Hellgate London Trainer +10

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BooBoo
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Hellgate London Trainer +10

Post by BooBoo » Mon Nov 19, 2018 11:44 pm

DDSTrainers.com Proudly Presents...

Hellgate London Trainer's + Cheat's for PC

Hellgate London Trainer +10 v2.1.0.4 Steam

Premium Trainer : DOWNLOAD LINK

BLOG

HOMEPAGE

More Options will be added soon... ¯\_(ツ)_/¯

Author: DDS

Options: +10

Code: Select all


Numpad 1 = Infinite Shields
Numpad 2 = Infinite Health
Numpad 3 = Infinite Power
Numpad 4 = Easy Kills
Numpad 5 = Super Level
Numpad 6 = Easy Experience Points
Numpad 7 = Unlimited Attribute Points
Numpad 8 = Unlimited Skill Points
Numpad 9 = Super Palladium
Numpad 0 = No Skill Cooldown

CTRL + H == Disable all Hotkeys.

More will be added soon... ¯\_(ツ)_/¯

Image

Instructions:

Press the INSERT key at the main menu or anywhere in the game
and listen for, "Trainer Activated".

Infinite Shields:
While on, this option will keep your shelds meter full.
This option will only work if your character has a shield.

Super Level:
This option will set your Level to 99 temporarily to let you
upgrade any skill in the game. Note that the game might reset
this value if you level up normally.

Easy Experience Points:
While on, this option will add 10000 points to your exp points
every time that you enter the inventory screen. You need to
earn some exp to refresh the new values and to level up.

Unlimited Attribute + Skill Points:

While on, this option will give you 99 unl points. You need
at least one point for each of these options to work.
Tip: If you dont have any points, exit the game and reload
your character with the option on. ;)

Super Palladium:
While on, this option will give you 1000000000 moneysss
every time that you enter the inventory screen.

And lastly, please turn off options when not needed.
this game handles data in a weird way.

All the options are self-explanatory. If you need
help with any of the options, please post all your
questions on the trainer's support page on our blog.

Reaper1222
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Re: Hellgate London Trainer +10

Post by Reaper1222 » Wed Nov 21, 2018 11:09 am

hi trainers works but everytime i reload the game the attributes points and skill points spent resets

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BooBoo
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Re: Hellgate London Trainer +10

Post by BooBoo » Wed Nov 21, 2018 5:10 pm

Reaper1222 wrote:
Wed Nov 21, 2018 11:09 am
hi trainers works but everytime i reload the game the attributes points and skill points spent resets
Yea, The points are tied to your level. I am looking into it.

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Re: Hellgate London Trainer +10

Post by Bartholemeow » Thu Nov 22, 2018 11:52 am

BooBoo wrote:
Wed Nov 21, 2018 5:10 pm
Reaper1222 wrote:
Wed Nov 21, 2018 11:09 am
hi trainers works but everytime i reload the game the attributes points and skill points spent resets
Yea, The points are tied to your level. I am looking into it.
That's mostly because you're running a client through a local server. I've been having problems with this also due to every reload voiding changes made beyond the allowed ranges for player levels, stats etc.

Palla and crafting items are exempt from this, but player stats and skills are reset. There's some mumbo jumbo in the log files about this when it happens, but that's 1+gb of logs i cba to go through.

My current most successful workaround has been to reset ability and skill points prior to exiting the game, and doing literally anything else that'd force a savefile update (zoning most likely the surefire method).
This way progress doesn't get reset, but you'd have to reset all abilities and skills each time load that character, which gets super annoying super fast.

Hope it helped.

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Re: Hellgate London Trainer +10

Post by BooBoo » Thu Nov 22, 2018 5:21 pm

Bartholemeow wrote:
Thu Nov 22, 2018 11:52 am
BooBoo wrote:
Wed Nov 21, 2018 5:10 pm
Reaper1222 wrote:
Wed Nov 21, 2018 11:09 am
hi trainers works but everytime i reload the game the attributes points and skill points spent resets
Yea, The points are tied to your level. I am looking into it.
That's mostly because you're running a client through a local server. I've been having problems with this also due to every reload voiding changes made beyond the allowed ranges for player levels, stats etc.

Palla and crafting items are exempt from this, but player stats and skills are reset. There's some mumbo jumbo in the log files about this when it happens, but that's 1+gb of logs i cba to go through.

