Monster Hunter World (Steam)

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pipirupi123
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Re: Monster Hunter World (Steam)

Post by pipirupi123 »

Spoiler
Any chance we could have Infinite Ammo instead of using Infinite Item Use? or maybe have the Infinite Item Use reset the item (and ammo) amount back to its Max amount instead of keeping it at 50 when deactivated?
NVM...I did a dumb and didnt see Ver33..my bad

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LCHLH
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Re: Monster Hunter World (Steam)

Post by LCHLH »

Squall8 wrote:
Mon Aug 27, 2018 7:35 am
Update 33 added. Fixed Inf Items, doesn't screw with box operations or fixed items!
LCHLH wrote:
Sun Aug 26, 2018 3:26 pm
^There you go! It's done.
Perfection achieved. Much <3

Justy311
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Re: Monster Hunter World (Steam)

Post by Justy311 »

Can we get an infinite coatings code? The new inf items doesn't seem to include the coatings. Not sure about bowgun ammo.

Resolve
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Re: Monster Hunter World (Steam)

Post by Resolve »

LordSaphir wrote:
Mon Aug 27, 2018 9:59 am
Resolve wrote:
Sun Aug 26, 2018 7:49 pm
I believe I finally got the Monster Kills/Capture editor working. A big thanks to Seikur0 for pointing me in the right direction and to Squall8 for his base code. It uses the same framework as Squall8's weapon usage script so you won't be able to have both of them enabled at the same time. If you see "??" then enable the script and open your guild card after the script is enabled.

Edit: This has been confirmed working but like I said above, I used Squall8's weapon usage script to create this one so you won't be able to have both enabled at the same time until he can get around to implementing into his table correctly.
a list for the biggest and smallest (Gold Crown) ?
I wasn't the one working on crown sizes so I'm not sure, sorry mate.

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Re: Monster Hunter World (Steam)

Post by Berserk Knight »

Another minor problem with the new Inf Item Use that I've just noticed is the "Whetfish Fin+" which sharpens the weapon with a single stroke (the thing's a real lifesaver for melees) and is not always consumed (more like "once every now and then when you almost forget that this thing is actually a consumable, it gets consumed just to remind you"), and thus the item count increases out of control due to the way the new script is coded.

There's also a skill that makes it so certain consumables (anything you eat or drink) have a 25% chance to not be consumed, but that skill's kinda lame and no one using this function would be using that skill in the first place, so it's probably not too big of a deal.

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pipirupi123
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Re: Monster Hunter World (Steam)

Post by pipirupi123 »

Justy311 wrote:
Mon Aug 27, 2018 3:45 pm
Can we get an infinite coatings code? The new inf items doesn't seem to include the coatings. Not sure about bowgun ammo.
I can confirm the new inf items works perfectly with Bowgun Ammo (Tested on Light Bow Gun but I'm fairly confident its the same with Heavy Bow Gun)

lesiov
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Re: Monster Hunter World (Steam)

Post by lesiov »

Weapon buffs- bowgun supports all ammo/No Reload is not working, please fix! Thank you

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arnevehug
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Re: Monster Hunter World (Steam)

Post by arnevehug »

Is it possible to edit my Unity on my GC?

Hmmyea
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Re: Monster Hunter World (Steam)

Post by Hmmyea »

Teleport/Blink doesn't work for me.

Using Teleport it TPs in a loop inside the world geometry.
Using Blink isn't possible due to the "tilde" key not being the same for all keyboard layouts.

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Re: Monster Hunter World (Steam)

Post by Agenda2 »

@Squall8 Is it possible to get canteen always has fresh food?

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Lord Blade
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Re: Monster Hunter World (Steam)

Post by Lord Blade »

LordSaphir wrote:
Mon Aug 27, 2018 9:59 am
a list for the biggest and smallest (Gold Crown) ?
That's what I'm really hoping for. Something to make monsters always either large or small crown monsters would be epic.

hngk
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Re: Monster Hunter World (Steam)

Post by hngk »

Hmmyea wrote:
Mon Aug 27, 2018 11:11 pm
Teleport/Blink doesn't work for me.

Using Teleport it TPs in a loop inside the world geometry.
Using Blink isn't possible due to the "tilde" key not being the same for all keyboard layouts.
For the keyboard issue, you can change the hotkey by right clicking "Blink (Hotkey - Tilde Key)" and selecting "Set/Change Hotkeys" from the list of options.

demorest
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Re: Monster Hunter World (Steam)

Post by demorest »

Does anybody explain how to correctly make max stars /max scouts/max exp in journal after killing monster?
Tried research multiplier (set it to 99) - nothing after mission
Tried editing research lvls - shown not correctly and no changes(

Justy311
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Re: Monster Hunter World (Steam)

Post by Justy311 »

@demorest You don't get research for killing. Run around and collect foot prints and various tracking items. It'll boost it for you rather quickly. 99x you should max out with one foot print, I'd imagine. Not sure. But it's easy enough to get.

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Re: Monster Hunter World (Steam)

Post by pipirupi123 »

lesiov wrote:
Mon Aug 27, 2018 8:33 pm
Weapon buffs- bowgun supports all ammo/No Reload is not working, please fix! Thank you
Are you sure? been using V33 and it works just fine on my end, I can use Spread Ammo 3 with Karma Light Bow Gun (which by default it shouldn't be able to) and I also don't need to Reload at all

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