Legends of Idleon

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Frongly
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Re: Legends of Idleon

Post by Frongly »

Hi friends, thanks again for creating this great tool. Is there a way to put Bubo skills onto an Elemental Sorc? I know this happens in vanilla game under the right circumstances, of which I can't replicate, but I have a feeling the tool can do this. TY

Tindal
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Re: Legends of Idleon

Post by Tindal »

Frongly wrote:
Wed Apr 12, 2023 5:57 pm
Hi friends, thanks again for creating this great tool. Is there a way to put Bubo skills onto an Elemental Sorc? I know this happens in vanilla game under the right circumstances, of which I can't replicate, but I have a feeling the tool can do this. TY
I don't think it's a good idea.
On the last page, someone accidentally dropped ""lava wings" and got shadowban instantly.
What do you think will happen to your account when Elemental Sorc with Bubo's skills wil be found?

idleoncheater
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Re: Legends of Idleon

Post by idleoncheater »

Does anyone know what line to change the total number of post office boxes?

Frongly
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Re: Legends of Idleon

Post by Frongly »

Tindal wrote:
Thu Apr 13, 2023 9:48 am
Frongly wrote:
Wed Apr 12, 2023 5:57 pm
Hi friends, thanks again for creating this great tool. Is there a way to put Bubo skills onto an Elemental Sorc? I know this happens in vanilla game under the right circumstances, of which I can't replicate, but I have a feeling the tool can do this. TY
I don't think it's a good idea.
On the last page, someone accidentally dropped ""lava wings" and got shadowban instantly.
What do you think will happen to your account when Elemental Sorc with Bubo's skills wil be found?
Nothing wild I dont believe. A year or so ago there was a bug with the subclass swap token that allowed you to dual class essentially. When you class swapped you kept the previous class's passives & whatever skills were on the hotbar. I still have a few dual class characters from that time & have been perfectly fine for over a year and a half. Just wondering if the tool has a way to force this aside from trying to force desyncs with mobile

Tindal
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Re: Legends of Idleon

Post by Tindal »

idleoncheater wrote:
Sat Apr 15, 2023 12:04 am
Does anyone know what line to change the total number of post office boxes?
chng bEngine.getGameAttribute("CurrenciesOwned").h.DeliveryBoxComplete=100

Aries92
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Re: Legends of Idleon

Post by Aries92 »

Tindal wrote:
Sat Apr 15, 2023 8:54 am
idleoncheater wrote:
Sat Apr 15, 2023 12:04 am
Does anyone know what line to change the total number of post office boxes?
chng bEngine.getGameAttribute("CurrenciesOwned").h.DeliveryBoxComplete=100
Is this through cheat engine or F5?

Tindal
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Re: Legends of Idleon

Post by Tindal »

Aries92 wrote:
Sat Apr 15, 2023 9:34 pm
Tindal wrote:
Sat Apr 15, 2023 8:54 am
idleoncheater wrote:
Sat Apr 15, 2023 12:04 am
Does anyone know what line to change the total number of post office boxes?
chng bEngine.getGameAttribute("CurrenciesOwned").h.DeliveryBoxComplete=100
Is this through cheat engine or F5?
Use this through F5 console

valleymon
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Re: Legends of Idleon

Post by valleymon »

:D
Last edited by valleymon on Sun Apr 16, 2023 12:31 pm, edited 1 time in total.

valleymon
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Re: Legends of Idleon

Post by valleymon »

Frongly wrote:
Sat Apr 15, 2023 7:05 am
Tindal wrote:
Thu Apr 13, 2023 9:48 am
Frongly wrote:
Wed Apr 12, 2023 5:57 pm
Hi friends, thanks again for creating this great tool. Is there a way to put Bubo skills onto an Elemental Sorc? I know this happens in vanilla game under the right circumstances, of which I can't replicate, but I have a feeling the tool can do this. TY
I don't think it's a good idea.
On the last page, someone accidentally dropped ""lava wings" and got shadowban instantly.
What do you think will happen to your account when Elemental Sorc with Bubo's skills wil be found?
Nothing wild I dont believe. A year or so ago there was a bug with the subclass swap token that allowed you to dual class essentially. When you class swapped you kept the previous class's passives & whatever skills were on the hotbar. I still have a few dual class characters from that time & have been perfectly fine for over a year and a half. Just wondering if the tool has a way to force this aside from trying to force desyncs with mobile
list class - show the ids for each class

class id - change class to this id (this simply changes your class but not your talent point allocations or equipped abilities, so any existing will remain

additionally you can use the talent cheats. latest version has the following registered in cheats.js and available to use. you can chanhe the values in config.custom.js. note tenteyecle is a little unusual as you have an x% chance to reduce cooldowns by x seconds. the game uses 2 different values but the way the cheat works atm it cannot differentiate so they are the same. ive set a default of 3.5% chance to reduce by 3.5s which seems about right for me, but you may want different.

