Trying to dump objects and names crashes my game but regardless would anyone here want to find the addr for Indiana.PlayerMovementComponent.SprintFoVAdjustment I assume that's the one that lowers your fov when sprinting and I really want it gone or reversed so it adds fov instead
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
I'm hoping item editing becomes possible in the future. I have 6 of the same Holographic Shroud cartridges and it takes up 6 different slots in my key items. It doesn't do anything, but its just annoying. It would be nice to be able to delete them.
So.. the Points for ATTRIBUTES are stored at: [[[IndianaEpicGameStore-Win64-Shipping.exe+3D99AF8]+70]+48]. Like so:
Just edit the value to 18 before using it, click and arrow and back to refresh on-screen value.. and you're set
And filling everything in:
Kinda bugged me that they weren't properly fetched and one could only poke around that hook of yours Also, note that your hook allows editing of the same attribute 2 times or breaks at times:
When You set available skill points in the pointers section and use them all up the value then shows something like 4294967279 in the table instead of 0.
Could this cause issues?
Also when I try to load Zanzer's table I get prompted to install CE 7
When You set available skill points in the pointers section and use them all up the value then shows something like 4294967279 in the table instead of 0.
Could this cause issues?
Also when I try to load Zanzer's table I get prompted to install CE 7
Added a couple of things to my table in EDIT 4.0 and posted a link to Zanzer's table from the first post.
Also Sunbeam, good find. I was just trying to get something going fairly quickly so didn't spend a lot of time searching for things there at character creation. My version, you just add one point and only one point to each and you get the pointers that you can change to 4 in CE.
^ Like I said, not all 6 of them work properly See my screenshots.
EDIT: Here..
I already used 3 points and all of them show 1. Not to mention some are doubled (the addresses), while others aren't even listed.
If you disable and reactivate, it resets. I didn't put code in to make sure it works all the time. What you do is activate it when you have the default 6 points available. Put 1 point in each and it gets the pointers. It basically just gets a pointer every time you put points in something, so you have to put only 1 point in each of the attributes. If you do mess up, it requires that you disable and re-enable when you have 6 points available again.
I admit not very user friendly, but it worked for me when I followed the instructions.
A little late now for my play through, but you should see if you can change the attribute cap from 5 to 6.
In game, 6 is actually the max. At creation screen, anything over 5 crashed the game.
I noticed a specific check in the code that was limiting it to 5 but didn't bother changing it.
Just assumed 5 was the cap and made my character.