Save / Load values (presets)

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nattydread011
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Save / Load values (presets)

Post by nattydread011 » Tue Apr 09, 2019 12:30 pm

(complete newbie here)

I was wondering if there is a somewhat simple way of saving a few values after modifying them so I can quickly load them up again when I reboot the game or load a different area? (addresses never change btw)
Ideally making a sort of 'preset' of values.

Twistedself
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Re: Save / Load values (presets)

Post by Twistedself » Tue Apr 09, 2019 8:00 pm

~~lua section, gave ASM answer~~ Deleted
Last edited by Twistedself on Tue Apr 09, 2019 8:19 pm, edited 1 time in total.

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TheyCallMeTim13
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Re: Save / Load values (presets)

Post by TheyCallMeTim13 » Tue Apr 09, 2019 10:35 pm

This is a Lua module I use to save and load table states, but it only enables scripts. But I like to make the scripts set my default values.

I2CETState: http://www.mediafire.com/file/3d9dnpics ... e.lua/file
I2CEHelpers: http://www.mediafire.com/file/jvqx5uupk ... elpers.lua
I2CETLogger: http://www.mediafire.com/file/8wty0c1yl ... r.lua/file
And they all use the MIT licence so you're free to do whatever you want with them.
CE wiki - Tutorials CE wiki - Auto Assembler Basics - CE wiki - Lua Basics If it's not a Personal Message don't PM me, use the forum. I ignore PMs that should be asked on the forum.

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