Total War: THREE KINGDOMS Cheat Engine Table

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Usop1
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Re: Total War: THREE KINGDOMS Cheat Engine Table

Post by Usop1 » Mon Jul 22, 2019 6:19 pm

Hello i have always -930 or more in each turn food. how to turn food always on positive ? and how work the Character Attribute Editor ? wher to hover over the mouse(if is possible a pic) ? because when i click ctrl + alt+ shift and + happen nothing. thnks for the help

RemisRO
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Re: Total War: THREE KINGDOMS Cheat Engine Table

Post by RemisRO » Mon Jul 22, 2019 7:55 pm

maximus_erectus wrote:
Mon Jul 22, 2019 4:22 pm
I haven't been able to reproduce this issue. If you encounter this issue again, please write down the faction and turn number, and add those to your post.
Playing as Cao Cao on romance and hard dificulty, the satisfaciton cheat work for the first 3 rounds, but on round 4 (when the reforms tree gets unlocked) it stops working. Tried 3 times, still the same.
Im using the codex table for the codex game and no mods.

maximus_erectus
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Re: Total War: THREE KINGDOMS Cheat Engine Table

Post by maximus_erectus » Mon Jul 22, 2019 8:50 pm

Usop1 wrote:
Mon Jul 22, 2019 6:19 pm
Hello i have always -930 or more in each turn food. how to turn food always on positive ? and how work the Character Attribute Editor ? wher to hover over the mouse(if is possible a pic) ? because when i click ctrl + alt+ shift and + happen nothing. thnks for the help
I'm not sure there's a reliable way to increase your food gain other than mods. You can mitigate some of the effects though by using an infinite reserves / refill army script.
The character attribute editor requires you to open the character's detail page, then hover over any of the 5 attribute bars. Once it displays the tooltip you should be able to use the hotkeys to increase/decrease that attribute.
RemisRO wrote:
Mon Jul 22, 2019 7:55 pm
Playing as Cao Cao on romance and hard dificulty, the satisfaciton cheat work for the first 3 rounds, but on round 4 (when the reforms tree gets unlocked) it stops working. Tried 3 times, still the same.
Im using the codex table for the codex game and no mods.
I've just ran a quick ~8 turn Cao Cao campaign and haven't encountered the issue you have mentioned. The only thing I can advise you is to hover over all of your characters' satisfaction counters and make sure they're displaying the right values.

Gine
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Re: Total War: THREE KINGDOMS Cheat Engine Table

Post by Gine » Tue Jul 23, 2019 3:32 am

item Is there a table on which the equipment pointer can operate the game?

ihhm
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Re: Total War: THREE KINGDOMS Cheat Engine Table

Post by ihhm » Tue Jul 23, 2019 9:03 am

To maximus_erectus,

Thank you for your continuing work on the Three Kingdoms table. Is it possible for you to make the "AI Diplomacy yesmen" work with forming coalition?

I have been trying for weeks to get the "No Small Deed Left Undone" achievement. It has been difficult to get six factions into my coalition at the same time.

nukza38
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Re: Total War: THREE KINGDOMS Cheat Engine Table

Post by nukza38 » Sat Jul 27, 2019 9:24 am

spy cover not work.

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Re: Total War: THREE KINGDOMS Cheat Engine Table

Post by ShadySand » Wed Jul 31, 2019 3:26 pm

Any chance for item count modification script?

nukza38
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Re: Total War: THREE KINGDOMS Cheat Engine Table

Post by nukza38 » Thu Aug 08, 2019 5:36 pm

update pls for patch 1.2.0.

kangloveyou
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Re: Total War: THREE KINGDOMS Cheat Engine Table

Post by kangloveyou » Sun Aug 11, 2019 2:04 am

maximus_erectus wrote:
Fri May 24, 2019 8:29 pm
Attached a quick table I made that has the following options:

-Character pointer
Has pointers for exp, skill points and age (Based on STN's table)
Open the detail page of any lord.

-Money pointer
Has a pointer for money (Based on STN's table)

-Faction Curreny Pointer
Adds a pointer to your faction's special currency.

