For anyone who hasn't realized... Unlimited Ammo also doubles as a "Rapid Fire" cheat code. You skip the reloading process and can shoot super, super fast, which is... obnoxiously powerful given that some of the mid tier weapons are very high damage with slower attack speeds.
Not all bad, really, but an Unlimited Ammo that didn't also give you quick shots would be appreciated, maybe make the quick shot feature a separate code?
Odd. My version of unlimited ammo didn't have the same result. But good to know for something to look into.
Just another data point mine does this as well, no reload animation on the Crossbow.
Tried taking the cheat off and swapping weapon, firing a few times (animation plays for reload) and then toggling back on but the reload immediately disappears.
For now since I have "no weight" on I am just carrying a ton of arrows and leaving this cheat off, since it cheeses the combat more than I personally like
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
The table is not working for me, I tried to check the box to activate the table after I selected the game but the table shows the character as ??? and all the stats are are also unknown. And after a few more tries, I was unable to check the box too. I am using CE7.5 and my game is on Steam, Did I missing something before I activate the table?
cfemen's table uses same address apparent for hooking pal updates so that may conflict. you also need to go to pal management interface and hover over pal's to get pointers to update.
i'm pretty sure it's not a flag but actually a seperate pal ID,
example:
BOSS_ElecLion
and
ElecLion
same pal, but two different pal IDs
the boss versions are the larger ones
its not because I don't think but if it is we just need a way to figure out what to switch.
If you don't mind the sound effect from shiny pal, try this script which change both rare flag and size.
If you try to duplicate your egg by setting its quantity, you cannot hatch more than one.
A pointer to the Pal is shared between all duplicates.
So when it hatches once, the pointer is cleared and the remaining eggs no longer work.
Update:
Instant crafting works but the eggs generated by console dropitem palegg command still have the 99.99 timer problem, guessing it's generated similar way to duplicate item. Still needs to find a easier and faster way to get more eggs.
One workaround I found for this is to make a shit ton of incubators, dupe the eggs/change the quantity to however many you have, move it to a box so the eggs separate to single stacks each, THEN you activate the cheat place an egg on every incubator you have (DONT actually incubate just place the egg so it shows incubation complete and you get the option to hold to hatch) til youre out of eggs and then you can start to hatch the eggs that youve incubated. You will be able to hatch all of them this way.
This will allow you to dupe your eggs without bugging it out with the timers. Also if you change the quantity/dupe an egg, DO NOT do anything that doesnt involve moving/incubating the egg aka like destroying extra eggs or whatnot since this will also bug out the rest of the copies of that egg and treat it as if youve already hatched one copy hence ruining the entire batch.
UPDATE: THIS DOES WORK, may not give you different passives but youll need around 106 ish i think of the same pal to max it out once you get the passives you want so good luck guys.
Hi the Pal editor works and the passive changes visually but the stats dont change and it changes back to what it was if i put in a box or restart the game, i am admin in my server how do i fix this>
Hi the Pal editor works and the passive changes visually but the stats dont change and it changes back to what it was if i put in a box or restart the game, i am admin in my server how do i fix this>
You don't, we don't supporting cheating in multi-player (even if you're the host).
Fair enough that makes sense, we were trying to respawn a friends PAL after his character corrupted because he had a good one he spent like a day breeding .
Any chance for a drop rate increase? I just learned about the legendary weapons and armors that fall off some of the Alpha pals that I've never seen even after over a dozen kills on several of them trying for 'perfect' passive rolls.
Is there a way to get more stat points for the character?
Instead of just 1 point per lvl up
The GameTweaks mod lets you set that; i've got 5 per level so i can have an even spread with 0 drawbacks. Not sure if there's a good way to change the points gained each level via cheat engine.
There was an anti-cheating update this morning, since people were going on the official servers and doing things like taking over people's guilds and destroying all their things/spawning in lots of high level Pals. So this may not work, at least for the mean time.
When I clicked on "Try Add Passive Skill ->", I got the following error message and it failed.
<<Error in line 32 (call Palworld-Win64-Shipping.UPalIndividualCharacterParameter::AddPassiveSkill) :This instruction can't be compiled>>
I waited one minute and tried again, but without success.
Could you please tell me how to solve this problem?
This usually happens when a process (usually 64 bit) takes lots of memory and for cheat engine is a struggle, it is written in pascal and lua and those languages struggle with loops
Cheat engine by default, tries to "transform" memory addresses/locations composed of letters and numbers (called hex) into symbols or something more readable such as call Palworld-Win64-Shipping.UPalIndividualCharacterParameter::AddPassiveSkill
While an awesome feature, it may take time for CE to recognize that string as the one in memory and the activation of scripts is usually done after a delay, solution is to wait a bit and try again !
Imo it is best practice to use a signature scan first and then if it fails check upon the symbols