[QUOTE="AikonCWD, post: 136309, member: 8255"]
My username?... ? do you know me?
Btw, managed to reverse the function that updates gold:
[/QUOTE]
Nah, probably not. Your username made me reminisce of the old CE forum ?.
Nice find for the AdjustGold function ?. It's also one of the function that I traced through after setgold.
Monster train (steam)
- notpikachu
- Table Makers
- Posts: 311
- Joined: Wed Apr 01, 2020 10:32 am
- Reputation: 333
Monster train (steam)
[QUOTE="notpikachu, post: 136311, member: 39095"]
Nah, probably not. Your username made me reminisce of the old CE forum ?.
Nice find for the AdjustGold function ?. It's also one of the function that I traced through after setgold.
[/QUOTE]
Aaah yes. I was more active on the old forum :) This is my first thread Im participating on fearlessrevolution forum.
Nah, probably not. Your username made me reminisce of the old CE forum ?.
Nice find for the AdjustGold function ?. It's also one of the function that I traced through after setgold.
[/QUOTE]
Aaah yes. I was more active on the old forum :) This is my first thread Im participating on fearlessrevolution forum.
Monster train (steam)
Öhh this game have some cheat codes. I wrote my own method where you can use some cheats..
paste dll in Monster TrainMonsterTrain_DataManaged
(Make backup from original)
password: Rysefox
F3 - Add Gold
F4 - Unlimited Tower Health / Max Health
paste dll in Monster TrainMonsterTrain_DataManaged
(Make backup from original)
password: Rysefox
F3 - Add Gold
F4 - Unlimited Tower Health / Max Health
- Attachments
-
- Assembly-CSharp.rar
- (1.23 MiB) Downloaded 134 times
Last edited by Rysefox on Fri May 22, 2020 7:52 pm, edited 1 time in total.
Monster train (steam)
[QUOTE="ILOVEPANCAKES, post: 136273, member: 41798"]
I've played around with the json save files and found that you can edit in the artifacts without having to buy them, and you can stack multiple of the same ones. Here are some codes for the artifacts, I didn't save the names but only the effects so I don't have to search them up again.
(2 Damage per floor) 269a6f43-9982-4683-ac39-1a862e481898
(Steward Upgrade) 04397cf6-0fdd-4ae6-aa53-1e60d3ca7e46
(Units -2 Cost) 1d4b98db-c6b4-44fb-b3cb-2242fdff06cb
(+1 spot floor) 9291142a-dc6f-4834-89f1-ceda778e06ec
(+1 draw) 341001b3-3fa9-47a5-9d88-eb04390b82fa
(Spell +1 slot) 60a7f580-0788-42f2-8896-cb8d22e849a5
(Unit +1 slot) 3203c2d3-58f3-4f38-888e-886d8faae758
(Armor +4) ba26070b-4f6b-4af0-a1ec-2af024b6af87
(Shop -25%) ffcb6931-e45e-4e27-bacf-4c649779c2be
(50% Dazed) 2fe90c61-3b6e-4290-a984-e4ef6e8f3e2d
(+2 attack on kill) 4190af4b-a32f-42ab-acda-8f0d4f50c3a5
(50% not discard) 51d95691-d59e-42f1-84ba-8c530743df69
(+2 rage summon) 55ca34e9-047b-4b93-b390-d8d228a43261
Just copy and paste the IDs in the "" and go ham, hope that helps while the guys find how to make a table.
"blessings": [
{
"relicDataID": "04397cf6-0fdd-4ae6-aa53-1e60d3ca7e46"
},
{
"relicDataID": "51d95691-d59e-42f1-84ba-8c530743df69"
}
]
[/QUOTE]
I'll add more as i find them.
(+15 damage to Pyre) b6bae748-ab1a-4bfe-9ef8-4e5f7d43afc4
(+3 Magic Power ) 6af9b270-c064-484b-8da4-d4a22d2fecff
(+1 Spikes ) a6c957cc-e9f5-49b7-a6a3-cd7e95393289
I'm thinking of making a simple save editor for artifacts and other stuff.
