Legends of Idleon

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normanj95
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Re: Legends of Idleon

Post by normanj95 »

Hello, is there a possibility to drop dungeon keychains with certain misc bonuses through InjectCheatsF3? Many thanks!

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tibasichelp
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Re: Legends of Idleon

Post by tibasichelp »

pajion wrote:
Wed Jun 01, 2022 5:11 am
Has anyone figured out how to edit the sample size for our printers yet?

Also is there a way to undo Leaderboard Tasks? I might have clicked too fast with Nullify on
Getting specific sample size is hard as multiple factors (printer sampling levels, skills levels, workbench calculations) are in place for the final calculation.

Code: Select all

if ("SampleSizeBONUS" == s) {
return 1000
Try not to return more than 1000; I had tried 1 million, but it sampled 100 billion.
A return of 1000 w/ 78 points into Printer sampling:
Image

Image

Use chng command to change the values of Tasks (3-Dimensional array), but be very careful with it. It's better to evaluate the array first to get a feel for it.
egga is evaluate getGameAttribute, it serves to printout the values of the attributes, it does not harm your account.
It is best to leave task alone, but if you must, then use caution.

Image
Last edited by tibasichelp on Wed Jun 01, 2022 8:21 am, edited 1 time in total.

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tibasichelp
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Re: Legends of Idleon

Post by tibasichelp »

normanj95 wrote:
Wed Jun 01, 2022 8:00 am
Hello, is there a possibility to drop dungeon keychains with certain misc bonuses through InjectCheatsF3? Many thanks!
You can drop dungeon keychain fragments and then buy the keychains from the keychain shop in W1 dungeon.

Code: Select all

DungKEYCHAINS = function () {
        return [
               ["EquipmentKeychain0", "_BASE_DEFENCE", "1", "2", "5"],
               ["EquipmentKeychain1", "_ACCURACY", "2", "3", "5"],
               ["EquipmentKeychain2", "%_MOVEMENT_SPEED", "1", "1.5", "2"],
               ["EquipmentKeychain3", "_BASE_DAMAGE", "5", "10", "20"],
               ["EquipmentKeychain4", "%_CARD_DROP_CHANCE", "3", "6", "10"],
               ["EquipmentKeychain5", "%_MONEY", "4", "7", "10"],
               ["EquipmentKeychain6", "_STR", "2", "4", "6"],
               ["EquipmentKeychain7", "_WIS", "2", "4", "6"],
               ["EquipmentKeychain8", "%_DEFENCE", "1", "2", "4"],
               ["EquipmentKeychain9", "%_MINING_XP_GAIN", "8", "12", "20"],
               ["EquipmentKeychain10", "%_TOTAL_DAMAGE", "1.5", "2.5", "3"],
               ["EquipmentKeychain11", "%_DROP_CHANCE", "3", "5", "8"],
               ["EquipmentKeychain12", "%_BASIC_ATK_SPEED", "3", "4", "6"],
               ["EquipmentKeychain13", "%_CRIT_CHANCE", "1.5", "2.5", "3"],
               ["EquipmentKeychain14", "%_FISHING_XP_GAIN", "8", "12", "20"],
               ["EquipmentKeychain15", "%_XP_FROM_MONSTERS", "4", "6", "10"],
               ["EquipmentKeychain16", "%_MULTIKILL", "5", "7", "12"],
               ["EquipmentKeychain17", "%_DEFENCE", "3", "5", "8"],
               ["EquipmentKeychain18", "%_STR", "2", "4", "6"],
               ["EquipmentKeychain19", "%_ALL_AFK_GAIN", "2", "3", "5"],
               ["EquipmentKeychain20", "%_TOTAL_DAMAGE", "3", "4", "7"],
               ["EquipmentKeychain21", "%_WIS", "2", "4", "6"],
               ["EquipmentKeychain22", "%_MOB_RESPAWN", "3", "4", "6"],
               ["EquipmentKeychain23", "%_ALL_SKILL_SPEED", "1", "1.5", "2"],
               ["EquipmentKeychain24", "%_ALL_STATS", "1", "2.5", "4"],
               ["EquipmentKeychain6", "_AGI", "2", "4", "6"],
               ["EquipmentKeychain7", "_LUK", "2", "4", "6"],
               ["EquipmentKeychain18", "%_AGI", "2", "4", "6"],
               ["EquipmentKeychain21", "%_LUK", "2", "4", "6"]
               ]
eg., Changing the Mob Respawn so that it only outputs 6%, albeit you still have to get the right combination though. You could get any of the above stats & 6% mob respawn; but this way, it's a lot faster.

Code: Select all

["EquipmentKeychain22", "%_MOB_RESPAWN", "6", "6", "6"],
Image

normanj95
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Re: Legends of Idleon

Post by normanj95 »

Thanks tibasichelp!

pajion
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Re: Legends of Idleon

Post by pajion »

tibasichelp wrote:
Wed Jun 01, 2022 8:06 am
pajion wrote:
Wed Jun 01, 2022 5:11 am
Has anyone figured out how to edit the sample size for our printers yet?

