Atelier Ryza 2: Lost Legends & the Secret Fairy

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DhaosCollider
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Atelier Ryza 2: Lost Legends & the Secret Fairy

Post by DhaosCollider »

Firstly, Atelier Ryza's table was helpful for created a table.
Thanks zachillios.

Options:
Image

Other options:

Single Player Cheat Requests topic:

Note:
  • Required that you use Cheat Engine 7.1 or later because of "registersymbol" and "label" now support multiple definitions in one line.

Edit 4:
  • Added Rapid filling for T-Lv gauge and Don't Break.
  • Marged zachillios's scripts, many thanks.
  • Added dropdown list in Item ID, thanks CASK.
  • Fixed effect list based on D00IVI's info, thank you again.
  • Added for Table options will be finished.
    Atelier_Ryza_2.CT
    (225.45 KiB) Downloaded 1732 times
Old:
Edit 3:
  • Extended the Item editor based on the Master_Builder's info, thanks for the info.
  • Marged zachillios's scripts, thank you again.
  • Added dropdown list in Trait and Effect, thanks weeboo and kingfra.
    Atelier_Ryza_2.CT
    (191.72 KiB) Downloaded 614 times
Edit 2:
  • Fixed Item editor so that it can be used even during alchemy.
  • Fixed by adding Base status addresses to Character stats editor.
  • Added some addresses.
    Atelier_Ryza_2.CT
    (69.87 KiB) Downloaded 937 times
Edit 1:
  • Fixed Easy Synthesis level Up and Item editor.
  • Added Move speed multiplier, Jump multiplier, Highlight Loop For Easy Level (Created by zachillios) and Infinite Shop Stock (Created by zachillios).
    Atelier_Ryza_2.CT
    (58.89 KiB) Downloaded 514 times
Edit 0:
Atelier_Ryza_2.CT
(64.3 KiB) Downloaded 521 times


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by DhaosCollider on Sun Jan 31, 2021 11:39 pm, edited 7 times in total.

tontsa00
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Re: Atelier Ryza 2: Lost Legends & the Secret Fairy

Post by tontsa00 »

Thx :)

dreamonfox
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Re: Atelier Ryza 2: Lost Legends & the Secret Fairy

Post by dreamonfox »

thank you

Romangelo
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Re: Atelier Ryza 2: Lost Legends & the Secret Fairy

Post by Romangelo »

Does this game have "Alchemy Level" at all? Where can I see it? Or is it just that you gain SP to unlock skills and recipes?

D00IVI
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Re: Atelier Ryza 2: Lost Legends & the Secret Fairy

Post by D00IVI »

Seems like just SP and explore ruins
Btw the easy synthensis lvlup doesnt seems to affect the element value needed to unlock nodes so something like editing the materials element value would be nice, or including that value in the easy synthesis script ?

Tago
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Re: Atelier Ryza 2: Lost Legends & the Secret Fairy

Post by Tago »

Anyone knows what would be the best Traits and Effects for weapons and equipments? I don't realy remember from Ryza 1

zachillios
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Re: Atelier Ryza 2: Lost Legends & the Secret Fairy

Post by zachillios »

Thanks for getting the thread going. Here's some stuff I came up with:

Easy Alchemy Level Up (Essentially the rings hit max level as soon as you put an ingredient in):

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>752</ID>
      <Description>"Easy Alchemy Level Up"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : Atelier_Ryza_2.exe
  Version: 
  Date   : 2021-01-26
  Author : Zach

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(INJECT,Atelier_Ryza_2.exe,01 41 04 44 8B 41 04) // should be unique
alloc(newmem,$1000,INJECT)

label(code)
label(return)

newmem:

code:
  add [rcx+04],#9
  mov r8d,[rcx+04]
  jmp return

INJECT:
  jmp newmem
  nop 2
return:
registersymbol(INJECT)

[DISABLE]

INJECT:
  db 01 41 04 44 8B 41 04

unregistersymbol(INJECT)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: Atelier_Ryza_2.exe+17E47A

