Slay the Spire cheat

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XianCollins
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Re: Slay the Spire cheat

Post by XianCollins » Wed Feb 05, 2020 1:47 pm

I have found that cheat engine works on the game very well..so i was tinkering with the game and found that the latest installment you have to make a cheat for each character, i'm currently working on a table for that and when it is complete i will post it...also for all you geeks out there be proud to be called one because this world would be hopelessly lost without us and we literally run things. :ugeek:

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Re: Slay the Spire cheat

Post by VonConler » Fri Feb 07, 2020 6:56 pm

yes you can use cheats but for every time you make a new character. but every time you save the memory and start the game that memory douse not work any more so in a why you have to start over. there is a why but it is hard cuz the vules are new every time

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BringChaos
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Re: Slay the Spire cheat

Post by BringChaos » Mon Feb 10, 2020 3:47 am

Just installed the GOG v2.0 version of the game and ran GoG Games/Slayer the Spire/SlayTheSpire.exe (the shortcut in the start menu goes through javaw.exe and adds compressed oops) and my old table I posted in 2018 worked for me and just needed some tweaks to the offsets.
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SlayTheSpire-02-09-2020.CT
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krmit
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Re: Slay the Spire cheat

Post by krmit » Mon Feb 10, 2020 9:11 pm

@BringChaos
The table is good (but "current energy" option will be nice).
But it works only for first run, then you need to close and re-launch game or table will show only "??".

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Re: Slay the Spire cheat

Post by VonConler » Mon Feb 10, 2020 11:18 pm

good work man works very well :)

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BringChaos
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Re: Slay the Spire cheat

Post by BringChaos » Wed Feb 12, 2020 6:33 pm

krmit wrote:
Mon Feb 10, 2020 9:11 pm
@BringChaos
The table is good (but "current energy" option will be nice).
But it works only for first run, then you need to close and re-launch game or table will show only "??".
The current energy was made into a java static somewhere else in the code from the other variables used in the table so I didn't bother at the time. Also that's just how java's gc is going to work after a run is completed so you will need to click the script off and on or just restart the game sadly.

Update to script
- Added current energy pointer but I'm not sure how reliable between computers it will be
- Added script to see the order of relics in each category (some things take from the rear of the pool to be more random)
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SlayTheSpire-01-14-2020v2.CT
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Evo
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Re: Slay the Spire cheat

Post by Evo » Sat Feb 29, 2020 12:09 pm

BringChaos wrote:
Wed Feb 12, 2020 6:33 pm
krmit wrote:
Mon Feb 10, 2020 9:11 pm
@BringChaos
The table is good (but "current energy" option will be nice).
But it works only for first run, then you need to close and re-launch game or table will show only "??".
The current energy was made into a java static somewhere else in the code from the other variables used in the table so I didn't bother at the time. Also that's just how java's gc is going to work after a run is completed so you will need to click the script off and on or just restart the game sadly.

Update to script
- Added current energy pointer but I'm not sure how reliable between computers it will be
- Added script to see the order of relics in each category (some things take from the rear of the pool to be more random)
Any chance for a table for the steam version?

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BringChaos
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Re: Slay the Spire cheat

Post by BringChaos » Sun Mar 01, 2020 1:59 am

Evo wrote:
Sat Feb 29, 2020 12:09 pm
Any chance for a table for the steam version?
Did the script not work on the steam version? They should be running the same java. You may need to open the steam installation directory for sts and run the game directly rather than going through steam launcher.
I don't have access to a current steam version copy of the game. If the above method doesn't let me know, I don't mind doing it over something like teamviewer.

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Re: Slay the Spire cheat

Post by krmit » Sun Mar 01, 2020 10:21 am

@BringChaos
Thanks again for the table.
About "current energy" option: it is unstable (2-3 encounters - and it stops working). But, in fact, it not really needed, because freezing a max energy value way more easy.

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Re: Slay the Spire cheat

Post by Evo » Sun Mar 01, 2020 12:33 pm

BringChaos wrote:
Sun Mar 01, 2020 1:59 am
Evo wrote:
Sat Feb 29, 2020 12:09 pm
Any chance for a table for the steam version?
Did the script not work on the steam version? They should be running the same java. You may need to open the steam installation directory for sts and run the game directly rather than going through steam launcher.
I don't have access to a current steam version copy of the game. If the above method doesn't let me know, I don't mind doing it over something like teamviewer.
Running it through the launcher doesn't work. Running it from the exe does. Running it with mts-launcher.jar (used for mods) doesn't work at all.

liqSTAR
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Re: Slay the Spire cheat

Post by liqSTAR » Mon Apr 06, 2020 8:06 pm

Hi,

can someone try this CT? Just one pointer in it. Should be the mana pointer. Its the current steam version. I started the SlayTheSpire.exe inside the commonapps Steam folder. Using 1920x1080 Border Fullscreen display. Had some problems scanning values in windowed mode.
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SlayTheSpire.CT
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Ontos
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Slay the Spire cheat

Post by Ontos » Sun May 24, 2020 1:52 pm

The table does not work.

Sorry, I tried the old tables, [URL='https://fearlessrevolution.com/threads/5561/post-121878']this one works[/URL].
Last edited by Ontos on Sun May 24, 2020 1:58 pm, edited 1 time in total.

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Sylencer90
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Slay the Spire cheat

Post by Sylencer90 » Thu May 28, 2020 12:50 pm

Not working for me either.

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Slay the Spire cheat

Post by Ontos » Thu May 28, 2020 7:40 pm

[QUOTE="BringChaos, post: 121878, member: 14031"]

The current energy was made into a java static somewhere else in the code from the other variables used in the table so I didn't bother at the time. Also that's just how java's gc is going to work after a run is completed so you will need to click the script off and on or just restart the game sadly.



[B]Update to script[/B]

- Added current energy pointer but I'm not sure how reliable between computers it will be

- Added script to see the order of relics in each category (some things take from the rear of the pool to be more random)

[/QUOTE]

Can you tell me what these options are for?

[B]Hand

Print Remaining Seeded Relic Pool[/B]

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BringChaos
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Slay the Spire cheat

Post by BringChaos » Thu May 28, 2020 8:23 pm

[QUOTE="Ontos, post: 137289, member: 3554"]

Can you tell me what these options are for?

[B]Hand

Print Remaining Seeded Relic Pool[/B]

[/QUOTE]

[B]Hand[/B] is just a group category, click it to expand. You can set the Cost, Damage and Block of the first card in your hand to anything you like.



[B]Print Remaining Seeded Relic Pool[/B] will do exactly as it says. It will print out a list of all the relics, in order, that are still are available to get later in the run. I programmed it for practice/fun.

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