Monster Hunter World (Steam)

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chroma12349
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Re: Monster Hunter World (Steam)

Post by chroma12349 » Thu Dec 13, 2018 12:04 am

romeo2033 wrote:
Wed Dec 12, 2018 11:39 pm
Hi, is there any way to modify the time record in arena record (in GC) ?

And my HR got stucked after I modify my HR in game, is there any way to fix this?

Thanks
1. No, Arena records are saved server side. Even if you somehow change the record on your gc, the faster/ earlier record that's saved on the server is what people will see.

2. Look through this thread, don't be lazy

ThrowAwayZombie
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Re: Monster Hunter World (Steam)

Post by ThrowAwayZombie » Thu Dec 13, 2018 12:51 am

So I think i broke the game script because I can not see the wyvern ignition to craft it. Any ideas how to fix?

Venator
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Re: Monster Hunter World (Steam)

Post by Venator » Thu Dec 13, 2018 2:11 am

Venator wrote:
Fri Dec 07, 2018 2:50 am
For anyone still noticing that invulnerability does not appear to work, I just want to ask, are you actually losing health or is the bar just turning red? I did notice that area damage effects (e.g., Lunastra's fire, lava, ...Lunastra's fire...) cause the bar to turn red, but it never actually decreases. It just all turns into "recoverable" health, at least visually. I haven't actually fainted while using it after a few runs. I'm using CE 6.8.1.
I am just going to correct my previous statement for the record. I finally did manage to stand in Lunastra's fire long enough to get cooked to a perfect, well-done temperature and got carted. So you do still have to be mindful of how far the green health bar falls. Even so, that was the first time and I've not run into much trouble avoiding it running too low.

endersblade
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Re: Monster Hunter World (Steam)

Post by endersblade » Thu Dec 13, 2018 2:48 am

xSimple wrote:
Tue Dec 11, 2018 8:54 am
endersblade wrote:
Tue Dec 11, 2018 1:53 am
So the older FLiNG trainers had a Rapid Fire cheat for HBGs...can anyone replicate that for this? If so I could finally stop using the FLiNG trainer and just stick to this!
there is an option fot HBG in the weapon buff section, 3 of them for bowgun, it may not like rapid fire from FLiNG because i dont know about it, but there an option u can have bowgun support all ammo with no reload, i have use it and its works fine with no game crash on STEAM version
I appreciate the response but that has nothing to do at all with what I was asking about. The Rapid Fire cheat from the FLiNG trainer makes the "machine gun" (Wyvern fire? I can't recall what it's called) alternate firing method of HBGs to fire like 10 times faster, just spits out tons and tons of bullets at once. Takes about 3 seconds of direct fire at a wyvern to kill it.

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Re: Monster Hunter World (Steam)

Post by Repinestring » Thu Dec 13, 2018 8:44 am

I'm curious if I may have busted something while trying to get myself roughly back to my PS4 state. I used the monster kill bit to finish off the Temporal Mantel quest and something strange is happening. When I try to help others online, I can help with the first and third quests (The Blazing Sun and No Remorse, No Surrender), but NOT Pandora's Arena.

Any idea if using the script to bypass the fight may have broken something? I don't recall there being a cutscene or anything missed. But still says I can't do Pandora's Arena cause I 'haven't progressed' on it. Thanks.

Phuckya
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Re: Monster Hunter World (Steam)

Post by Phuckya » Thu Dec 13, 2018 10:59 am

chroma12349 wrote:
Thu Dec 13, 2018 12:04 am
romeo2033 wrote:
Wed Dec 12, 2018 11:39 pm
My HR got stucked after I modify my HR in game, is there any way to fix this?
Thanks
Look through this thread, don't be lazy
Had the same problem, for anyone else "lazy", it's just a matter of actually earning the amount of XP required to get to the HR you've set yourself at.
You set yourself to HR50, for example. You'll have to earn enough XP to actually get to HR50 before it will go beyond that point. Setting yourself to HR50 is purely visual.