Atelier_Ryza_2.exe+17E455: 44 8B C7              - mov r8d,edi
Atelier_Ryza_2.exe+17E458: E8 D3 B1 FF FF        - call Atelier_Ryza_2.exe+179630
Atelier_Ryza_2.exe+17E45D: 84 C0                 - test al,al
Atelier_Ryza_2.exe+17E45F: 74 37                 - je Atelier_Ryza_2.exe+17E498
Atelier_Ryza_2.exe+17E461: 48 8B 4C 24 70        - mov rcx,[rsp+70]
Atelier_Ryza_2.exe+17E466: 45 33 C0              - xor r8d,r8d
Atelier_Ryza_2.exe+17E469: 44 89 44 24 40        - mov [rsp+40],r8d
Atelier_Ryza_2.exe+17E46E: 48 85 C9              - test rcx,rcx
Atelier_Ryza_2.exe+17E471: 74 25                 - je Atelier_Ryza_2.exe+17E498
Atelier_Ryza_2.exe+17E473: 8B 84 24 D0 00 00 00  - mov eax,[rsp+000000D0]
// ---------- INJECTING HERE ----------
Atelier_Ryza_2.exe+17E47A: 01 41 04              - add [rcx+04],eax
// ---------- DONE INJECTING  ----------
Atelier_Ryza_2.exe+17E47D: 44 8B 41 04           - mov r8d,[rcx+04]
Atelier_Ryza_2.exe+17E481: 8B 94 AE 48 11 00 00  - mov edx,[rsi+rbp*4+00001148]
Atelier_Ryza_2.exe+17E488: 44 3B C2              - cmp r8d,edx
write_synth_level: 7E 0B                 - jle Atelier_Ryza_2.exe+17E498
Atelier_Ryza_2.exe+17E48D: 44 2B C2              - sub r8d,edx
Atelier_Ryza_2.exe+17E490: 89 51 04              - mov [rcx+04],edx
Atelier_Ryza_2.exe+17E493: 44 89 44 24 40        - mov [rsp+40],r8d
Atelier_Ryza_2.exe+17E498: 85 FF                 - test edi,edi
Atelier_Ryza_2.exe+17E49A: 7F 50                 - jg Atelier_Ryza_2.exe+17E4EC
Atelier_Ryza_2.exe+17E49C: 48 69 CD 84 00 00 00  - imul rcx,rbp,00000084
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Alternatively, you can use this and just hover the loop to level it. Once you hover over one, put in an item to cause a reaction and they should all shoot up:

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>753</ID>
      <Description>"Highlight Loop For Easy Level"</Description>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : Atelier_Ryza_2.exe
  Version: 
  Date   : 2021-01-26
  Author : Zach

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(INJECT,Atelier_Ryza_2.exe,42 8B 54 26 04) // should be unique
alloc(newmem,$1000,INJECT)

label(code)
label(return)

newmem:

code:
  mov [rsi+r12+04],#9
  jmp return

INJECT:
  jmp newmem
return:
registersymbol(INJECT)

[DISABLE]

INJECT:
  db 42 8B 54 26 04

unregistersymbol(INJECT)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: Atelier_Ryza_2.exe+1C4BC6

