Monster Hunter World - table v: 1.0 CT

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Removed9
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Re: [Steam] Monster Hunter World (Compendium)

Post by Removed9 »

lfblu wrote:
Sun Jan 19, 2020 12:51 pm
how guiding lands editor work?
Run Script for guidinglands, highlight it in the expedition viewer, edit what you want.
as121ddd wrote:
Sun Jan 19, 2020 4:34 pm
HEY Marcus101. I'm using your Ct files usefully, but i get some little problem my save file says "Detected an incorrect value in save data." Could you tell me How can i Fix it with your Ct or else?
Depends on what you edited to corrupt it.
tzup wrote:
Sun Jan 19, 2020 12:51 pm
Great list of hacks and pointers.
I am currently trying to "contribute" to any of the DPS overlays which are open source (see my forks: [Link]) but it is going slowly. Since they haven't been updated for a while, i have a hard time finding the new pointers. I managed to correct the Player Data (level, slot, harvest box etc) and currently working on buffs - but i don't have any clue about Monster data.
The File with pointers Made by removed helped a lot by now :) but where can i find more? :D

I am looking for any table or value that is mapped - most of the threads @MHW weren't updated after Iceborne.
So basically, not trying to crack it - just display it.
I haven't bothered to look for monster HP data yet, but I will get to it eventually.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

memmolemmo
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Re: [Steam] Monster Hunter World (Compendium)

Post by memmolemmo »

I can't even get to the part where the addresses and values are shown on the cheat table. Everything under "Value" reads as <script>. I first run the CRC bypass at the main menu, then load the table and enable VEH, and finally create a room. Am I doing anything wrong with regards to the order of these steps?

LAWS
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Re: [Steam] Monster Hunter World (Compendium)

Post by LAWS »

Hi! i had a question. where i can find the Character Editor scripts or Table? Thanks

Deadpooler
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Re: [Steam] Monster Hunter World (Compendium)

Post by Deadpooler »

Hi Marcus thanks a lot for the table! Is there any chance that the option to edit the Guild Card (hunts done and weapon usage in quests)?

lfblu
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Re: [Steam] Monster Hunter World (Compendium)

Post by lfblu »

removed wrote: Run Script for guidinglands, highlight it in the expedition viewer, edit what you want.
it doesnt work.. everytime i change and loading to guiding lands the monster is changing+gone

as121ddd
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Re: [Steam] Monster Hunter World (Compendium)

Post by as121ddd »

removed wrote:
Sun Jan 19, 2020 5:56 pm
lfblu wrote:
Sun Jan 19, 2020 12:51 pm
how guiding lands editor work?
Run Script for guidinglands, highlight it in the expedition viewer, edit what you want.
as121ddd wrote:
Sun Jan 19, 2020 4:34 pm
HEY Marcus101. I'm using your Ct files usefully, but i get some little problem my save file says "Detected an incorrect value in save data." Could you tell me How can i Fix it with your Ct or else?
Depends on what you edited to corrupt it.
tzup wrote:
Sun Jan 19, 2020 12:51 pm
Great list of hacks and pointers.
I am currently trying to "contribute" to any of the DPS overlays which are open source (see my forks: [Link]) but it is going slowly. Since they haven't been updated for a while, i have a hard time finding the new pointers. I managed to correct the Player Data (level, slot, harvest box etc) and currently working on buffs - but i don't have any clue about Monster data.
The File with pointers Made by removed helped a lot by now :) but where can i find more? :D

I am looking for any table or value that is mapped - most of the threads @MHW weren't updated after Iceborne.
So basically, not trying to crack it - just display it.
I haven't bothered to look for monster HP data yet, but I will get to it eventually.
I edited the COSTUME QUEST ON THIS CT. DO YOU HAVE SOME
SAVE EDITOR FOR IT?

acidrain
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Re: [Steam] Monster Hunter World (Compendium)

Post by acidrain »

doomwad765 wrote:
Sat Jan 11, 2020 2:26 pm
SR51 wrote:
Sat Jan 11, 2020 1:40 pm
mayhemfighter wrote:
Sat Jan 11, 2020 9:03 am
Heres a few Deco ID's that might help people. - Use Get Selected Item (Item Box) - open chest - selected sell and hover over Decos tab
Awesome list! Do you have one for Critical Boost / Recovery up?
I made a spreadsheet.
Where's the KO Jewel, and many others.

JeppeFTW
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Re: [Steam] Monster Hunter World (Compendium)

Post by JeppeFTW »

any ETA on a Equipment editor? Ie, select a basic weapon change its code to X weapon.

karenaki
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Re: [Steam] Monster Hunter World (Compendium)

Post by karenaki »

can we get something to make it so you can gather tracks infinitly or if thats not possible something to make the track gather ing max out the xp for the thing your tracking?

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Lord Blade
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Re: [Steam] Monster Hunter World (Compendium)

Post by Lord Blade »

So any word on the endemic life cheat?

SilverKaiser
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Re: [Steam] Monster Hunter World (Compendium)

Post by SilverKaiser »

how about a lure editor for the guiding lands? someone pointed out that the guiding lands editor doesnt work because the monster just switches and I can confirm that has happened to me. so idk a lure edit sounds cool.

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Buttlight
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Re: [Steam] Monster Hunter World (Compendium)

Post by Buttlight »

acidrain wrote:
Mon Jan 20, 2020 3:56 pm
doomwad765 wrote:
Sat Jan 11, 2020 2:26 pm
SR51 wrote:
Sat Jan 11, 2020 1:40 pm


Awesome list! Do you have one for Critical Boost / Recovery up?
I made a spreadsheet.
Where's the KO Jewel, and many others.
use this page for complete list [Link]

Removed9
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Re: [Steam] Monster Hunter World (Compendium)

Post by Removed9 »

SilverKaiser wrote:
Tue Jan 21, 2020 5:37 am
how about a lure editor for the guiding lands? someone pointed out that the guiding lands editor doesnt work because the monster just switches and I can confirm that has happened to me. so idk a lure edit sounds cool.
GL Editor works fine, but you need to know how GL works, a thorough update for GL will be coming out tomorrow and instructions on how to use it without corrupting your save or borking a spawn.

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verloren
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Re: [Steam] Monster Hunter World (Compendium)

Post by verloren »

I'm using Marcus101's Character Pointer to create and write a GL Editor.

[Character Pointer]
MonsterHunterWorld.exe+4D34720
A8

[GL EXP Pointer]
Forest -> 27B928
Spire -> 27B92C
Coral -> 27B930
Vale -> 27B934

0 level = 0,
1 level = 10000+
2 level = 20000+
.
.
.
7 level = 60000+

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verloren
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Re: [Steam] Monster Hunter World (Compendium)

Post by verloren »

[GL Monster Ticket Pointer]
Anjanath -> 27BB10
.
.
.
Zinogre -> 27BC88

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