Phoenix Point

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Manji
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feedback after game update

Post by Manji » Mon Dec 16, 2019 1:35 pm

the game got an update, mine shows version "1.0.54713 EGS".

csimbis last table still works.

Seipherwood
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Re: Phoenix Point

Post by Seipherwood » Tue Dec 17, 2019 12:01 pm

Anyway to edit what bonus skills each unit gets?

ragnakore
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Re: Phoenix Point

Post by ragnakore » Wed Dec 18, 2019 2:26 am

Seipherwood wrote:
Tue Dec 17, 2019 12:01 pm
Anyway to edit what bonus skills each unit gets?
Use Spazi's table.

I am not sure if that works with the latest patches.
Thus, I'd rather wait for updated tables before installing patches.

Spazi
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Re: Phoenix Point

Post by Spazi » Wed Dec 18, 2019 2:28 pm

ragnakore wrote:
Wed Dec 18, 2019 2:26 am
Seipherwood wrote:
Tue Dec 17, 2019 12:01 pm
Anyway to edit what bonus skills each unit gets?
Use Spazi's table.

I am not sure if that works with the latest patches.
Thus, I'd rather wait for updated tables before installing patches.
I, too, haven't tested with patches, but it should be safe. I use 0 offset or anything alike, everything is searched dynamically.
(I have only one offset, which is about the data position in a .Net array, not something a patch can change)

The only reason my table would stop working is if the dev change the names of their functions/fields, or change their algorithm (but pretty sure they have more urgent problems on their hands)

tontsa00
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Re: Phoenix Point

Post by tontsa00 » Thu Dec 19, 2019 10:26 am

I try if the table works with recently added Windows Game Pass version.

Seems it doesn't work on Windos Game Pass version.

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karamethien
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Re: Phoenix Point

Post by karamethien » Fri Dec 20, 2019 3:52 am

I can confirm neither script works for the Windows Game Pass version.

SamWasHere51
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Re: Phoenix Point

Post by SamWasHere51 » Fri Dec 20, 2019 4:35 am

Honestly I cant even find the PP application when I run it through the game pass, and trying and using CE through the process does not get me anywhere. Any suggestions of how to go forward?

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Re: Phoenix Point

Post by kh4b4r4kh » Mon Dec 23, 2019 12:52 pm

I'm having issues with resources. I was able to modify the SP points for soldiers, but somehow using the same method doesn't work for resources, despite the fact I've been able to locate the value. I'm playing the Microsoft Store version.

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Re: Phoenix Point

Post by CloudzDaHut » Wed Dec 25, 2019 5:08 am

resources are all under float.

Broken One
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Re: Phoenix Point

Post by Broken One » Fri Dec 27, 2019 3:01 am

karamethien wrote:
Fri Dec 20, 2019 3:52 am
I can confirm neither script works for the Windows Game Pass version.
Hoi together,

I was looking for some working thing for the game pass version, too. The tables files in here don't work and the only process I could find ist just called Phoenix Point.exe.

All I really wanted was the enable of the dev console that would help enough. I tried using the reddit guide but WindowsApps dir is protected like fort knox and the assembly dll file seems even to have another name. Can anyone get this console running for the game pass version with the help of cheat engine?

Greets & thanks in advance,

Broken One

xilacnog
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Re: Phoenix Point

Post by xilacnog » Fri Dec 27, 2019 11:52 pm

Spazi wrote:
Thu Dec 12, 2019 6:45 pm
Finally finished my soldier skill editor

Important notes !!! :
1) You need a fixed Mono collector dll (in "Cheat Engine\autorun\dll\" )
- You can use mine (but you shouldn't trust a random guy on internet !)
- Compile it using cheat engine source, but you'll need to apply the fixes discussed here, so fix ReadObject, and WriteObject functions
2) The script that display soldier skills will take some time the first time you launch it, to retrieve everything from the game
3) This script alter your soldier in a unreversible manner ! You have been warned
4) It will also unlearn all your abilities, to make sure that you do not have an undisplayed learned ability
5) If you use my script to add a second class, relaunch the display script after that

After you're done, since I'm doing things the game don't naturally support, save your game, and reload

You can not change the 4th ability of the primary class, but you can on secondary one


(For the dll, password is "fearless")

Edit: Oups, forgot to reactivate "cloning" for primary class, my bad. Download new version to not have modifications on primary class propagate to EVERY soldiers (this would also affect NPC and enemies ! )
I get an error on the latest EGS version.

Something about line 748:
1589: attempt to index a nil value (global 'monopipe')

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Re: Phoenix Point

Post by Spazi » Mon Dec 30, 2019 1:38 pm

xilacnog wrote:
Fri Dec 27, 2019 11:52 pm

I get an error on the latest EGS version.

Something about line 748:
1589: attempt to index a nil value (global 'monopipe')
I updated to 1.0.54713 and had no problem with my table.
Did you follow my remark "1)" and have a usable dll ?

xilacnog
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Re: Phoenix Point

Post by xilacnog » Wed Jan 01, 2020 9:31 pm

Spazi wrote:
Mon Dec 30, 2019 1:38 pm
xilacnog wrote:
Fri Dec 27, 2019 11:52 pm

I get an error on the latest EGS version.

Something about line 748:
1589: attempt to index a nil value (global 'monopipe')
I updated to 1.0.54713 and had no problem with my table.
Did you follow my remark "1)" and have a usable dll ?
I did, used yours and tried compiling mine too but I got bored with Phoenix Point for the time anyway :D

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Re: Phoenix Point

Post by Lagamorph » Fri Jan 03, 2020 8:22 pm

Should the tables be working on the Gamepass PC version of the game? Or does Cheat Engine just not really work with Gamepass titles in general?

I tried the latest PhoenixPointWin64.CT in the OP, but when I try to tick the option for Enabling the in-game console, it just has a rotating icon endlessly.

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Re: Phoenix Point

Post by RedCliff » Fri Jan 03, 2020 10:02 pm

Yes plz any update for the Phoenix Point for Game pass PC from microsoft ?

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