z Baldur's Gate 3

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Verlock
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Re: z Baldur's Gate 3

Post by Verlock »

How exactly summon limit works? Do someone have thoughts?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Verlock
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Re: z Baldur's Gate 3

Post by Verlock »

IDubsty wrote:
Tue Aug 08, 2023 10:28 am
Verlock wrote:
Tue Aug 08, 2023 10:25 am
IDubsty wrote:
Tue Aug 08, 2023 10:22 am
Can someone please tell me where this "shared/generated..." folder is? I've looked through all the files and can't find anything even remotely similar.
Steam\steamapps\common\Baldurs Gate 3\Data\ unpack some of those .pak files with appropriete tool and u have it
I tried that exactly. It just says the files are too big to open and it won't let me
Strange i unpack them without problem. Maybe u should try different tool

IDubsty
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Re: z Baldur's Gate 3

Post by IDubsty »

Verlock wrote:
Tue Aug 08, 2023 10:30 am
IDubsty wrote:
Tue Aug 08, 2023 10:28 am
Verlock wrote:
Tue Aug 08, 2023 10:25 am

Steam\steamapps\common\Baldurs Gate 3\Data\ unpack some of those .pak files with appropriete tool and u have it
I tried that exactly. It just says the files are too big to open and it won't let me
Strange i unpack them without problem. Maybe u should try different tool
I've tried 3 different unpacking tools and either they just don't work or won't let me unpack

IDubsty
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Re: z Baldur's Gate 3

Post by IDubsty »

I give up. Tried 5 different extractors and unpackers and not ONE will let me unpack the Gustav/ShareDev folders. Doesn't work. Bad design.

gadeschaos
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Re: z Baldur's Gate 3

Post by gadeschaos »

I've a problem with the "Add spell" command, it opens up a popup where i think i was supposed to add the spell i want to add but for example trying with Shout_SpeakWithAnimals did not work giving an error in the string, am i doing something wrong or am i using the wrong codes?
Also is item spawner working? cant' seem to have the object in my inventory after using the script

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PapaPetro
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Re: z Baldur's Gate 3

Post by PapaPetro »

Shinumino wrote:
Tue Aug 08, 2023 12:28 am
this is all the scrolls i could find in \Shared\Public\Shared\Stats\Generated\Data\Object.txt

just change the script in "spawn hand crossbow +2" for this one bellow and have fun:
Spoiler
[ENABLE]
{$lua}
if syntaxcheck then return end

