Final Fantasy 8 Remaster (Steam) (Released September, 2019)

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grifiths
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Re: Final Fantasy 8 Remaster (Steam) (Released September, 2019)

Post by grifiths » Wed Sep 04, 2019 1:44 am

Thanks for your working first! But this table can't active in japanese mode.

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Re: Final Fantasy 8 Remaster (Steam) (Released September, 2019)

Post by IFireflyl » Wed Sep 04, 2019 1:45 am

Hey, DrummerIX. Nice job again!

I'm wondering if you can help me figure this out. The game crashes for me whenever I click "Find out what accesses this address" or "Find out what writes to this address". Have you encountered this at all? If so, what did you do to resolve it?

I figured out my issue. I was using the windows debugger. Once I changed it to the VEH debugger the game stopped crashing.

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Re: Final Fantasy 8 Remaster (Steam) (Released September, 2019)

Post by Darkedone02 » Wed Sep 04, 2019 4:36 am

Save anywhere is all I wanted.

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Re: Final Fantasy 8 Remaster (Steam) (Released September, 2019)

Post by goatxxmastr » Wed Sep 04, 2019 5:37 am

Lol, that's all i was looking for as well there dark XD

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Re: Final Fantasy 8 Remaster (Steam) (Released September, 2019)

Post by BlackMonster » Wed Sep 04, 2019 10:51 am

Darkedone02 wrote:
Wed Sep 04, 2019 4:36 am
Save anywhere is all I wanted.
Be carefull with save anywhere, i remember back in the day i saved at a wrong spot and coudnt progress anymore.
Show
the scene where u meet the huge alien boss in the basement of balamd garden with master cid there too

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Re: Final Fantasy 8 Remaster (Steam) (Released September, 2019)

Post by DrummerIX » Wed Sep 04, 2019 11:27 am

I fixed my option for One Hit Kill/Enemy Damage Multiplier and also put in a Save Anywhere option in EDIT 2.5. Be sure to save multiple slots in case you have issues with using Save Anywhere in certain cases.

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Re: Final Fantasy 8 Remaster (Steam) (Released September, 2019)

Post by DrummerIX » Wed Sep 04, 2019 11:31 am

grifiths wrote:
Wed Sep 04, 2019 1:44 am
Thanks for your working first! But this table can't active in japanese mode.
I don't know if this will work, but try this table and let me know if it works for Japanese language.
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FFVIII_JP.CT
Initial file (Japanese Language Table EDIT 2.5)
(18.43 KiB) Downloaded 57 times

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Exeter
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Re: Final Fantasy 8 Remaster (Steam) (Released September, 2019)

Post by Exeter » Wed Sep 04, 2019 12:04 pm

DrummerIX wrote:
Tue Sep 03, 2019 5:24 pm
EDIT 2.0:
As far as Cards go, there might be an Have All Cards already in the game, but I translated the Gameshark have all cards someone posted on the Internet to this game. It's divided into Have 100 of Level 1-7 Cards (Except Pupu), Have 1 Pupu Card, and Have All Rare Cards. I'm not sure you can change the stats of the cards, but maybe you can just get the rare cards and play the card game if you enjoy it. I think this is the last update for the night. Will make more options as I have time tomorrow.
Hey Drummer,

Yeah there is indeed a cheat in the game itself to obtain 'all' cards, or so it supposedly says. But it only gives Level 1-5 or something I think. It omits all the Rare cards from being added. So having the options you have right now in the table is really good to have.


Out of curiosity, which cards get added if you use the "Have All Rare Cards" option?

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Re: Final Fantasy 8 Remaster (Steam) (Released September, 2019)

Post by DrummerIX » Wed Sep 04, 2019 12:31 pm

Exeter wrote:
Wed Sep 04, 2019 12:04 pm
Hey Drummer,

Yeah there is indeed a cheat in the game itself to obtain 'all' cards, or so it supposedly says. But it only gives Level 1-5 or something I think. It omits all the Rare cards from being added. So having the options you have right now in the table is really good to have.


Out of curiosity, which cards get added if you use the "Have All Rare Cards" option?
Glad it is of some use. I think it unlocks all the Boss, GF, and Player cards.

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Re: Final Fantasy 8 Remaster (Steam) (Released September, 2019)

Post by BlackMonster » Wed Sep 04, 2019 1:32 pm

save anywhere doesnt seem to work all the time, its very picky

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Re: Final Fantasy 8 Remaster (Steam) (Released September, 2019)

Post by DrummerIX » Wed Sep 04, 2019 2:04 pm

BlackMonster wrote:
Wed Sep 04, 2019 1:32 pm
save anywhere doesnt seem to work all the time, its very picky
Try EDIT 2.7 and let me know if you still have issues.

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Re: Final Fantasy 8 Remaster (Steam) (Released September, 2019)

Post by sage3k » Wed Sep 04, 2019 2:31 pm

Thank you for the table and the update. Looking forward to seeing what else you'll add in the near future. :)
Edit: Any codes for triple triad cheats, and Seed Exams??
Last edited by sage3k on Wed Sep 04, 2019 9:00 pm, edited 1 time in total.

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Re: Final Fantasy 8 Remaster (Steam) (Released September, 2019)

Post by BlackMonster » Wed Sep 04, 2019 2:59 pm

DrummerIX wrote:
Wed Sep 04, 2019 2:04 pm
BlackMonster wrote:
Wed Sep 04, 2019 1:32 pm
save anywhere doesnt seem to work all the time, its very picky
Try EDIT 2.7 and let me know if you still have issues.
Yup this fixed it, ty bro

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Re: Final Fantasy 8 Remaster (Steam) (Released September, 2019)

Post by IFireflyl » Wed Sep 04, 2019 6:23 pm

Do you think you would be able to add an EXP multiplier? I want to set my after-battle experience to 0. I'm apparently incompetent when it comes to creating my own table. #SadPanda

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Re: Final Fantasy 8 Remaster (Steam) (Released September, 2019)

Post by DrummerIX » Wed Sep 04, 2019 7:23 pm

I put in Highlighted Character Editor and Highlighted Magic Editor in EDIT 3.0. I borrowed offsets and drop down lists from Squall8's table for the 2013 version, so thanks to him for that work.

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