Atelier_Ryza_2.exe+1C4B8E: 48 8D 15 93 C6 BB 00  - lea rdx,[Atelier_Ryza_2.exe+D81228]
Atelier_Ryza_2.exe+1C4B95: 48 8D 0D C4 13 B6 00  - lea rcx,[Atelier_Ryza_2.exe+D25F60]
Atelier_Ryza_2.exe+1C4B9C: E8 DF B2 97 00        - call Atelier_Ryza_2.exe+B3FE80
Atelier_Ryza_2.exe+1C4BA1: 48 8D 0D 50 17 B6 00  - lea rcx,[Atelier_Ryza_2.exe+D262F8]
Atelier_Ryza_2.exe+1C4BA8: E8 D3 B2 97 00        - call Atelier_Ryza_2.exe+B3FE80
Atelier_Ryza_2.exe+1C4BAD: E9 62 01 00 00        - jmp Atelier_Ryza_2.exe+1C4D14
Atelier_Ryza_2.exe+1C4BB2: 49 8B CC              - mov rcx,r12
Atelier_Ryza_2.exe+1C4BB5: 4C 89 6C 24 70        - mov [rsp+70],r13
Atelier_Ryza_2.exe+1C4BBA: E8 A1 4E FB FF        - call Atelier_Ryza_2.exe+179A60
Atelier_Ryza_2.exe+1C4BBF: 48 69 F6 84 00 00 00  - imul rsi,rsi,00000084
// ---------- INJECTING HERE ----------
Atelier_Ryza_2.exe+1C4BC6: 42 8B 54 26 04        - mov edx,[rsi+r12+04]
// ---------- DONE INJECTING  ----------
Atelier_Ryza_2.exe+1C4BCB: 4A 8D 0C 26           - lea rcx,[rsi+r12]
Atelier_Ryza_2.exe+1C4BCF: 45 33 ED              - xor r13d,r13d
Atelier_Ryza_2.exe+1C4BD2: 48 89 4C 24 60        - mov [rsp+60],rcx
Atelier_Ryza_2.exe+1C4BD7: 48 89 5C 24 58        - mov [rsp+58],rbx
Atelier_Ryza_2.exe+1C4BDC: 4C 89 6C 24 68        - mov [rsp+68],r13
Atelier_Ryza_2.exe+1C4BE1: 84 C0                 - test al,al
Atelier_Ryza_2.exe+1C4BE3: 75 06                 - jne Atelier_Ryza_2.exe+1C4BEB
Atelier_Ryza_2.exe+1C4BE5: 44 38 6B 17           - cmp [rbx+17],r13l
Atelier_Ryza_2.exe+1C4BE9: 74 09                 - je Atelier_Ryza_2.exe+1C4BF4
Atelier_Ryza_2.exe+1C4BEB: 8B 01                 - mov eax,[rcx]
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Also, here's a have most recipes unlocked option. Backup your saves, I don't know the risks of this. It's not my fault if your game fucks up, you've been warned:

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>769</ID>
      <Description>"Have Most (All?) Recipes Unlocked"</Description>
      <DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 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03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 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03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00:On
</DropDownList>
      <LastState Value="03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 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03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00 03 00 00 00" RealAddress="1416E9D68"/>
      <ShowAsHex>1</ShowAsHex>
      <ShowAsSigned>0</ShowAsSigned>
      <VariableType>Array of byte</VariableType>
      <ByteLength>3580</ByteLength>
      <Address>1416E9D68</Address>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Last edited by zachillios on Wed Jan 27, 2021 1:17 am, edited 1 time in total.

shadowfang19
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Re: Atelier Ryza 2: Lost Legends & the Secret Fairy

Post by shadowfang19 »

can someone add max shop items

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NumberXer0
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Re: Atelier Ryza 2: Lost Legends & the Secret Fairy

Post by NumberXer0 »

zachillios wrote:
Tue Jan 26, 2021 11:41 pm
...
Maybe I'm missing something, but aren't those first two scripts identical? They seem to be at a glance and they both do the exact same thing. Unless I'm misusing the second one.

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Re: Atelier Ryza 2: Lost Legends & the Secret Fairy

Post by zachillios »

shadowfang19 wrote:
Wed Jan 27, 2021 12:03 am
can someone add max shop items
Sure here you go.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>771</ID>
      <Description>"Infinite Shop Stock"</Description>
      <LastState Activated="1"/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>{ Game   : Atelier_Ryza_2.exe
  Version: 
  Date   : 2021-01-26
  Author : Zach

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(INJECT,Atelier_Ryza_2.exe,28 14 C1 48 83 C4 28) // should be unique
alloc(newmem,$1000,INJECT)

label(code)
label(return)

newmem:

code:
  mov [rcx+rax*8],#99
  add rsp,28
  jmp return

INJECT:
  jmp newmem
  nop 2
return:
registersymbol(INJECT)

[DISABLE]