local uuids = {
"903e4dee-a3d5-4f72-8b72-c81541fd29aa",
"0fa4bdab-9ef1-4575-b063-b3e9d359d593",
"3e85f140-2284-430b-b11f-2126cd85b567",
"3d992632-dc98-43b1-85e5-b59ba5a6aa9a",
"8b9b4657-93f3-4382-b6e0-a587902abcba",
"48fbab09-ede1-4093-9223-38c9e172c061",
"2c6caac0-1684-4324-abba-0b849a9add74",
"a8b34fd5-d643-49ad-98d3-d5841492b338",
"bc00df72-3c98-4bf2-9650-28e08f79b57c",
"2315f935-a188-4665-9ae0-986c7a9b0021",
"79faf049-d503-46eb-a018-69e1975777d7",
"d338fcb9-aaf5-48b1-8333-2dd4d9f70e1b",
"33421d4f-1cac-4196-a85e-0b07bcb3ecf2",
"c7c92bc3-e856-4403-b509-9b0491f455cd",
"701a7df0-728e-494a-ab2f-146aed4e8c7f",
"caa812b9-9362-4c38-aef0-e3f6eb288dba",
"0d737a55-c337-4e8f-b31f-a17273099013",
"126cc673-1151-4113-b1bf-98457233441b",
"b3376ca4-393c-4191-aa67-a02c94d6a236",
"eedf0539-6a47-480e-8b23-a133b222241f",
"7d76665a-3b9e-4495-a3c6-a05340704194",
"82cbfcd2-cf80-4acd-9f1f-51835693b0e6",
"4cdb2434-0ffa-4fb1-9c42-d6451978f35b",
"6e13fbf8-3db5-4420-8691-653d5ecb753e",
"fdfe5d75-0e8b-47f8-b128-d57081cb8981",
"79d2bb95-53fc-4e41-a004-5e1b83db8de7",
"a6d216e9-c9e9-4310-b155-0e4f50682377",
"0922de82-149f-4cac-aa98-e26222fd7714",
"dcb51bec-90bd-4d0a-942d-72034782bdf5",
"1df15994-c860-4930-beed-3135b74025fa",
"4c026e53-4000-4818-913c-a5662ee7c061",
"056f10e1-01e7-4622-907f-faad8d48bbe6",
"dff353d0-c1d4-43af-8664-bf08a9ffae07",
"094c9b7f-0b7d-4813-92ea-7267afb62b07",
"6bedf433-994f-4624-bb2a-cdf6f46d539a",
"96d4aba5-bd76-4bae-a726-37a6c96776ab",
"8bc1a0d8-af28-45b2-b1ca-1f15e3c47b1b",
"5e077657-8b5e-4e69-ae2e-95eab691fa41",
"6ed22182-90a6-418a-8aa7-909b9e77aa47",
"4c1a886a-7db5-4e00-bbc6-d4243534f057",
"82370a33-5243-4fad-9880-b0a8c2b5a225",
"e1f15103-bb95-476f-8b09-091f51b2f645",
"2ccab07d-0ccb-45e6-8f43-8ffb6a62da11",
"945cd4f0-991b-4663-b72e-790d49fee27e",
"019d8804-56ee-44eb-959a-db5377cda8ae",
"9a2a3fcc-d948-4463-b88b-a9d61b77b015",
"2eb2147d-5bcb-4b0e-ac73-b2a4d1deeb77",
"03771ebc-83ca-45d2-8bd5-d382b6d6d824",
"9f8502bf-727f-40c7-93a3-5fab6ba2e2f5",
"cd1da9c5-c9ea-4d2a-93ce-e201c97eded9",
"f6cbfbb3-7eab-4f78-afde-073756c4e26d",
"22ef638a-206f-4874-8f68-e2a378df1158",
"dea31400-25e5-4e69-bb76-14430fe46673",
"124a46ba-3465-4a69-8b82-108d643c1e09",
"577a83c9-0bb7-4670-b0e9-d9a4738f6a0a",
"2ad118cb-b11f-45ca-a206-7575bbbaccc6",
"a9ced623-a25d-4d2b-bca5-644b7230c869",
"2ce88bf0-fe06-46bd-b71e-18bc6dc8eb9d",
"be05f7d0-ffa0-46e3-a0d6-66e3333159f1",
"36d01b98-1702-4d00-81a9-1b8469dd67a5",
"0f0a7a12-1c77-423a-b16e-4a9a5480c05e",
"f912ea9b-0e2f-45b4-b12d-fa6ec89dc758",
"94caa680-50b8-46b1-b775-19150d783b2f",
"2eedb4ac-47fa-4039-9684-8b4bb0923a26",
"e69f52a4-3d86-4f08-a9b4-c70ba4cc3070",
"6fd2d3d4-801c-4591-9c05-db8a68e51808"
}

local cmdCall = getAddress("cmdCall")
local cmdArgs = getAddress("cmdArgs")
local cmdStr1 = getAddress("cmdStr1")

PrepareCall("GetHostCharacter")
executeCodeEx(0, nil, cmdCall)
PrepareCall("GetPosition")
executeCodeEx(0, nil, cmdCall)

for _, uuid in ipairs(uuids) do
PrepareCall("CreateAt")
writePointer(cmdArgs + 0x08, cmdStr1)
writeString(cmdStr1, uuid)
writeBytes(cmdStr1 + #uuid, 0)
writeQword(cmdArgs + 0x48, 0)
writeQword(cmdArgs + 0x58, 0)
writeQword(cmdArgs + 0x68, 0)
executeCodeEx(0, nil, cmdCall)
end

{$asm}

[DISABLE]
Pretty useful for figuring out what spells can't be learned off scrolls throughout the game.
Also noticed a pattern where the more OP spell scrolls don't exist in the game (Scroll of Cure Wounds, See Invisibility, Grant Flight, Improved Invisibility, etc.); so it makes figuring out what spells to take at level up easier due to scarcity and value.

pedogra
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Re: z Baldur's Gate 3

Post by pedogra »

does anyone know how to add Action Surge?

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kicker04
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Re: z Baldur's Gate 3

Post by kicker04 »

EvenLess wrote:
Tue Aug 08, 2023 9:40 am
kicker04 wrote:
Tue Aug 08, 2023 6:40 am
The "Always Win Rolls" still seems to be broken. :ph34r:
Use the Dice Cheats. They work. There are several, and I don't know for certain which ones does what. One of them always rolls 20, so...
Thank you for the clarification, EvenLess! :) :idea:
Wasn't sure if they affect enemies too like the Karmic Dice option.

fakey
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Re: z Baldur's Gate 3

Post by fakey »

IDubsty wrote:
Tue Aug 08, 2023 10:28 am
Verlock wrote:
Tue Aug 08, 2023 10:25 am
IDubsty wrote:
Tue Aug 08, 2023 10:22 am
Can someone please tell me where this "shared/generated..." folder is? I've looked through all the files and can't find anything even remotely similar.
Steam\steamapps\common\Baldurs Gate 3\Data\ unpack some of those .pak files with appropriete tool and u have it
I tried that exactly. It just says the files are too big to open and it won't let me
You need to use a specific tool to unpack these files, such as the [Link].

