Capcom took down fearlessrevolution MHW trainer

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Xblade Of Heaven
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Re: Capcom took down fearlessrevolution MHW trainer

Post by Xblade Of Heaven » Fri Dec 14, 2018 1:26 pm

CH again?... bored old times....

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Re: Capcom took down fearlessrevolution MHW trainer

Post by predprey » Sat Dec 15, 2018 10:51 pm

Clean and performance efficient solution by recalculating hashes for affected blocks @viewtopic.php?p=72151#p72151
CaliberCH wrote:
Thu Dec 06, 2018 10:18 pm
1) make each scanner return the correct CRC
Is this similar to your solution and what you meant by making each scanner return the correct CRC?

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Re: Capcom took down fearlessrevolution MHW trainer

Post by SunBeam » Sun Dec 16, 2018 1:36 pm

I think all you might've done here is to help him with another method, a simpler one, to add to the "non-public, hidden collection of CH anti-cheat shit". That's what all's about.. benefiting from others, faster updating their shit with public stuff others are better at (because he has to train other titles too, so why bother wasting time manually updating the anti-cheat patches with each update, right?), then gloating "we at CH".

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Re: Capcom took down fearlessrevolution MHW trainer

Post by predprey » Sun Dec 16, 2018 1:57 pm

SunBeam wrote:
Sun Dec 16, 2018 1:36 pm
I think all you might've done here is to help him with another method, a simpler one, to add to the "non-public, hidden collection of CH anti-cheat shit". That's what all's about.. benefiting from others, faster updating their shit with public stuff others are better at (because he has to train other titles too, so why bother wasting time manually updating the anti-cheat patches with each update, right?), then gloating "we at CH".
But if no one shares what they do then the community is just going to die off like the iOS jailbreaking scene. Since StealthEdit doesn't work on CODEX's version, other than FLiNG's newest update which requires holding keyboard buttons, there isn't any other workarounds currently. Anyway, the hashing routine will probably get updated in coming update next week thereafter my bypass will fail for STEAM versions. But my aim here was giving the guys using CODEX's version a working bypass. Plus, CH already stopped making trainers for this game so even if it did work for STEAM version it does not really matter to them?

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Re: Capcom took down fearlessrevolution MHW trainer

Post by SunBeam » Sun Dec 16, 2018 5:32 pm

^ You're absolutely right. Was selfish of me to state that. Thing is the more I read and deal with these situstions, there's that ugly side of the silhouette starting to form up: "they're gonna use your shit to profit from it; why don't you?" So, at the moment, there's a bit of struggle.. but I'm still up for sharing nonetheless. Will see for how long :) Might get worse if I end up without a job.

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Re: Capcom took down fearlessrevolution MHW trainer

Post by SunBeam » Sun Dec 16, 2018 10:09 pm

Was off to Prague for a few days; quite nice indeed. Here's my reply, hopefully short, to all the shit you've been spewing:

Again, Denuvo is supposedly adding anti-cheats. They don't ask YOU how they will accomplish this or how the ANTICHEATS part of their services will exhibit itself into games. You are assuming they will do this the same way they do their DRM stuff, or that this part of their 'services' is even done by the same people. You literally have no idea, and neither do we. I admit that I don't know either. But 100 paragraphs telling me what you think you know about Denuvo DRM doesn't mean jack for Denuvo anticheats (or maybe it does and will), but the fact is that you don't know.

Let me stop at 'supposedly'. I asked "are you aware Denuvo is relying on VMProtect?"; what are you telling me now? Show me the reversed VM of a function that you were able to piece together from a Denuvo target, then we talk who knows what. Considering I am asking, yes, I don't know. Point here is SO DO YOU (not know). Somehow I fail to think Denuvo is that stupid not to mutate/virtualize their code or FUTURE anti-cheat, as you put it, given what I've seen so far.

"Proof or shut the fuck up." applies to you too. Nobody knows, is the truth. You also have no idea what tools we use or what proprietary things we have at CE to do our work.

Didn't know you work for CE now. Proprietary tools? Listen, fuckwad, the fact that you use shit from stackoverflow or github doesn't make it proprietary. But sure, by all means, if you have the owners' approval, then consider that 'proprietary'.

Second, you know what you did, and it was taken down here. STN also knows what you did, and he was involved in removing it.

