Dying Light - table v: 4.0.2 CT

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TimFun13
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Re: Dying Light - table v: 3.0.2 CT

Post by TimFun13 »

crono686 wrote:
Sun Jun 02, 2019 11:40 am
Thanks for the table. The XP-Multiplier sadly does not work in 1.17.0.0. Although the table is vor 1.16.0.0 some cheats still work except for the cheat i want most (XP-Multiplier). Any way to fix this?
Thank you.
You could scan for AOBs with the code that's commented out in the script, or you'd just have to refind the XP and find where it's increased. I don't have the game installed right now.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

crono686
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Re: Dying Light - table v: 3.0.2 CT

Post by crono686 »

Thanks for the reply.
i assume i need to scan from these parts:
// aobScanModule(aobXpHook, gamedll_x64_rwdi.dll, 0FB7xxxx89xxxx488Bxxxx8B4868894B50488Bxxxx0FB788xxxxxxxx898B)

//// Injection Point: gamedll_x64_rwdi.dll+3F6DBF - 000007FEE2516DBF
//// AOB address: 000007FEE2516DB4 - gamedll_x64_rwdi.dll+3F6DB4
//// Process: DyingLightGame.exe - 000000013F5B0000
//// Module: gamedll_x64_rwdi.dll - 000007FEE2120000
//// Module Size: 0000000001FC6000

I don't know what to do but i will try to do something.

Vokun Vulon
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Re: Dying Light - table v: 3.0.2 CT

Post by Vokun Vulon »

I'm guessing the backpack editor is broken for all of us currently? Any idea when to expect that fixed? And what exactly can we use it for, aside from durability and repairs, can we use it to add extra mods to an already modded weapons, or making things like the elemental grapple hooks?

Would love to mess about with it and see for myself but after trying to backdate my dying light version and failing to have it work, I give up.

TimFun13
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Re: Dying Light - table v: 3.0.2 CT

Post by TimFun13 »

Vokun Vulon wrote:
Wed Jun 05, 2019 3:55 pm
I'm guessing the backpack editor is broken for all of us currently? Any idea when to expect that fixed? And what exactly can we use it for, aside from durability and repairs, can we use it to add extra mods to an already modded weapons, or making things like the elemental grapple hooks?

Would love to mess about with it and see for myself but after trying to backdate my dying light version and failing to have it work, I give up.
There is no "backpack editor" on this table.

asdfen
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Re: Dying Light - table v: 3.0.2 CT

Post by asdfen »

cant get the table to function with 1.18

Sparktank
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Re: Dying Light - table v: 3.0.2 CT

Post by Sparktank »

Is it possible to get an unlockable / freestyle camera added?
Frans Bouma did it but it's now oudated from recent updates to the game.
[Link]

Current buildid: 3949289

Sparktank
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Re: Dying Light - table v: 3.0.2 CT

Post by Sparktank »

Sparktank wrote:
Mon Jul 01, 2019 1:31 am
Is it possible to get an unlockable / freestyle camera added?
Frans Bouma did it but it's now oudated from recent updates to the game.
[Link]

Current buildid: 3949289
Every CT I've come across, even from those on flickr that used CT's, those are all outdated.
And I got nowhere else to go to ask for an update.

TimFun13
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Re: Dying Light - table v: 3.0.3 CT

Post by TimFun13 »

Table was working , the only thing that didn't work was the "XP Multiplier".


Table Updated:
  • v 3.0.3:
    Updated table to game file version "1.18.0.0".

asdfen
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Re: Dying Light - table v: 3.0.3 CT

Post by asdfen »

thank you ShyTwig16!

ingenium21
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Re: Dying Light - table v: 3.0.3 CT

Post by ingenium21 »

quick question.

Do I need to do anything to avoid VAC if playing in singleplayer?

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sonitaaa
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Re: Dying Light - table v: 3.0.3 CT

Post by sonitaaa »

Actually the XP Multiplier works just fine in DYING LIGHT: THE FOLLOWING – ENHANCED EDITION, the only issue is Fall Hack - turn it on just got the error, turn it off, ehhh game crashed

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sonitaaa
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Re: Dying Light - table v: 3.0.3 CT

Post by sonitaaa »

1.19.0.0 is out, I'll test the table again

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Csimbi
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Re: Dying Light - table v: 3.0.3 CT

Post by Csimbi »

Here. I started from an older table.
Worked for 1.18, works for 1.19 as well.
There are some quirks, as noted in the table and there are things I don't care about.
No documentation of any kind yet but the script names give you a hint.

Edit
Added lockpick mod and timer mod.

Edit 2
Added a few vehicle scripts (for The Following DLC).
Attachments
1FRDyingLightGame.ct
(1.03 MiB) Downloaded 332 times

Phoenix457
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Re: Dying Light - table v: 3.0.3 CT

Post by Phoenix457 »

Does this work with online?

hanipk
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Re: Dying Light - table v: 3.0.3 CT

Post by hanipk »

i'm looking for backpack editor .
can anyone help me ?

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