Dragon's Dogma 2 (v.1.6)

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Anacra
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Re: Dragon's Dogma 2 (v.1.4)

Post by Anacra »

Have you been able to figure out how to unlearn Core Skills for main Pawn? Might be a 1 or a 0 value for each core skill?

Edit: The table doesn't activate. The attach to process also doesn't get ticked on.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Leunsel
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Re: Dragon's Dogma 2 (v.1.4)

Post by Leunsel »

Anacra wrote:
Thu Apr 18, 2024 3:16 pm
Edit: The table doesn't activate. The attach to process also doesn't get ticked on.
There has still not been an update for the game so the table still works as intended! Just saying "Doesn't activate" isn't helpful either, at least right click a script and tell me what the error message is!
Second of all, the "Attach To Process" Script is not supposed to stay active! It's auto disabling itself after execution! :)

Anacra
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Re: Dragon's Dogma 2 (v.1.4)

Post by Anacra »

Leunsel wrote:
Fri Apr 19, 2024 6:00 am
Anacra wrote:
Thu Apr 18, 2024 3:16 pm
Edit: The table doesn't activate. The attach to process also doesn't get ticked on.
There has still not been an update for the game so the table still works as intended! Just saying "Doesn't activate" isn't helpful either, at least right click a script and tell me what the error message is!
Second of all, the "Attach To Process" Script is not supposed to stay active! It's auto disabling itself after execution! :)
Here is a screenshot. When I click on the activation button, it thinks for a second and then stays blank and nothing happens.


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Leunsel
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Re: Dragon's Dogma 2 (v.1.4)

Post by Leunsel »

Anacra wrote:
Fri Apr 19, 2024 7:53 am
Here is a screenshot. When I click on the activation button, it thinks for a second and then stays blank and nothing happens.
...
This doesn't really make any sense to me. The installed Cheat Engine Version of you is 7.5 and your Game Version is 1.0.6.0?
I tested it using these Versions and a pretty old version of the RE Framework and everything works as intended... Not sure what could cause that for you really given that you started the game and the table afterwards...

Ambivalent
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Re: Dragon's Dogma 2 (v.1.4)

Post by Ambivalent »

Has there been any scripts for movement, like jumping, levitating, flying? I'm trying to explore and poke my nose in some weird spots for no real reason, and there's some spots I can't quite reach but now I'm curious. I've also found some peculiar trees and cave faces in some spots where I've clipped at the edge of the maps, and I just want to look around some more

lunarfreyax
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Re: Dragon's Dogma 2 (v.1.4)

Post by lunarfreyax »

exp multiplier not working after update 25.04.2024. the checkbox can't be check anymore !

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Leunsel
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Re: Dragon's Dogma 2 (v.1.4)

Post by Leunsel »

lunarfreyax wrote:
Fri May 03, 2024 5:42 am
exp multiplier not working after update 25.04.2024. the checkbox can't be check anymore !
That is correct. I already know about it since the update released. I'm just fairly busy with real life currently and don't really have the time to push the updated table.
Scripts affected are:
  • Gold Hook
  • Stamina Dec Hook
  • Height Die Human Work Hook
  • Exp. Increase Hook
Once I have time again (probably next week, but that's not a ETA) I will update the table again!

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Youffie
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Re: Dragon's Dogma 2 (v.1.4)

Post by Youffie »

Best Table ever !

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Leunsel
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Re: Dragon's Dogma 2 (v.1.4)

Post by Leunsel »

Youffie wrote:
Sun May 12, 2024 12:01 am
Best Table ever !
I appreciate that a lot! :)
Sorry for not being able to update it at the moment...

m4dh4xor
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Re: Dragon's Dogma 2 (v.1.4)

Post by m4dh4xor »

This is an excellent and comprehensive table. No pressure, especially after yesterday's large but very vague game update, but do you have a rough ETA for when you think you may have a chance to update? Thank you so much for the help and hard work!

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Leunsel
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Re: Dragon's Dogma 2 (v.1.4)

Post by Leunsel »

m4dh4xor wrote:
Wed May 15, 2024 12:30 pm
This is an excellent and comprehensive table. No pressure, especially after yesterday's large but very vague game update, but do you have a rough ETA for when you think you may have a chance to update? Thank you so much for the help and hard work!
I'll try my best to do it on friday! I sadly won't be able to do it today as I have an important exam tomorrow! I'll also update the AoBs for Cfe his table while I'm at it.

m4dh4xor
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Re: Dragon's Dogma 2 (v.1.4)

Post by m4dh4xor »

Leunsel wrote:
Wed May 15, 2024 1:44 pm
m4dh4xor wrote:
Wed May 15, 2024 12:30 pm
This is an excellent and comprehensive table. No pressure, especially after yesterday's large but very vague game update, but do you have a rough ETA for when you think you may have a chance to update? Thank you so much for the help and hard work!
I'll try my best to do it on friday! I sadly won't be able to do it today as I have an important exam tomorrow! I'll also update the AoBs for Cfe his table while I'm at it.
Oh wow that is fast, thank you and good luck on your exam!

deitrius
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Re: Dragon's Dogma 2 (v.1.4)

Post by deitrius »

If you're like me and mostly use it because you're annoyed over needing to dump stuff in the chest all the time for being overencumbered,
the Carry Weight multiplier script now seems to set the base weight (and works) , so setting it to 200 gives you 200+base it seems :)

And super nice job @Leunsel , I subscibed to your patreon as a thank you ;)

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Leunsel
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Re: Dragon's Dogma 2 (v.1.4)

Post by Leunsel »

deitrius wrote:
Thu May 16, 2024 1:39 pm
If you're like me and mostly use it because you're annoyed over needing to dump stuff in the chest all the time for being overencumbered,
the Carry Weight multiplier script now seems to set the base weight (and works) , so setting it to 200 gives you 200+base it seems :)

And super nice job @Leunsel , I subscibed to your patreon as a thank you ;)
I appreciate that a lot! Not just support but also the kind words! :)
I'll update the table later that day so it's fully functional again! Sorry for the delay!

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Leunsel
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Re: Dragon's Dogma 2 (v.1.4)

Post by Leunsel »

Thank you for your patience, everyone! The table is now updated.
If you encounter any issues, please let me know! That table is quite big and like I've said, I'm pretty low on time recently so please bare with me! :)

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