L.E. I'm compiling the list of Artifacts and i'll make the editor after that. I'll link the thread when it's finished ( probably tomorrow ).
I've played around with the json save files and found that you can edit in the artifacts without having to buy them, and you can stack multiple of the same ones. Here are some codes for the artifacts, I didn't save the names but only the effects so I don't have to search them up again.
(2 Damage per floor) 269a6f43-9982-4683-ac39-1a862e481898
(Steward Upgrade) 04397cf6-0fdd-4ae6-aa53-1e60d3ca7e46
(Units -2 Cost) 1d4b98db-c6b4-44fb-b3cb-2242fdff06cb
(+1 spot floor) 9291142a-dc6f-4834-89f1-ceda778e06ec
(+1 draw) 341001b3-3fa9-47a5-9d88-eb04390b82fa
(Spell +1 slot) 60a7f580-0788-42f2-8896-cb8d22e849a5
(Unit +1 slot) 3203c2d3-58f3-4f38-888e-886d8faae758
(Armor +4) ba26070b-4f6b-4af0-a1ec-2af024b6af87
(Shop -25%) ffcb6931-e45e-4e27-bacf-4c649779c2be
(50% Dazed) 2fe90c61-3b6e-4290-a984-e4ef6e8f3e2d
(+2 attack on kill) 4190af4b-a32f-42ab-acda-8f0d4f50c3a5
(50% not discard) 51d95691-d59e-42f1-84ba-8c530743df69
(+2 rage summon) 55ca34e9-047b-4b93-b390-d8d228a43261
Just copy and paste the IDs in the "" and go ham, hope that helps while the guys find how to make a table.
"blessings": [
{
"relicDataID": "04397cf6-0fdd-4ae6-aa53-1e60d3ca7e46"
},
{
"relicDataID": "51d95691-d59e-42f1-84ba-8c530743df69"
}
]
[/QUOTE]
I'll add more as i find them.
(+15 damage to Pyre) b6bae748-ab1a-4bfe-9ef8-4e5f7d43afc4
(+3 Magic Power ) 6af9b270-c064-484b-8da4-d4a22d2fecff
(+1 Spikes ) a6c957cc-e9f5-49b7-a6a3-cd7e95393289
I'm thinking of making a simple save editor for artifacts and other stuff.
L.E. I'm compiling the list of Artifacts and i'll make the editor after that. I'll link the thread when it's finished ( probably tomorrow ).
Last edited by antiqque on Fri May 22, 2020 7:34 pm, edited 2 times in total.
-
- Expert Cheater
- Posts: 66
- Joined: Mon May 20, 2019 5:57 am
- Reputation: 1
Monster train (steam)
[QUOTE="Rysefox, post: 136335, member: 18848"]
Öhh this game have some cheat codes. I wrote my own method where you can use some cheats..
paste dll in Monster TrainMonsterTrain_DataManaged
(Make backup from original)
F3 - Add Gold
F4 - Unlimited Tower Health / Max Health
[/QUOTE]
you forgot to give password or make no password...
Öhh this game have some cheat codes. I wrote my own method where you can use some cheats..
paste dll in Monster TrainMonsterTrain_DataManaged
(Make backup from original)
F3 - Add Gold
F4 - Unlimited Tower Health / Max Health
[/QUOTE]
you forgot to give password or make no password...
Monster train (steam)
[QUOTE="iplaygames, post: 136339, member: 29732"]
you forgot to give password or make no password...
[/QUOTE]
Rysefox
you forgot to give password or make no password...
[/QUOTE]
Rysefox
-
- Expert Cheater
- Posts: 66
- Joined: Mon May 20, 2019 5:57 am
- Reputation: 1
Monster train (steam)
[QUOTE="Rysefox, post: 136342, member: 18848"]
Rysefox
[/QUOTE]
?
Rysefox
[/QUOTE]
?
Monster train (steam)
Made some progress gathering the Artifact codes, i keep starting a new run and i use the first "Herzal's Hoard" to uncover two artifacts.