HoBoHo
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Re: z Baldur's Gate 3

Post by HoBoHo »

Morbid Views wrote:
Sat Aug 05, 2023 11:05 pm
itsamemario wrote:
Sat Aug 05, 2023 10:48 pm
Morbid Views wrote:
Sat Aug 05, 2023 10:10 pm
how do i get the companion approval cheat to work?

Edit. nevermind i got it to work
howd you get it to work?
select the main character and then activate the main character script. After that, select the companion you want the approval with and then activate the companion script. After that, activate the 100 approval script.
How do you activate the main character script?

pachar
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Re: z Baldur's Gate 3

Post by pachar »

EvenLess wrote:
Tue Aug 08, 2023 9:38 am
pachar wrote:
Tue Aug 08, 2023 4:18 am
Not sure if you got confirmation from anyone but you did give the right UUIDs for infernal iron there.

Would you be so kind as to let me know the same id for infernal alloy? i tried to follow your instruction but i dont have tools and i've been told to go to larian discord for that or something, tried to google it and yolo, download unrealpak : it doesnot work

i made some imporvement by unpacking with exported tools but i still cant look inside the .loca file

EDIT2 : i found the contentuid code for it i think : hc4400856geeb4g4b2cgb151g8dc08cc9714e

no clue how to link that to the Useful UUID
The UUID you posted, looks like the ID for the localized string. Then you use the Multitool and search for that string, which will find the files containing that string. In this case only the localization-file and one more actually contains that.
Gustav\Mods\Gustav\Levels\WLD_Main_A\Items\_merged.lsf
This file is binary, so it's pretty annoying to read, which is why it can be a good idea to convert it to a non-binary format (I prefer the lsj (JSON) format).
Now it looks like that file contains more than 1 item, so again, using the localization id/handle you found, I can search for that within the file, which gives me this result:

Code: Select all

"DisplayName": {
	"type": 28,
	"version": 1,
	"handle": "hc4400856geeb4g4b2cgb151g8dc08cc9714e"
},
Within that same json dict (indent level), I can see the UUID (MapKey):

Code: Select all

"MapKey": {
	"type": 22,
	"value": "28722ffc-9261-4f8b-ad7b-3f7bcd1ad54a"
},
I have updated my original post with pictures so it should be more explanatory.
i tried going using this UUID or go to the same file for other UUIDs but it did not work, i had an error message of the likes of "cant rewrite AOOO please change script"

first time a UUID does not work :/

maybe its because i'm using french localization and my loca string is bugged?

its driving me soooooo mad xD

EDIT: im trying to redo all your tutorial from 0 and i'll see if i find some other working UUIDs
Last edited by pachar on Tue Aug 08, 2023 12:53 pm, edited 1 time in total.

BourbieSpeedrun
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Re: z Baldur's Gate 3

Post by BourbieSpeedrun »

Hinki wrote:
Tue Aug 08, 2023 2:27 am
BourbieSpeedrun wrote:
Mon Aug 07, 2023 9:08 pm


Thanks mate :D

But can you help me with that i'm lost i'm bad at CE

Image
Ctrl + Alt + A -> Paste -> File -> Assign to current cheat table

Make sure you have Console Commands and Register Commands enabled

Also the first one will cause issues with long resting, still dunno why I'm probably missing a call somewhere so it's best to just use the second with AddPartyFollower though I still have no idea how to make their inventory/equipment accessible so you're stuck with their base capabilities

Thank you it worked! :D

I'm gonna try to find ennemy ID now :)

IDubsty
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Re: z Baldur's Gate 3

Post by IDubsty »

fakey wrote:
Tue Aug 08, 2023 11:38 am
IDubsty wrote:
Tue Aug 08, 2023 10:28 am
Verlock wrote:
Tue Aug 08, 2023 10:25 am

Steam\steamapps\common\Baldurs Gate 3\Data\ unpack some of those .pak files with appropriete tool and u have it
I tried that exactly. It just says the files are too big to open and it won't let me
You need to use a specific tool to unpack these files, such as the [Link].
Link it then

Kafua
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Re: z Baldur's Gate 3

Post by Kafua »

Finnik wrote:
Tue Aug 08, 2023 6:24 am
Zanzer wrote:
Mon Aug 07, 2023 6:15 pm
My fingers are getting tired clicking the level up button. :(
Spoiler
Image
Plz tell me you did it without mods...
lmao how did this happen?

patagen94
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Re: z Baldur's Gate 3

Post by patagen94 »

Hi. Tell me, please. when trying to add skills using
"Dice Roll Cheats" - "Increase skill proficiency, expertise and advantage skills" are reset after saving and loading. how to make them permanent ?

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