INJECT:
  db 28 14 C1 48 83 C4 28

unregistersymbol(INJECT)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: Atelier_Ryza_2.exe+55957E

Atelier_Ryza_2.exe+559544: 4C 8D 0D 9D A8 BD 00  - lea r9,[Atelier_Ryza_2.exe+1133DE8]
Atelier_Ryza_2.exe+55954B: 41 B8 A8 01 00 00     - mov r8d,000001A8
Atelier_Ryza_2.exe+559551: 48 8D 15 A8 A8 BD 00  - lea rdx,[Atelier_Ryza_2.exe+1133E00]
Atelier_Ryza_2.exe+559558: 48 8D 0D 01 CA 7C 00  - lea rcx,[Atelier_Ryza_2.exe+D25F60]
Atelier_Ryza_2.exe+55955F: E8 1C 69 5E 00        - call Atelier_Ryza_2.exe+B3FE80
Atelier_Ryza_2.exe+559564: 48 8D 0D C5 C9 7C 00  - lea rcx,[Atelier_Ryza_2.exe+D25F30]
Atelier_Ryza_2.exe+55956B: 48 83 C4 28           - add rsp,28
Atelier_Ryza_2.exe+55956F: E9 0C 69 5E 00        - jmp Atelier_Ryza_2.exe+B3FE80
Atelier_Ryza_2.exe+559574: 48 63 C1              - movsxd  rax,ecx
Atelier_Ryza_2.exe+559577: 48 8D 0D 02 FC 19 01  - lea rcx,[Atelier_Ryza_2.exe+16F9180]
// ---------- INJECTING HERE ----------
Atelier_Ryza_2.exe+55957E: 28 14 C1              - sub [rcx+rax*8],dl
// ---------- DONE INJECTING  ----------
Atelier_Ryza_2.exe+559581: 48 83 C4 28           - add rsp,28
Atelier_Ryza_2.exe+559585: C3                    - ret 
Atelier_Ryza_2.exe+559586: CC                    - int 3 
Atelier_Ryza_2.exe+559587: CC                    - int 3 
Atelier_Ryza_2.exe+559588: CC                    - int 3 
Atelier_Ryza_2.exe+559589: CC                    - int 3 
Atelier_Ryza_2.exe+55958A: CC                    - int 3 
Atelier_Ryza_2.exe+55958B: CC                    - int 3 
Atelier_Ryza_2.exe+55958C: CC                    - int 3 
Atelier_Ryza_2.exe+55958D: CC                    - int 3 
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
NumberXer0 wrote:
Wed Jan 27, 2021 1:06 am
zachillios wrote:
Tue Jan 26, 2021 11:41 pm
...
Maybe I'm missing something, but aren't those first two scripts identical? They seem to be at a glance and they both do the exact same thing. Unless I'm misusing the second one.
Yup, sorry about that. Fixed now.

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Re: Atelier Ryza 2: Lost Legends & the Secret Fairy

Post by shadowfang19 »

thanks zachillios but not share how to add it to the table i get error in line 1 code using the most recent version of cheat engine
Last edited by shadowfang19 on Wed Jan 27, 2021 2:06 am, edited 1 time in total.

marcolucy
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Re: Atelier Ryza 2: Lost Legends & the Secret Fairy

Post by marcolucy »

Can someone add characters stats editor permanently without having resets?

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NumberXer0
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Re: Atelier Ryza 2: Lost Legends & the Secret Fairy

Post by NumberXer0 »

shadowfang19 wrote:
Wed Jan 27, 2021 1:45 am
thanks zachillios but not share how to add it to the table i get error in line 1 code using the most recent version of cheat engine
You tried just copy/pasting into an open Cheat Engine window? All 3 worked fine for me.

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Re: Atelier Ryza 2: Lost Legends & the Secret Fairy

Post by shadowfang19 »

i see whate i was doing wrong thanks

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Re: Atelier Ryza 2: Lost Legends & the Secret Fairy

Post by D00IVI »

Aside of needing element value edit, also would be nice if you can edit items highlighted during alchemy like with ryza 1 script

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