Their location in the save:
- left Artifact at jsonObj["pregeneratedRelicRewards"][0]["relicDataID"]
- right Artifact at jsonObj["pregeneratedRelicRewards"][1]["relicDataID"]
Everything is pregenerated so once you have all the Artifact codes you can know what rewards each node has.
Doesn't seem very helpful since you can give yourself any Artifact though :))
Their location in the save:
- left Artifact at jsonObj["pregeneratedRelicRewards"][0]["relicDataID"]
- right Artifact at jsonObj["pregeneratedRelicRewards"][1]["relicDataID"]
Everything is pregenerated so once you have all the Artifact codes you can know what rewards each node has.
Doesn't seem very helpful since you can give yourself any Artifact though :))
Last edited by antiqque on Sat May 23, 2020 12:22 am, edited 1 time in total.
Monster train (steam)
here's a table from me...
features:
- inf money/coin
- inf health for tower
- super damage for tower
- inf energy
- max number of cards
- editable turns
- editable xp
- editable upgrade slots
usage: join a battle to view the cheat values. after editing those values, click re-run the battle (besides "abandon run" button) to see the cheats effect.
[Link]
features:
- inf money/coin
- inf health for tower
- super damage for tower
- inf energy
- max number of cards
- editable turns
- editable xp
- editable upgrade slots
usage: join a battle to view the cheat values. after editing those values, click re-run the battle (besides "abandon run" button) to see the cheats effect.
[Link]
- Attachments
-
- MonsterTrain.CT
- (19.21 KiB) Downloaded 233 times
Last edited by astor on Sat May 23, 2020 1:45 am, edited 4 times in total.
Monster train (steam)
[USER=39949]@astor[/USER] doesn't seem to work here, it's not finding any of the pointers.
L.E. Nvm, i forgot to activate "card manager" lol
L.E. Nvm, i forgot to activate "card manager" lol
Last edited by antiqque on Sat May 23, 2020 1:06 am, edited 1 time in total.
Monster train (steam)
[QUOTE="antiqque, post: 136402, member: 251"]
[USER=39949]@astor[/USER] doesn't seem to work here, it's not finding any of the pointers.
L.E. Nvm, i forgot to activate "card manager" lol
[/QUOTE]
edit: alright.
[USER=39949]@astor[/USER] doesn't seem to work here, it's not finding any of the pointers.
L.E. Nvm, i forgot to activate "card manager" lol
[/QUOTE]
edit: alright.
Last edited by astor on Sat May 23, 2020 1:46 am, edited 4 times in total.
-
- Expert Cheater
- Posts: 66
- Joined: Mon May 20, 2019 5:57 am
- Reputation: 1
Monster train (steam)
beated it....this game's short....is this early access?
-
- Novice Cheater
- Posts: 15
- Joined: Tue Jun 19, 2018 7:37 pm
- Reputation: 1
Monster train (steam)
[QUOTE="iplaygames, post: 136437, member: 29732"]
beated it....this game's short....is this early access?
[/QUOTE]
No, and it's a deckbuilder , it's suposed to be "short" like 1.5 - 2hrs per / run x ... 1 million runs :P there's also 3 factions to unlock for 5 total and you combine any 2 per run.
beated it....this game's short....is this early access?
[/QUOTE]
No, and it's a deckbuilder , it's suposed to be "short" like 1.5 - 2hrs per / run x ... 1 million runs :P there's also 3 factions to unlock for 5 total and you combine any 2 per run.
Monster train (steam)
[QUOTE="iplaygames, post: 136437, member: 29732"]
beated it....this game's short....is this early access?
[/QUOTE]
All 5 factions? All Covenant ranks?
Finishing one run is just scratching the surface :)
beated it....this game's short....is this early access?
[/QUOTE]
All 5 factions? All Covenant ranks?
Finishing one run is just scratching the surface :)
Monster train (steam)
[QUOTE="astor, post: 136398, member: 39949"]
here's a table from me...
[/QUOTE]
Thanks for the table.
Can you make an options for creature damage/hp? It will be very useful.
here's a table from me...
[/QUOTE]
Thanks for the table.
Can you make an options for creature damage/hp? It will be very useful.
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