The Black X wrote: ↑Thu Feb 20, 2020 10:36 am
ashuraman wrote: ↑Wed Feb 19, 2020 5:55 pm
Got to say, this table was INCREDIBLY useful. One thing i always hated about this game was how upgrades change the look of your body, kinda rendering all the customization you did before pointless so having the ability to turn them off is amazing
That's why i spent my time into this actually!
What Algester said is correct but the difference is actually 38(hex) wich means 56 bytes, or 7 rows of 8 bytes.
Yes it's simple to do, but copy pasteing 999 times it's pretty annoying.
You can always search a specific weapon by slot if it has any.
Also the id is the 2nd row: AF 79 03 00 00 00 00 00
Weapons and armor each 999.
Is there a way to make a script that can automatically get the id of the currently selected item after selecting the item in the game?
I posted 200 and I was exhausted.
It seems that every time certain armors and weapons enter the game, the id changes.
I found new pointers , and they have not expired after playing the game many times
money:
"DXM-Win64-Shipping.exe"+0432A120 1F0 90
Attachment:
"DXM-Win64-Shipping.exe"+0432A120 1F0 9C0 EF0
armors and weapons:This is based on 8D
"DXM-Win64-Shipping.exe"+0432A120 1F0 9B0 8