Just set your HR XP Multiplier to like, 150 or something and hunt a Pukei a few times and it'll fix it up.
Last edited by Phuckya on Thu Dec 13, 2018 11:43 am, edited 1 time in total.

jonasbeckman
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Re: Monster Hunter World (Steam)

Post by jonasbeckman » Thu Dec 13, 2018 11:36 am

Stuck?
If it's at a lower value I believe there's two events where upon completion it will increase to a higher limit and then after that it will be completely uncapped. (20 and 50 I think it was first?)

For the multiplier I usually add a low value such as 10 since later events give much more "XP" so you can quickly shoot up in rank if you use a very high value where it might hit somewhere in the 100's as a result for the tier-8 and tier-9 rewards.

EDIT: Essentially it requires advancing the main story for the "HR" segment of the game until I think the first cap is when you discover tempered monsters and then I forgot if it was the Xeno'Jiva battle or an earlier point where it uncaps entirely but it might be the end-battle for the story part of the high-rank game where it gets completely uncapped.

Chocophie
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Re: Monster Hunter World (Steam)

Post by Chocophie » Thu Dec 13, 2018 11:38 am

Is there any function that will spawn event weapon like Kulve Taroth weapon ?

john_101891
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Re: Monster Hunter World (Steam)

Post by john_101891 » Thu Dec 13, 2018 1:07 pm

Hey Guys Serious Question here:

1. Is the there a way to change Xeno Charge Blade and Switch Axe To ELEMENTAL phial instead of impact?

2. Xeno Jiiva bow guns are meh with average deviation and meh ammo types is there a way to use STICKY(More Ammo Types) ammo 1 & 2 as well as 3? the recoil on it is disgusting

brokenhopes
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Re: Monster Hunter World (Steam)

Post by brokenhopes » Thu Dec 13, 2018 1:49 pm

john_101891 wrote:
Thu Dec 13, 2018 1:07 pm
Hey Guys Serious Question here:

1. Is the there a way to change Xeno Charge Blade and Switch Axe To ELEMENTAL phial instead of impact?

2. Xeno Jiiva bow guns are meh with average deviation and meh ammo types is there a way to use STICKY(More Ammo Types) ammo 1 & 2 as well as 3? the recoil on it is disgusting
For 2, did you try the "Bowgun Supports All Ammo/No Reload" option to use other ammo types?

Edit: I just tried and cleared a quest giving sticky 3 to the Gulgoleth's Wail

purplefrootloops
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Re: Monster Hunter World (Steam)

Post by purplefrootloops » Thu Dec 13, 2018 2:41 pm

Do highlighted armor stats permanently change or is it only on active runs?
I want to change one headpiece to reflect the stats of another because I'm having a World of Transmog issue with the headpiece I want to wear, but can't use because of stat differences.


Edit: They don't stick, but apparently I'm supposed to mod the armor and weapon files themselves..?
Last edited by purplefrootloops on Thu Dec 13, 2018 5:01 pm, edited 1 time in total.

john_101891
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Re: Monster Hunter World (Steam)

Post by john_101891 » Thu Dec 13, 2018 3:07 pm

@brokenhopes

Ah I did not see that, thank you for pointing that out. Also is there a way to change Phial & Impact Phial to Elemental Phial?

john_101891
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Re: Monster Hunter World (Steam)

Post by john_101891 » Thu Dec 13, 2018 4:27 pm

For the bow gun buff all ammo types is there a reload option?

romeo2033
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Re: Monster Hunter World (Steam)

Post by romeo2033 » Thu Dec 13, 2018 4:54 pm

Is there any research point multiplier? thanks

purplefrootloops
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Re: Monster Hunter World (Steam)

Post by purplefrootloops » Thu Dec 13, 2018 4:56 pm

john_101891 wrote:
Thu Dec 13, 2018 4:27 pm
For the bow gun buff all ammo types is there a reload option?
Just reload when you put all ammo types on. Did you try that?
romeo2033 wrote:
Thu Dec 13, 2018 4:54 pm
Is there any research point multiplier? thanks
There are two monster research multipliers in the same table.

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