction mechanic in place. This method doesn’t just apply to attributes—it works for many other increaseable values, like weapon data when crafting. First, we’ll take care of this, then move on to the rest.

3 - Now, let’s focus on the attributes.

We have 7 points, but instead of searching for all at once, let’s target the 5 points in Agility first. Our initial scan will return a lot of float values, but by slightly increasing or decreasing the stat, we’ll quickly narrow down the correct addresses.
The key is to search, adjust, and filter the results step by step. We must find all relevant addresses and add them to the list. If we immediately change them to 90, we’ll end up with negative points (e.g., -77), which will prevent us from passing the character creation screen.

Oh, and one more thing—search for the values as truncated. This will give you fewer results since the numbers we’re looking for don’t have decimal places. That way, we’re working with simple, clean values, making the process much faster.

4 - Attributes are a breeze!

I bet you guys found them easily and added them to the list one by one. Once you locate at least two addresses, you’ll notice they’re structured like an array of bytes.

Here’s my advice: instead of searching for small values like 1 or 2, pump up each attribute with a lot of points and then look for a larger number. This way, you’ll filter out tons of unnecessary addresses.

Decreasing from 12 or 9 will be much faster than starting with 1 or 2 and working your way up. This little trick will save you a lot of time!

Image

5 - Now that you’ve found all the attributes, let’s move on to skill points.

All skills start at 1 point by default. If you use your 4 available points to max out a single skill, it will reach 5 points in total.

Here’s the plan:

Add 4 points to each skill and search for 5.

Remove all points, search for 1.

Repeat the process by adding and removing points a couple more times.

By doing this, we’ll quickly pinpoint the exact memory addresses and list them within just 2 or 3 attempts.

Image

Once again, the reason we search for all the values and list them is simple: we’re going to assign all the points, then change them all to 100, and click “start game.” This way, we can bypass the character creation screen in a single go by hacking all the values at once.

If you’ve listed all the addresses, just give them one final check. I realized I forgot to find the pistol value, so make sure to change the values on the screen and verify that everything is updating correctly.

Image

Do you see?

We’ve allocated points to attributes and skills, and now it’s time to tweak them from the list to create a godly character. In my initial run, I set the value to 50, but on the hardest difficulty, that wasn’t enough, so I bumped it up to 90 here.

Before and after, you can clearly see the change—once we hit 90, the attribute HP jumps to 505, which is the moment we know that, when we click “start game,” we’ll have an overpowered champion ready to go.

Image

As you can see, we now have a terminator on our hands.

What truly matters is the main character—the rest can be edited for attributes. The reason this method is the best is that, unlike in the game, you don’t have to chase constantly changing values. Instead, you can focus on getting everything done in one go, without the hassle of searching for fluctuating values every time.

You’ll spend about an hour on this, but trust me, it’s way better than the endless grind.

Once you have this godly character, don’t forget to pick your perks for your skills—they’re crucial to making your character even more OP!

"After creating this character and starting the game, don't rush into editing other characters right away. The first part of the game is like a tutorial, and the 3 characters next to you will die once the mission is over, just so you know. You might want to take back whatever you assigned to them cuz you won't find their items in your inventory.

When the mission is complete, you'll be able to change the new characters you add to your team. So, you'll have some time to relax.

After this, I'll also show you how to do the money cheat." and after that editing items during crafting.

pacifista
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Re: Stellar Tactics

Post by pacifista »

Lets take a look at the money.

Screenshot 1 and Screenshot 2. We are scanning the money first, as you see it was 372 since i've finished that tutorial like journey.

Image

I went to the traders and spend some, then scanned again and easily found the money with float type of scanning.

Money hack is this easy.


Image

It seems even if you become a deity like powerhouse your inventory doesn't increase from 55 to anything higher.

Third and last to hack is crafting stats, we will do that during crafting process but until you get to the crafting you have lots of stuff to take care of. Playing for hours and gathering ore, refining them, salvaging stuff to earn base crafting materials etc.

Just find the crafting table in some locations and check if you have enough materials. That's a time consuming progress you will either mine the asteroids or trade. What we need is metals and refining them, then minerals and refining them for rich minerals etc.

I will prepare this part in 1-2 days.

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