Dragon Quest III HD 2D Remake [Steam, Windows Store] [+75]

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DrummerIX
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Re: Dragon Quest III HD 2D Remake [Steam, Windows Store] [+64]

Post by DrummerIX »

StyrixA wrote:
Mon Nov 18, 2024 4:27 pm
I have a question about the monster damage multiplier. Does this multiply the damage monsters do, or the damage they take? I was hoping it would multiply the damage they _do_ to make them more deadlier, but I'm not sure it's working right. Or maybe I have it backwards.
Hero Damage is the damage done TO you and your allies (Make this between 0 and 1 to limit the damage enemies do to you).

Enemy Damage is the damage you do to enemies (Make this bigger than 1 to multiply it).

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

DrummerIX
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Re: Dragon Quest III HD 2D Remake [Steam, Windows Store] [+65]

Post by DrummerIX »

EDIT 8.0:

I reworked Infinite Item option to put in the option to only do it when using an item In or Out of Battle. This is how I like to play the game. You can move things between bags and character storage, but when you use an item, it is infinite.

[*]Infinite Items
[*]Only On Usage In And Out of Battle

Enclave
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Re: Dragon Quest III HD 2D Remake [Steam, Windows Store] [+65]

Post by Enclave »

This isn't how you like to play, it's just the correct way to play. :P

guermantes
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Re: Dragon Quest III HD 2D Remake [Steam, Windows Store] [+65]

Post by guermantes »

Thank you for the table - it's working great.

I have a request and one question. The request is for an option to halve the encounter rate. I find the standard encounter rate too high but don't want it off entirely.

My question is do any of these options affect the Monster Arena?

Thanks.

DrummerIX
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Re: Dragon Quest III HD 2D Remake [Steam, Windows Store] [+65]

Post by DrummerIX »

guermantes wrote:
Tue Nov 19, 2024 1:50 am
Thank you for the table - it's working great.

I have a request and one question. The request is for an option to halve the encounter rate. I find the standard encounter rate too high but don't want it off entirely.

My question is do any of these options affect the Monster Arena?

Thanks.
I'll see what I can do if I have time. I've been adding things to this table and also porting some things over to a table for Ryujinx for those that want to play it there. I don't know how much more time I can devote to the game, but I'll try.

Both Damage Modifier and MP Damage Modifier affect the Monster Arena in my testing.

guermantes
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Re: Dragon Quest III HD 2D Remake [Steam, Windows Store] [+65]

Post by guermantes »

DrummerIX wrote:
Tue Nov 19, 2024 1:53 am
guermantes wrote:
Tue Nov 19, 2024 1:50 am
Thank you for the table - it's working great.

I have a request and one question. The request is for an option to halve the encounter rate. I find the standard encounter rate too high but don't want it off entirely.

My question is do any of these options affect the Monster Arena?

Thanks.
I'll see what I can do if I have time. I've been adding things to this table and also porting some things over to a table for Ryujinx for those that want to play it there. I don't know how much more time I can devote to the game, but I'll try.
No problem. If you can give me some pointers I can try to add it myself as well. Thanks for the hard work!

Paladin801024
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Re: Dragon Quest III HD 2D Remake [Steam, Windows Store] [+65]

Post by Paladin801024 »

Can I request a code that allows me to throw away items that I can't throw away?
I have duplicates of the King's Sword, etc., and I want to throw them away.

DrummerIX
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Re: Dragon Quest III HD 2D Remake [Steam, Windows Store] [+67]

Post by DrummerIX »

EDIT 8.5:

I was able to find the option to lower the random battles (or increase it also if you wish). I made a drop down for some common options.

[*]Custom Random Battle Multiplier
[*]Random Battle Multiplier

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Re: Dragon Quest III HD 2D Remake [Steam, Windows Store] [+67]

Post by kazuzu »

Can I change the hero's skills? I want to change the hero's flame slash to sword dance.

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Re: Dragon Quest III HD 2D Remake [Steam, Windows Store] [+64]

Post by tashisai »

shadow5596 wrote:
Mon Nov 18, 2024 12:34 pm
Windows Store Version

For anyone looking to tailor the stats of their characters, I found the pointers for the seed counters using the pointers of the table. To use just edit the pointer to one of the already existing addresses for Current Character #s.

HP Seed - 68
MP Seed - 6C
Strength Seed - 70
Defense Seed - 74
Agility Seed - 78
Stamina Seed - 7C
Wisdom Seed - 80
Luck Seed - 84
Care to elaborate? Want to know how to edit the character stats, i cant seem to find the pointer in Cheat Engine.

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Re: Dragon Quest III HD 2D Remake [Steam, Windows Store] [+67]

Post by mildsevenX »

kazuzu wrote:
Tue Nov 19, 2024 6:08 am
Can I change the hero's skills? I want to change the hero's flame slash to sword dance.
I have been looking into this since yesterday and was able to edit Magic and Abilities.
There is just a problem, the ID of Magic and Abilities might fluctuate, if it's the same as the item, it will fluctuate.
It should show the Frizz ID at the beginning of Magic and I would like to know that.
I'm 008CA338 and if it's the same then the Magic and Abilities ID I put together should work.
By the way, the IDs are arranged in order from Frizz to +18h each.
Attachments
DQIIIHD2DRemake-.CT
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kazuzu
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Re: Dragon Quest III HD 2D Remake [Steam, Windows Store] [+67]

Post by kazuzu »

mildsevenX wrote:
Tue Nov 19, 2024 8:17 am
kazuzu wrote:
Tue Nov 19, 2024 6:08 am
Can I change the hero's skills? I want to change the hero's flame slash to sword dance.
I have been looking into this since yesterday and was able to edit Magic and Abilities.
There is just a problem, the ID of Magic and Abilities might fluctuate, if it's the same as the item, it will fluctuate.
It should show the Frizz ID at the beginning of Magic and I would like to know that.
I'm 008CA338 and if it's the same then the Magic and Abilities ID I put together should work.
By the way, the IDs are arranged in order from Frizz to +18h each.
Thank you. I was able to do it thanks to you.
I had the same frizz id. 008CA338
The value of Sword Dance is 00968A9D
Thank you so much

StyrixA
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Re: Dragon Quest III HD 2D Remake [Steam, Windows Store] [+64]

Post by StyrixA »

Thanks! To be clear on my personal goal, I'm hoping to INCREASE the multiplier of the monsters damage done TO me and my allies, making the monsters more deadly. I'm "cheating" to make it more challenging but also less grindy. So if I set "Hero Damage" to 1.2, monsters should do 20% more damage to my characters.
DrummerIX wrote:
Mon Nov 18, 2024 4:34 pm
Hero Damage is the damage done TO you and your allies (Make this between 0 and 1 to limit the damage enemies do to you).

Enemy Damage is the damage you do to enemies (Make this bigger than 1 to multiply it).
Oh, and thank you for the encounter rate change. Wonderful!

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Re: Dragon Quest III HD 2D Remake [Steam, Windows Store] [+67]

Post by stang32100 »

What is the max stats cap for the character when using stats seed, is it 999 for all or there's no hard cap for it?

RydiaMist
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Re: Dragon Quest III HD 2D Remake [Steam, Windows Store] [+67]

Post by RydiaMist »

Kind of a weird ask, but would it be possible to add a pointer for Hero/Heroine hair color? Apparently you can unlock the ability to change it... but only after beating the entire game and superbosses. Kind of a dumb thing to have to do for something so basic that you can do for all other characters. Thanks for all your hard work!

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