STN removed it for a brief time; he then agreed it has no harmful effects to other people than CH (apparently). Wonder why FLiNG isn't affected or other trainers.. Bottom line is the Lua script was aimed at fucking setting a user-mode breakpoint on a WINDOWS API: WriteProcessMemory. You don't own that shit; you don't get to tell me what I can write or not, what I can post or not and so on.. Why the fuck are you still using that API and why the fuck this old 2005 fucking argument causes mayhem in 2018 eludes me. But hey, don't let me tell you how to code anti-API hooking techniques. Figure it out on your own; you have 'proprietary' tools. FLiNG did it. Guess you don't want to learn from his knowledge, eh? If you wanna be #1 at what you do, for sure there will be fuckers like me setting that haystack on fire; just so you remember where you stand. Grow the fuck up, upgrade your shit, then we won't have this crappy talk over code you can't shield properly. Given you bang this argument hard, I believe it's important enough to spend time on it. Don't you think? Evolution. Hoping you do that. Thank me later.

Yes, many people have benefited from your 'spilling the beans' or your actual original works. I personally have benefited from things you have posted or released, as I am sure others have benefited from me. However, the truth is that many people also lost valuable methods, lost tons of time, or lost money, or are damaged by it. I've never tried to harm a website directly or a game company by destroying their DRM, or releasing their software in a way that others can use it for free, or tried to release cracks of people's software, ever. That's not just 'fun coding releases', that's 'war'.

Before you had a job, you liked the war others were fighting to get you your fucking SIMS game cracked on CD. Since you're now co-owner of CH, you give a fuck and turn this around: us, reversers, are the bad guys; you're just a good guy, training games and nothing else. Oh boo-fucking-hoo. Convenient, isn't it?

"This "good cop - bad cop" ping-pong won't help you."<-- hehehe. SELF ABSORBED. Help me from what? Like all of this is somehow about you. YOU injected yourself into this, not me.

I wasn't the one posting "we at CH can bypass this" on FRF, BEFORE I intercepted your post, now, was I? If people asked your help in private, as you claim, then take it in PMs. I surely haven't seen any "Caliber, please help us" post on the forums. Who injected himself where? Come on, accept this token of gratitude as well: "you were the FIRST" starting this shit. Told you to stop gloating here; since you can't manifest your arrogance on your own forums, trainer taken down and all, you thought FRF would be the best spot to do it?..

We are putting out tons of content, and don't spend 3 days on a single title reversing it for 'fun'.

Yet you did. Thanks for the "self-absorbing" PM; your proved your point. Let me congratulate you in your own style: viewtopic.php?f=4&t=6334&p=40609#p40609. Hope you understand when people mean what they say and when they don't. That is just an example of utter sarcasm; I'll let others read it and tell me what they think afterward. If I'm mistaking, then I will apologize.

P.S.: Speaking of which.. at least I do something with the knowledge I learn or discover; the EAC bypass got universal for Ubisoft titles (might work with other games, depends on the size of the EAC's exports table), doesn't need to touch the game at all - - so no more in-memory patching - - I remember how PWiz clinged on to that "we never touch the executable" line; so moronic). Yes, available in fearlessrevolution. People are not afraid to drop a 3 KB DLL instead of the original one and restore it later, if they've need to play online.

Just a side note, I never put CH or advertised, or anything when I made the posting to help.

--> CaliberCH. Oh we know your usual post content. Etiquette, man; deal with it.

Curious about me and fearlessrevolution? :D :D Yes, ask Frank.

Ciao.

P.S.: Post what you PM-ed me publicly; stay true to your word, that you wanted to help. Here's your chance to own me publicly; you know you want to. Else, we get back to the same crap we've been discussing here: your intentions. And more bashing.

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Re: Capcom took down fearlessrevolution MHW trainer

Post by SunBeam » Tue Dec 18, 2018 8:17 pm

What I really don't get out of all of this:

1) You claim to be here to help; where's that help displayed publicly? You did invoke wanting to share with the world so the world shares with you, didn't you? You PMed me to prove a point; we all have egos. So, caring or not, writing novel-posts or not, you're proving my point: you PMed me to defend yourself.

2) How come is my approach malicious when I'm fucking telling you what your flaws are? Ever wonder why security companies hire hackers to bust their shit? That's why. Pretty much in the "complimentary" fashion, do accept my remarks for free. You've changed almost shit in your trainer engine in the years having passed-by since that 2012-2013 dispute. Want a nice example of a person who CAN? Here: https://martau.com. That software has seen so many improvements in terms of security, coding, registration routines, protections used over the years JUST SO IT DOESN'T GET CRACKED. Each time it got cracked, the developer upped it one notch. And so on.. pretty much like all anti-cheats become strong. It's the hackers fucking them up boosting the perseverance and pride of developers to want to evolve. It's a cycle, that's what you don't get. And you're whining over some shitty pieced-up engine you're so proud of? Do patent it and then you can sue me. Oh, you can't? Wonder why.. at the same time you're using pompous words to describe something some passionate dude coded with his own hands? And want to be left alone so you can earn the quick buck with no stress in the world? Huh :) When can I get proud for not being able to do shit about the code in your trainer? About not being able to attach a simple debugger to it? About not being able to interpret the ASM behind it all?.. You have no time?! Huh. I wonder why. If I start saying the only reason you're bursting of discontent when some fuckwad like me publicly discloses a method, without intentions, is making quick bucks with the same old dusted engine, you'll say I'm a retard.. right? Well, that's how it is.. it's not game companies' DRM you're worried about.. it's the splitting between training games (as the boss demands; or as your quota has gotten up to the point where you can't remember how it was to train 1 game in 1 week) and improving your work, evolving. The older we get, the more reticent we turn into. Hah, neurons busting and concentration fading.. who's got time to reinvent the wheel? Reshape the engine? But it works.. yet there's fuckwads "who want to harm us" - - no, I want you to live up to what you're claiming to be. Think you can do that? Thank you.