-Commandery Pointer
Has pointers for population per settlement, reserves, public order

-Character Satisfaction
All player characters will max out their satisfaction levels. (Player only)

-AI Diplomacy yesmen
The AI will accept any of your diplomatic requests.

-Infinite reforms
You can select an indefinite amount of reforms on the reform tree screen.
After every 3-4 reforms you should close and re-open the reform tree screen to prevent crashes.
Best used in conjunction with a one-turn reforms script.

-Maximum Reserves
Maxes out any reserves of player-owned commandery during end-turn phase. (player only)
(No mouse hover required)

-Maximum Public Order
Maxes out the public order of any commandery the player owns a county in during end-turn phase. (Player only)
(No mouse hover required)

-Set Faction Currency
Will set your faction's special currency to X when ending your turn.

-Units Instantly Level up
Your units will level up to rank 10 in a single fight.

-Refill Spy Cover
Your spies will fully recover their 'cover' whenever you select them. (Player only)

-Refill Spy Network
Your spies will fully recover their 'network' whenever you select them. (Player only)

-Year Modification
Allows you to either freeze the year to prevent aging, or set year to a custom year
-- Please take note that certain events require your lords to be of a certain age to fire
-- It's recommended to wait till the events you want have been fired, then set the year to an older year
-- This option can be toggled between Player Only and AI + Player

-Limit character aging
Prevents your characters from aging beyond a customisable age.

-Character Attribute Editor
Allows you to change a character's attribute.
-- Hover over the attribute you want to edit
-- After editing the attribute, unequip and re-equip an item and/or unlock a skill
-- While using this script, unlocking a skill won't improve any attributes
-- Any modified attributes won't be saved when saving your game

-Trustworthiness Editor
Allows you to modify most of your trustworthiness modifiers.
-- Hover over your trustworthiness to populate the values
-- Requires atleast one trustworthiness modifier

-Prestige Editor
Allows you to modify your current prestige. (Player only)

Update:
Updated the table for beta game build 10356.1702521

Update (17/07):
Changed Maximum Spy Cover/Network to -> Refill Spy Cover/Network
Added the option to enable Limit Character Aging for AI characters too.
Added pointers for selected territory
Fixed territory scripts to be player-only now

Update (19/07):
Added a Trustworthiness editor

Update (22/07):
Added a prestige editor
please update this table master thank you for all you work here u are the best.

nukza38
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Re: Total War: THREE KINGDOMS Cheat Engine Table

Post by nukza38 » Sun Aug 11, 2019 8:47 am

pls update for DLC eight princes.

maximus_erectus
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Re: Total War: THREE KINGDOMS Cheat Engine Table

Post by maximus_erectus » Mon Aug 12, 2019 5:43 pm

nukza38 wrote:
Thu Aug 08, 2019 5:36 pm
update pls for patch 1.2.0.
I've update the table for version 10722.1724361.
However, I currently do not own the eight princes DLC so I can't confirm whether or not the table works for the DLC.

I've also added some options for dynasty mode, and some extra pointers.

rlurking
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Re: Total War: THREE KINGDOMS Cheat Engine Table

Post by rlurking » Fri Aug 16, 2019 4:26 am

There was another patch this week, 10749.1725676; things still appear to work

soibac
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Re: Total War: THREE KINGDOMS Cheat Engine Table

Post by soibac » Sat Aug 17, 2019 12:53 pm

update plz

Joez
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Re: Total War: THREE KINGDOMS Cheat Engine Table

Post by Joez » Sat Oct 12, 2019 2:09 am

maximus_erectus wrote:
Mon Aug 12, 2019 5:43 pm
nukza38 wrote:
Thu Aug 08, 2019 5:36 pm
update pls for patch 1.2.0.
I've update the table for version 10722.1724361.
However, I currently do not own the eight princes DLC so I can't confirm whether or not the table works for the DLC.
I've also added some options for dynasty mode, and some extra pointers.
Works with 1.3.0 thanks.
Bthw, do you have any news about future updates?

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