Dying Light - table v: 3.0.3 CT

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TheyCallMeTim13
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Re: Dying Light - table v: 3.0.2 CT

Post by TheyCallMeTim13 » Sun Jun 02, 2019 12:06 pm

crono686 wrote:
Sun Jun 02, 2019 11:40 am
Thanks for the table. The XP-Multiplier sadly does not work in 1.17.0.0. Although the table is vor 1.16.0.0 some cheats still work except for the cheat i want most (XP-Multiplier). Any way to fix this?
Thank you.
You could scan for AOBs with the code that's commented out in the script, or you'd just have to refind the XP and find where it's increased. I don't have the game installed right now.
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Re: Dying Light - table v: 3.0.2 CT

Post by crono686 » Wed Jun 05, 2019 9:41 am

Thanks for the reply.
i assume i need to scan from these parts:
// aobScanModule(aobXpHook, gamedll_x64_rwdi.dll, 0FB7xxxx89xxxx488Bxxxx8B4868894B50488Bxxxx0FB788xxxxxxxx898B)

//// Injection Point: gamedll_x64_rwdi.dll+3F6DBF - 000007FEE2516DBF
//// AOB address: 000007FEE2516DB4 - gamedll_x64_rwdi.dll+3F6DB4
//// Process: DyingLightGame.exe - 000000013F5B0000
//// Module: gamedll_x64_rwdi.dll - 000007FEE2120000
//// Module Size: 0000000001FC6000

I don't know what to do but i will try to do something.

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Re: Dying Light - table v: 3.0.2 CT

Post by Vokun Vulon » Wed Jun 05, 2019 3:55 pm

I'm guessing the backpack editor is broken for all of us currently? Any idea when to expect that fixed? And what exactly can we use it for, aside from durability and repairs, can we use it to add extra mods to an already modded weapons, or making things like the elemental grapple hooks?

Would love to mess about with it and see for myself but after trying to backdate my dying light version and failing to have it work, I give up.

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Re: Dying Light - table v: 3.0.2 CT

Post by TheyCallMeTim13 » Wed Jun 05, 2019 10:14 pm

Vokun Vulon wrote:
Wed Jun 05, 2019 3:55 pm
I'm guessing the backpack editor is broken for all of us currently? Any idea when to expect that fixed? And what exactly can we use it for, aside from durability and repairs, can we use it to add extra mods to an already modded weapons, or making things like the elemental grapple hooks?

Would love to mess about with it and see for myself but after trying to backdate my dying light version and failing to have it work, I give up.
There is no "backpack editor" on this table.
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Re: Dying Light - table v: 3.0.2 CT

Post by asdfen » Fri Jun 28, 2019 6:21 am

cant get the table to function with 1.18

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Re: Dying Light - table v: 3.0.2 CT

Post by Sparktank » Mon Jul 01, 2019 1:31 am

Is it possible to get an unlockable / freestyle camera added?
Frans Bouma did it but it's now oudated from recent updates to the game.
https://github.com/FransBouma/Injectabl ... DyingLight

Current buildid: 3949289

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Re: Dying Light - table v: 3.0.2 CT

Post by Sparktank » Thu Jul 04, 2019 6:17 am

Sparktank wrote:
Mon Jul 01, 2019 1:31 am
Is it possible to get an unlockable / freestyle camera added?
Frans Bouma did it but it's now oudated from recent updates to the game.
https://github.com/FransBouma/Injectabl ... DyingLight

Current buildid: 3949289
Every CT I've come across, even from those on flickr that used CT's, those are all outdated.
And I got nowhere else to go to ask for an update.

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Re: Dying Light - table v: 3.0.3 CT

Post by TheyCallMeTim13 » Thu Jul 04, 2019 12:15 pm

Table was working , the only thing that didn't work was the "XP Multiplier".


Table Updated:
  • v 3.0.3:
    Updated table to game file version "1.18.0.0".
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Re: Dying Light - table v: 3.0.3 CT

Post by asdfen » Thu Jul 04, 2019 12:23 pm

thank you TheyCallMeTim13!

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Re: Dying Light - table v: 3.0.3 CT

Post by ingenium21 » Fri Aug 09, 2019 8:34 pm

quick question.

Do I need to do anything to avoid VAC if playing in singleplayer?

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