My current most successful workaround has been to reset ability and skill points prior to exiting the game, and doing literally anything else that'd force a savefile update (zoning most likely the surefire method).
This way progress doesn't get reset, but you'd have to reset all abilities and skills each time load that character, which gets super annoying super fast.

Hope it helped.
Actually is a lil more complicated than this, I Havent had a chance to fully analyze the game with all the other work that I've been doing since the game came out. Anyways, I am not gonna go into to much detail here. I am gonna post my full analisys as soon as
as I have some free time.

Take Care
DDS

glyth
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Re: Hellgate London Trainer +10

Post by glyth » Thu Nov 29, 2018 7:03 am

need Infinite Augments

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Re: Hellgate London Trainer +10

Post by treos » Mon Nov 04, 2019 9:36 am

might there be anything that can be done with this game...for free via cheat engine? i could get values for things like money (palladium), hp/mp, stat points, and skill points easily enough with a 4 byte scan but even this single player steam version of the game has some form of anti-cheat built into it and if i make any changes the game will stop saving my progress and actually roll said progress back and possibly break something instead of the hacking sticking as intended when i exit (logout) and load up my character again.

i think there MIGHT have been a way to get certain changes like money to stick but i honestly don't remember how to make that work anymore.

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Re: Hellgate London Trainer +10

Post by ZoanChrome » Wed Nov 06, 2019 3:42 am

glyth wrote:
Thu Nov 29, 2018 7:03 am
need Infinite Augments
I remember there's a guide using Cheat Engine to memory edit things (including augments, points, money, skill level)
buut, it's not for Hellgate London from Steam, it's for Hellgate London 2007
Honestly, 2007 is better than STEAM version (That shit is just a recycled version of the closed online version), in terms of graphics and gameplay, plus there's an overhaul mod that adds more functions and difficulty
In fact, I already beat this game using said method and mod (since there were almost no trainer working for Hellgate 2007), will rummage through my old archive to find it, and see if it can be done with STEAM version
Don't know if Hellgate 2007 still exist anymore though, good luck finding it

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Re: Hellgate London Trainer +10

Post by treos » Thu Nov 07, 2019 11:19 pm

ZoanChrome wrote:
Wed Nov 06, 2019 3:42 am
glyth wrote:
Thu Nov 29, 2018 7:03 am
need Infinite Augments
I remember there's a guide using Cheat Engine to memory edit things (including augments, points, money, skill level)
buut, it's not for Hellgate London from Steam, it's for Hellgate London 2007
Honestly, 2007 is better than STEAM version (That shit is just a recycled version of the closed online version), in terms of graphics and gameplay, plus there's an overhaul mod that adds more functions and difficulty
In fact, I already beat this game using said method and mod (since there were almost no trainer working for Hellgate 2007), will rummage through my old archive to find it, and see if it can be done with STEAM version
Don't know if Hellgate 2007 still exist anymore though, good luck finding it
it does... there's at least 1 private server for it that i saw the other day but uh...i only know of one way of getting a copy of that version of the game unless it's actually still being sold somewhere. >.>

one thing i was actually wondering about that version (if you know) is...does the 2007 version have the 1FPS bug?

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Re: Hellgate London Trainer +10

Post by ZoanChrome » Thu Nov 07, 2019 11:50 pm

treos wrote:
Thu Nov 07, 2019 11:19 pm
it does... there's at least 1 private server for it that i saw the other day but uh...i only know of one way of getting a copy of that version of the game unless it's actually still being sold somewhere. >.>

one thing i was actually wondering about that version (if you know) is...does the 2007 version have the 1FPS bug?
Well, if what you mean is downloading the game online, that's fine, I don't know about the private server, The only one I know is already dead, and it needs mod

1 FPS bug? the famous bug for STEAM (Hanbit) release? No, Unless you have a weak processor like mine (1.3Ghz) and a big areas with a lot of enemies spewing bullets on you, while slashing and shooting their asses FPS will drop to 10fps but not 1fps, also if the enemies are dead it's back to normal (30fps+)

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Re: Hellgate London Trainer +10

Post by treos » Fri Nov 08, 2019 11:59 am

ZoanChrome wrote:
Thu Nov 07, 2019 11:50 pm
Well, if what you mean is downloading the game online, that's fine, I don't know about the private server, The only one I know is already dead, and it needs mod

