Hi! I've tried using your script code but the game always crash after I enable one of the buffs scripts. Is there anything that I should do before enabling the cheats? Thanks
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Hi! I've tried using your script code but the game always crash after I enable one of the buffs scripts. Is there anything that I should do before enabling the cheats? Thanks
after latest update today the evil anti cheat says my save data is incorrect after I login, I bypassed the check with the cheat table but it gives me 230-MW1 error code if I try to make online session
after latest update today the evil anti cheat says my save data is incorrect after I login, I bypassed the check with the cheat table but it gives me 230-MW1 error code if I try to make online session
There's new time gate filter for stuff that haven't released yet. You could do:
1. Check the mods site on how to bypass this.
2. Use your method to bypass the check, and sell/ destroy the normally-unobtainable stuff. (true armor sphere, giant dragonvein coal, etc)
after latest update today the evil anti cheat says my save data is incorrect after I login, I bypassed the check with the cheat table but it gives me 230-MW1 error code if I try to make online session
There's new time gate filter for stuff that haven't released yet. You could do:
1. Check the mods site on how to bypass this.
2. Use your method to bypass the check, and sell/ destroy the normally-unobtainable stuff. (true armor sphere, giant dragonvein coal, etc)
I used the CE to get my PC save up to the level that my PS4 save was and am now getting the incorrect save data error which I assume is due to having augmented equipment with monster parts that still show as ?? ingame. Am I correct to assume this and if that's the case would "discovering" those monster parts in-game fix the discrepancy?
I have also read there was a known issue that giving yourself the Safi weapons can cause this problem. Is that still the case? Thank you
after latest update today the evil anti cheat says my save data is incorrect after I login, I bypassed the check with the cheat table but it gives me 230-MW1 error code if I try to make online session
There's new time gate filter for stuff that haven't released yet. You could do:
1. Check the mods site on how to bypass this.
2. Use your method to bypass the check, and sell/ destroy the normally-unobtainable stuff. (true armor sphere, giant dragonvein coal, etc)
I used the CE to get my PC save up to the level that my PS4 save was and am now getting the incorrect save data error which I assume is due to having augmented equipment with monster parts that still show as ?? ingame. Am I correct to assume this and if that's the case would "discovering" those monster parts in-game fix the discrepancy?
I have also read there was a known issue that giving yourself the Safi weapons can cause this problem. Is that still the case? Thank you
not having the monster parts shouldn't be a problem(not having any problems with it personally). But having items that are not officially in the game yet is like tickets that are not released yet.
Having the incorrect value's of safi weapons is another trigger.
For some reason, since today morning, the game crashes when I try to change decos of my current equipment. I haven't touched decos at all for weeks, only touching material counts since Alatreon dropped. Does anyone know of a fix?
UPDATE TITLE 14.0 CE RELEASED
As promised the title update will have a cheat table, and it is now up to date. There may be some mission values still but generally all previous pointers and scripts will work just fine.
NOTICE: There are still sanity checks, so don't end up with an incorrect value in your save data!
UPDATE TITLE 14.0 CE RELEASED
As promised the title update will have a cheat table, and it is now up to date. There may be some mission values still but generally all previous pointers and scripts will work just fine.
NOTICE: There are still sanity checks, so don't end up with an incorrect value in your save data!
The Character Edit Voucher script doesn't work, instead of the values being 0 and 1, the 0s are instead a series of numbers.
Changing the value from 1 to 0 (making it so the voucher hasn't been used) doesn't actually reset the voucher use count.
I tried to move around the items within the script to suit my view style. When I shifted "Pointers" script out of the "[removed's Scripts]" header, the drop down list for "Pointers -> Player -> Food Skills -> Skill 1, 2, 3" disappeared. Can I do something to fix this?
Can still edit the number to get the corresponding skill but cannot see, for example, 1 is what skill