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Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

Posted: Thu Oct 24, 2019 7:57 pm
by superqboi
Merrow wrote:
Thu Oct 24, 2019 3:50 pm
For some reason the extension enabling console with ironman doesn't seem to be working for me? Other tables activate as normal, but this one crashes cheat engine (I tried the 7.0 and 6.8.3 versions) I can enable the first box, but the moment I click on a command which actually affects the game it goes frozen. I don't have any mods running. Only thing I can think of is that I moved my steam folder onto the D Drive to save space... would that be the cause?
the 64bit tables take quite a bit of time to lookup all the values. after you click to activate don't click on anything else and leave CE sit for a min or 2, it'll eventually become responsive again with the table active.

Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

Posted: Thu Oct 24, 2019 11:37 pm
by Recifense
Recifense wrote:
Mon Oct 21, 2019 2:11 am
Hi guys,

Work on version 3.3.0 x64 is ongoing. When finished it will be published at a new thread.

Cheers!
Done. Please look at viewtopic.php?p=109322#p109322

Cheers!

Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

Posted: Fri Oct 25, 2019 3:55 pm
by Arkhana
Love you Reci. Thanks for your hard work, you're amazing.

Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

Posted: Fri Oct 25, 2019 4:10 pm
by dustbeen43
Thanks man !

Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

Posted: Sat Nov 09, 2019 9:07 pm
by crucco
Oh noes 3.3.0 is out and broke compatibility :-(

Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

Posted: Sat Nov 09, 2019 9:23 pm
by CptWindwalker82
crucco wrote:
Sat Nov 09, 2019 9:07 pm
Oh noes 3.3.0 is out and broke compatibility :-(
The third post above yours points to the new table...

Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

Posted: Fri Dec 20, 2019 7:54 am
by izumi64
Anyone here knows how to search "Threatening Level" address?

Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

Posted: Fri Dec 20, 2019 8:09 am
by CompactDisc
izumi64 wrote:
Fri Dec 20, 2019 7:54 am
Anyone here knows how to search "Threatening Level" address?
If it's not in the extension yet, I'll try to add it if at all possible. But you can use the console command 'infamy' for now.
You can use that command to find the address easily.

Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

Posted: Sat Dec 21, 2019 1:45 am
by izumi64
CompactDisc wrote:
Fri Dec 20, 2019 8:09 am
izumi64 wrote:
Fri Dec 20, 2019 7:54 am
Anyone here knows how to search "Threatening Level" address?
If it's not in the extension yet, I'll try to add it if at all possible. But you can use the console command 'infamy' for now.
You can use that command to find the address easily.
This game has console command? :roll:
:D :D Never knew that.
thanks for the tips...

Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

Posted: Fri Apr 03, 2020 11:57 am
by salierim
Thank you all for the amazing work! :wub:

Would it be possible to alter how demesne size calculations are performed :?: I would like baronies, cities or temples to not count toward the demesne limit unless they're a county capital. It doesn't matter if this rule change applies to all rulers.

Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

Posted: Sat May 16, 2020 8:55 am
by gonsi
Any chance to add Tradepost limit to cheat table?

Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

Posted: Sat May 16, 2020 11:28 am
by CptWindwalker82
gonsi wrote:
Sat May 16, 2020 8:55 am
Any chance to add Tradepost limit to cheat table?
IIRC trade post limit is dependant wholly or partly on how many adult males of your dynasty are physically present in your court... Now I'm not a wizard like Reci or CD but that sounds like a tricky one. Interesting but tricky.

Re: Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

Posted: Sat May 16, 2020 6:04 pm
by Alaunus
Please continue in the current CK2 thread.

This one is outdated.