1 FPS bug? the famous bug for STEAM (Hanbit) release? No, Unless you have a weak processor like mine (1.3Ghz) and a big areas with a lot of enemies spewing bullets on you, while slashing and shooting their asses FPS will drop to 10fps but not 1fps, also if the enemies are dead it's back to normal (30fps+)
actually, there's someone working on the 1FPS bug (yep, the one the steam version has) here https://github.com/alexrp/augmentrex and while they say there that it only really helps the symptoms of the bug and doesn't (yet) fix the root cause, i can confirm that it does indeed work.

made it up to and past the british museum on a new character after setting this thing up and i didn't encounter the bug once anywhere and it usually starts to really pick up around that point in the game.

one thing... for the suggested file path you might want to remove an underscore so C:\Program Files (x86)\Steam\steamapps\common\HELLGATE_London\bin\Hellgate_sp_x86.exe > C:\Program Files (x86)\Steam\steamapps\common\HELLGATE London\bin\Hellgate_sp_x86.exe or add it. whichever works for you.

from the "known issues" section

"You can see portal names and enemy nameplates through terrain." and "Collision detection for ranged attacks will be non-functional, allowing both you and certain enemy types to attack through some types of terrain." do indeed happen and this can work both in your favor and against you but isn't a complete game breaking problem.

it also results in whacky enemy death poses. sometimes enemy corpses just vanish instantly upon death. sometimes they fall through the ground... and SOMETIMES part of the body hangs mid-air while the head or some other body part rotates quickly for a while to humorous results.

*shrug* eh, it's a WIP bug fix.

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Re: Hellgate London Trainer +10

Post by ZoanChrome » Sat Nov 09, 2019 3:52 am

treos wrote:
Fri Nov 08, 2019 11:59 am
actually, there's someone working on the 1FPS bug (yep, the one the steam version has) here https://github.com/alexrp/augmentrex and while they say there that it only really helps the symptoms of the bug and doesn't (yet) fix the root cause, i can confirm that it does indeed work.

made it up to and past the british museum on a new character after setting this thing up and i didn't encounter the bug once anywhere and it usually starts to really pick up around that point in the game.

one thing... for the suggested file path you might want to remove an underscore so C:\Program Files (x86)\Steam\steamapps\common\HELLGATE_London\bin\Hellgate_sp_x86.exe > C:\Program Files (x86)\Steam\steamapps\common\HELLGATE London\bin\Hellgate_sp_x86.exe or add it. whichever works for you.

from the "known issues" section

"You can see portal names and enemy nameplates through terrain." and "Collision detection for ranged attacks will be non-functional, allowing both you and certain enemy types to attack through some types of terrain." do indeed happen and this can work both in your favor and against you but isn't a complete game breaking problem.

it also results in whacky enemy death poses. sometimes enemy corpses just vanish instantly upon death. sometimes they fall through the ground... and SOMETIMES part of the body hangs mid-air while the head or some other body part rotates quickly for a while to humorous results.

*shrug* eh, it's a WIP bug fix.
If you're fine with that, then that's okay, Does the fix still being developed though?
I remember trying Steam version but dropped it right after character creating, graphics looks horrible even when textures set to high and somehow only got 20fps when everything set to low

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Re: Hellgate London Trainer +10

Post by treos » Sat Nov 09, 2019 9:37 am

i think so... *checks github commits timestamps* ...maybe? seems to only have a couple of changes in the last 6 months though.

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Re: Hellgate London Trainer +10

Post by ZoanChrome » Mon Nov 11, 2019 12:06 am

Alright seems like I've deleted the real document, just found some notes and arrays I left behind when playing 2007, and since I don't want to buy that recycled steam game just for testing, I will put up instructions how to use it

First, Instructions:
1. This method use CE Memory Editing, meaning you either use search for Array of Bytes or use Memory View find and replace
2. The XX here is hex value of in-game value
example: Your armor has Stun Defence +20 and Ignite Defense +500
20=14 in hex and 500=1F4
then if you want to modifiy the value you will have to search for

Stun Defense : 01 00 80 1F 14 00 00 00
Ignite Defense: 02 00 80 1F F4 01 00 00
Because in CE Memory view a 2 bytes hex is reversed 1F4 or 01F4= F4 01, 13A3= A3 13