So, all in all, I'm sorry you have the skills and can't be bothered to share with the side of those you claim you wish to be in. Cuz all the shit you're doing at CH, public or private, is not legal. Piling up NDAs and hiring lawyers to turn something the whole world knows is illegal by the mere game EULA itself (the fact that developers do shit about that is a different topic) into something legal doesn't excuse your from REVERSE ENGINEERING the game. The more you struggle to get far from all these resounding words, the more you try to bring distance between CH and RE, the harder it will hit you. I too submit to laws and regulations.. I pay taxes.. just like you.. I respect my work conduit.. I am a model citizen.. out there :) Who the fuck are you trying to kid your everyday life and internet life are identical?...

The really very best,
Sun

P.S.#1: If you don't do anything about it, at least stop whining people steal from you; people rip your trainers, people do this and that. All talks all over the place; less actions. As I said, grow the fuck up (it's a metaphor, ok?) so we can enjoy our company at some point.

P.S.#2: I've been busy too, check the Tables section. And yes, by all means, profit from all of it. If it's useful in any way (don't wanna hear you've already trained this game and that game; makes no sense to me). Take it or leave it.

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Re: Capcom took down fearlessrevolution MHW trainer

Post by afraidless » Wed Dec 19, 2018 8:32 am

well this was a fun read :D

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Re: Capcom took down fearlessrevolution MHW trainer

Post by vosszaa » Wed Dec 19, 2018 8:34 am

Seeing you guys throwing technical jargon at each other and I'm like..

Image

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Re: Capcom took down fearlessrevolution MHW trainer

Post by Empress_Ravenna » Fri Dec 21, 2018 12:36 pm

Lol... yep what vasszaa said Lol ^

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Re: Capcom took down fearlessrevolution MHW trainer

Post by Visi » Fri Dec 21, 2018 7:21 pm

Empress_Ravenna wrote:
Fri Dec 21, 2018 12:36 pm
Lol... yep what vasszaa said Lol ^
Oh look, Empress "OMG I was totally hacked gaiz" Ravenna is back. How shameless. lol.

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Re: Capcom took down fearlessrevolution MHW trainer

Post by Empress_Ravenna » Sat Dec 22, 2018 12:18 am

shit posting are you? get a life kid.

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Re: Capcom took down fearlessrevolution MHW trainer

Post by Visi » Sat Dec 22, 2018 1:19 am

Empress_Ravenna wrote:
Sat Dec 22, 2018 12:18 am
shit posting are you? get a life kid.
Bruh. You made a bunch of nonsensical BS posts and then went back and edited several of your posts with a copy/paste message lying about how you were hacked, and you tell me to get a life and call me a kid? If you were projecting any harder your bum would be bolted to a classroom ceiling. :lol:

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Re: Capcom took down fearlessrevolution MHW trainer

Post by STN » Mon Dec 24, 2018 6:25 pm

Empress_Ravenna wrote:
Sat Dec 22, 2018 12:18 am
shit posting are you? get a life kid.
I normally wouldn't encourage this sort of behaviour but he has a point.

I didn't really like the mess you created and had to clean it up so don't be surprised if someone else calls you out on it. You made some big claims, instead of following up on them you made an excuse which i don't believe unless the hacker lives in your home.

I suggest moving on and if he follows you in another thread (doubtful) then report it.

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Re: Capcom took down fearlessrevolution MHW trainer

Post by DABhand » Tue Dec 25, 2018 4:50 am

I thought I had an account here, but hey, wow I look away for a couple of years and people are fighting, had no idea Capcom threw down the lawyer gauntlet in terms of tables/trainers. I guess it is similar to how ME3 worked that it affected everyone in MP, I dunno, never use scripts etc in MP environments because I am not a douche.

But still, ouch, but it is always good to see people protect their forum of choice by randomly throwing insults and shit at each other. Also I have to see what this story is about from the last page of posts, cause old age does that makes you nosey.

Damn so much drama on this forum lol

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