Also is there a way to undo Leaderboard Tasks? I might have clicked too fast with Nullify on
Getting specific sample size is hard as multiple factors (printer sampling levels, skills levels, workbench calculations) are in place for the final calculation.

Code: Select all

if ("SampleSizeBONUS" == s) {
return 1000
Try not to return more than 1000; I had tried 1 million, but it sampled 100 billion.
A return of 1000 w/ 78 points into Printer sampling:
Image

Image

Use chng command to change the values of Tasks (3-Dimensional array), but be very careful with it. It's better to evaluate the array first to get a feel for it.
egga is evaluate getGameAttribute, it serves to printout the values of the attributes, it does not harm your account.
It is best to leave task alone, but if you must, then use caution.

Image
Would these be permanent or only when I'm using a modified z file?

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tibasichelp
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Re: Legends of Idleon

Post by tibasichelp »

pajion wrote:
Wed Jun 01, 2022 10:02 am
tibasichelp wrote:
Wed Jun 01, 2022 8:06 am
pajion wrote:
Wed Jun 01, 2022 5:11 am
Has anyone figured out how to edit the sample size for our printers yet?

Also is there a way to undo Leaderboard Tasks? I might have clicked too fast with Nullify on
Getting specific sample size is hard as multiple factors (printer sampling levels, skills levels, workbench calculations) are in place for the final calculation.

Code: Select all

if ("SampleSizeBONUS" == s) {
return 1000
Try not to return more than 1000; I had tried 1 million, but it sampled 100 billion.
A return of 1000 w/ 78 points into Printer sampling:
Image

Image

Use chng command to change the values of Tasks (3-Dimensional array), but be very careful with it. It's better to evaluate the array first to get a feel for it.
egga is evaluate getGameAttribute, it serves to printout the values of the attributes, it does not harm your account.
It is best to leave task alone, but if you must, then use caution.

Image
Would these be permanent or only when I'm using a modified z file?
Until you sample it again with a clean Z.js, it is permanent. Well, once a save is initiated.

sapir5522
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Re: Legends of Idleon

Post by sapir5522 »

Anyone who touched some of the shrine code in the js file, do you know how to stop shrines exp progress from resetting when you move a shrine?
(not looking to change lvl up rate and such, just want this small QOL change)

xovani8781
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Re: Legends of Idleon

Post by xovani8781 »

Want to start off saying thanks to everyone for all the work they've been putting into all this.

Looking to get help with a problem. Someone mentioned it before I think but never got a reply.

Dropped a few too many Genes and ive hit max int. Not too sure how to bring it back and would appreciate help.

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chimpdluffy
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Re: Legends of Idleon

Post by chimpdluffy »

Messed up and added to many dungcredits1 anyway to undo?
Image

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tibasichelp
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Re: Legends of Idleon

Post by tibasichelp »

xovani8781 wrote:
Wed Jun 01, 2022 1:54 pm
Want to start off saying thanks to everyone for all the work they've been putting into all this.

Looking to get help with a problem. Someone mentioned it before I think but never got a reply.

Dropped a few too many Genes and ive hit max int. Not too sure how to bring it back and would appreciate help.

Image

Code: Select all

chng bEngine.getGameAttribute("Breeding")[3][0]=0

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tibasichelp
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Re: Legends of Idleon

Post by tibasichelp »

chimpdluffy wrote:
Wed Jun 01, 2022 2:44 pm
Messed up and added to many dungcredits1 anyway to undo?
Image
viewtopic.php?p=249827#p249827

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tibasichelp
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Re: Legends of Idleon

Post by tibasichelp »

Change Dungeon Pass amount

Run this command:

Code: Select all

chng bEngine.getGameAttribute("OptionsListAccount")[76]=number
eg., for 999 dungeon passes
Image

Image

chimpdluffy
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Re: Legends of Idleon

Post by chimpdluffy »

Sorry being a moron its saying that chng is not a valid option, thanks of the help.
Image

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tibasichelp
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Re: Legends of Idleon

Post by tibasichelp »

chimpdluffy wrote:
Wed Jun 01, 2022 3:33 pm
Sorry being a moron its saying that chng is not a valid option, thanks of the help.
Image
Copy and then paste it into console. If you copy from here, then right-click on the console to paste.
chng bEngine.getGameAttribute("OptionsListAccount")[71]=1

Edit: Are you using iBelg's? I'm using Creater0822's 1.1.1 fork 3 which is here: viewtopic.php?p=198916#p198916

chimpdluffy
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Re: Legends of Idleon

Post by chimpdluffy »

Thanks for the help turns out was using an old cheats javascript file.

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