3. Some adresses have their own instructions to find them in CE, so sorry if it's a little long
4. Using CE Memory view
CE Memory View for DummyShow
1. Close your inventory(or menu that opens), pause the game (ESC)
2. Memory View
3. Search Memory>>(array of) bytes
4. Search from 00000000
5. Paste the array and change the XX to in-game hex value, OK
6. Change the found result, find again, don't change the from
7. Do step 6 until there's no more arrays found
8. Back to game, Exit to Main Menu, load your save
9. Look at the item
5. Using CE Scan Search
CE Scan Search InstructionShow
1. Value Type: Array of Byte
2. Paste The array and change the XX to in-game hex value
3. Close your inventory(or menu that opens), pause the game (ESC)
4. First Scan
5. Change All of the addresses found (or the one that looks familiar from repeated arrays cheating)
6. Back to game, Exit to Main Menu, load your save
7. Look at the item
Here are the arrays I've saved:
Health: 00 00 80 01 00 xx 00 00
Start health: 00 00 C0 01 00 xx 00 00
Power: 00 00 40 03 00 xx 00 00
Start power: 00 00 C0 03 00 xx 00 00
Accuracy: 00 00 80 05 xx 00 00 00
Strength: 00 00 80 08 xx 00 00 00
Stamina: 00 00 00 06 xx 00 00 00
Will: 00 00 80 06 xx 00 00 00
Crit chance: 00 00 C0 12 xx 00 00 00
Palladium: 00 00 40 24 xx 00 00 00
Stat points: 00 00 40 25 xx 00 00 00
Skill points: 00 00 80 51 xx 00 00 00

Luck: 00 00 00 82 xx 00 00 00
Luck InstructionsShow
You must use a value 10 times larger than what showed ingame, eg. use 1000, if you want 100.
Remember! 1 Bytes value capped at 255 (FF) and 2 Bytes capped ate 65535 (FF FF) so before you change the value, change the value type first
Luck capped at a total of 5000 (50000), hardcoded-ly
Elemental defence: 00 00 80 1f xx 00 00 00
Stun defence: 01 00 80 1f xx 00 00 00
Ignite defence: 02 00 80 1f xx 00 00 00
Shock defence: 03 00 80 1f xx 00 00 00
Phase defence: 04 00 80 1f xx 00 00 00
Poison defence: 05 00 80 1f xx 00 00 00

Total shield: 00 00 80 1b 00 xx 00 00
Base shield: 00 00 00 1b 00 xx 00 00
Bonus shields:00 00 40 1b 00 xx 00 00
Shields InstructionShow
If an armor has +shield bonus only, search and change total shield and bonus shield (value: total = bonus shield)
If an armor has shield and +shield, search and change total, base, bonus shield (value: total = base + bonus)
If an armor has sield and no +shield bonus, search and change total and base shield (value: total = base shield)
Critical chance: 00 00 c0 12 xx 00 00 00
Critical chance multiplier: 00 00 00 13 xx 00 00 00
Critical damage %: 00 00 00 14 xx 00 00 00
+% to critical damage: 00 00 40 14 xx 00 00 00

Infos:
1. Augments arrays can change Mod's Augments too
2. Warning: shorter arrays will give more results when searched (eg. Base Shield) and if changing some arrays will results in crash
3. You can change the augments, for example you search for luck and change the array to shield, find an equipment with a lot of augments so you can change the augments to your needs

Will post more later, Try and tell me if it works (or not) for steam version

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Re: Hellgate London Trainer +10

Post by treos » Thu Nov 14, 2019 9:47 pm

searching...searching... oh goodness...game, why are you a pain in the ass? ok, checked some (skill points, stat points, stats) on marksman class and nothing worked.

ok...marksman and guardian classes both don't work...

Skill points: 00 00 80 51 xx 00 00 00 > 00 00 80 51 02 00 00 00 when i had 2 unspent skill points... got a couple results each time after pausing the game...changed to 14 (for 20 points) > exited out, reloaded the character...no change.

as for buying the game... heh, and i did? i think not with those unresolved bugs. >.>

accuracy...no results

strength...no results

and that's after trying CE's basic scan function and a search via memory viewer.

i dunno... with this stupid anticheat BS it might just be easier to hex edit the save (or it would be if i knew what to look for while doing that.). well, thanks for trying at least.

edit: i'm just gonna play something else instead. this just doesn't seem worth all the trouble anymore.

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