I myself using that legendary assault rifle pool can only spawn 13 AR in a row. It always crashes at the 14th one. On the other hand, I was able to spawn about 200 pistols in a row without crashing whatsoever.
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
If you're looking to just fart out a bunch of legendaries of any type with less setup and without crashing, you could totally look at my table. Edit your golden keys, turn the loot modifier on and each time you open the chest you'll get a load of legendaries.
Big thanks for the answer but i have another question: If i got it right, for using the unlockcustomizations command in the console i only have to search for the pointer inside ObjectDump.txt and add that to the CheatTable and activate it correct?
Because there is no pool for it (or did i missed it?) i don‘t have to entering the value of all other pointers/script and don‘t activate them, correct?
Or is there no option included in the table yet? Because that would make it nearly useless for me
If that way doesn‘t work please post or send me a tutorial how to use it because it would be great to customize my character even at the start playing
Sorry that i‘m asking this much of questions but (normally) a forum m/Boards is exactly this so Users can talk between each other and also for people asking questions
Big thanks for the answer but i have another question: If i got it right, for using the unlockcustomizations command in the console i only have to search for the pointer inside ObjectDump.txt and add that to the CheatTable and activate it correct?
Because there is no pool for it (or did i missed it?) i don‘t have to entering the value of all other pointers/script and don‘t activate them, correct?
Or is there no option included in the table yet? Because that would make it nearly useless for me
If that way doesn‘t work please post or send me a tutorial how to use it because it would be great to customize my character even at the start playing
Sorry that i‘m asking this much of questions but (normally) a forum m/Boards is exactly this so Users can talk between each other and also for people asking questions
As far as I know, the "UnlockCustomizations" console command doesn't work anymore as of version 1.0.2 of the game, but I might be wrong.
ItemPool spawning is another thing all together. If you want to spawn customization ItemPools, you can use Sunbeam's way or my way to do so.
Now I get it I thought about using that gun, but the idea slipped when I started playing Breakpoint. I'll see if I can get to the core of the fabricator gun and use the internal function in the OpenDebugMenu fabrication. Build Gear function can be somewhat emulated by feeding all of the elements you mentioned in the debug menu and have that Build Gear button call the function the fabricator gun calls That way you won't have to worry about pools, cuz you can select the components directly in the debug menu Cool idea, lol
Hello, it's possible to spawn mission reward item (like desperado head) with this method ?
I did not find anything about that in the dump
Thx
I have no clue if all the mission rewards are all loaded at once. You might have to travel a bit and update your ObjectsDump.txt to see if they change.
Now I get it I thought about using that gun, but the idea slipped when I started playing Breakpoint. I'll see if I can get to the core of the fabricator gun and use the internal function in the OpenDebugMenu fabrication. Build Gear function can be somewhat emulated by feeding all of the elements you mentioned in the debug menu and have that Build Gear button call the function the fabricator gun calls That way you won't have to worry about pools, cuz you can select the components directly in the debug menu Cool idea, lol
That is a good idea for the OpenDebugMenu. To be honest I did not play with it, but if that works, it would be way easier!!
Mr SunBeam I have a question. Is there a way to interchange characters using cheat engine?
I'm still trying to find the pointer for the character "class" so I can change my TVHM Zane save into the other 3 characters instead of playing the game over again.. Thanks
Mr SunBeam I have a question. Is there a way to interchange characters using cheat engine?
I'm still trying to find the pointer for the character "class" so I can change my TVHM Zane save into the other 3 characters instead of playing the game over again.. Thanks
- Load in world
- Make sure you reset your skills
- Enable first script, you will see your current class ID (1)
- Enable second script to see all the class IDs (2)
- Copy the class ID you want to be (3)
- Replace the current class id (4)
- Go back to main menu
Big thanks for the answer but i have another question: If i got it right, for using the unlockcustomizations command in the console i only have to search for the pointer inside ObjectDump.txt and add that to the CheatTable and activate it correct?
Because there is no pool for it (or did i missed it?) i don‘t have to entering the value of all other pointers/script and don‘t activate them, correct?
Or is there no option included in the table yet? Because that would make it nearly useless for me
If that way doesn‘t work please post or send me a tutorial how to use it because it would be great to customize my character even at the start playing
Sorry that i‘m asking this much of questions but (normally) a forum m/Boards is exactly this so Users can talk between each other and also for people asking questions
As far as I know, the "UnlockCustomizations" console command doesn't work anymore as of version 1.0.2 of the game, but I might be wrong.
ItemPool spawning is another thing all together. If you want to spawn customization ItemPools, you can use Sunbeam's way or my way to do so.