It's not my script but MBRKING's and i didn't use it...all i have done is adding the key you required to enable it....emkay wrote: ↑Sat Apr 19, 2025 4:17 pm
its a bit lagging like i have to press the A button repeatedily to work and when jump in cannon it misfires so have to switch it off..
if u adjust these 2 would appreciate it, the rest is working 100%
thanks a lot brother![]()
i presume it's the way the script is made and supposed to work...by enabling a time loop that change value of "is grounded" pointer, each time allocated key/button is pressed...
In any case, thank you to him for his contribution.