Code: Select all

registerCheats({
	name: 'talent',
	message: 'talent value override cheats',
	configurable: true,
	subcheats: [
		{ name: '168', message: 'Orb of remembrance', configurable: true },
		{ name: '169', message: 'Imbuted shokwaves', configurable: true },
		{ name: '318', message: 'Pirate flag', configurable: true },
		{ name: '120', message: 'shockwave slash', configurable: true },
		{ name: '483', message: 'Tenteyecle', configurable: true },
	],
});
You can add any more talents you want here. just copy/paste a line and update the talent id and name.
They apply to all characters when enabled so tenteyecle/orb/flag will apply to every character.
note that some are configured by default like t => t * 2 etc. That means that it doubles the effect, so any characters where is already 0 will stay at 0 since 0*2=0. You are free to change this in your custom configuration to eg:

t => 100 (100 for all charaters, regardless of the characters normal value)
t => Math.max(50, t*3) - 3x the charcters normal value, or 50, whichever is larger
t => t > 0 ? t : 20 - normal value if its greater than 0 (ie this character has that talent anyway), otherwise 20

the value here is not the talent level but the talent effect, so for example for orb it means the number of seconds the orb lasts. so setting this to say t => 10000 is going to give you a 10000s orb which will give stupid xp and drop.

Finally there is the abilitybar cheat which allows you to customise your ewuipped abilities regardless of class. Usage is described in its description. anecdotally this doesnt trigger a shadowban automatically, but if its noticed of course there is a risk.

valleymon
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Re: Legends of Idleon

Post by valleymon »

smileyface wrote:
Tue Apr 11, 2023 7:21 pm
just checked again. launched the game with the injectf5 but still cant see my on my other account. any ideas?
are you using latest version? in config.js us unban set to true? if so it should work, at least it does for myself and others

smileyface
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Re: Legends of Idleon

Post by smileyface »

valleymon wrote:
Sun Apr 16, 2023 12:34 pm
smileyface wrote:
Tue Apr 11, 2023 7:21 pm
just checked again. launched the game with the injectf5 but still cant see my on my other account. any ideas?
are you using latest version? in config.js us unban set to true? if so it should work, at least it does for myself and others
I just tested again with the latest and it didnt work. although i have found my own way using the browser version.

pasting this:
"
var oldCreate = window.React.createElement;
window.React.createElement = function(fnName, x) {
if (fnName != "cleanMarkedFiles") {
return oldCreate.apply(this, arguments)
}
}
"

Into the console before logging in does work for me, however whenever i move on my screen it dosnt register on the screen of other players. But im visible atleast.

troljan123
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Re: Legends of Idleon

Post by troljan123 »

Finally there is the abilitybar cheat which allows you to customise your ewuipped abilities regardless of class. Usage is described in its description. anecdotally this doesnt trigger a shadowban automatically, but if its noticed of course there is a risk.
Seems i have bricked one of my chars with adding other class abilities

EDIT: found a fix :)
Last edited by troljan123 on Mon Apr 17, 2023 1:51 am, edited 1 time in total.

Aries92
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Re: Legends of Idleon

Post by Aries92 »

Tindal wrote:
Sun Apr 16, 2023 12:25 am
Aries92 wrote:
Sat Apr 15, 2023 9:34 pm
Tindal wrote:
Sat Apr 15, 2023 8:54 am


chng bEngine.getGameAttribute("CurrenciesOwned").h.DeliveryBoxComplete=100
Is this through cheat engine or F5?
Use this through F5 console
How do you actually find all these commands? is there a txt file?

valleymon
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Re: Legends of Idleon

Post by valleymon »

smileyface wrote:
Sun Apr 16, 2023 7:07 pm
valleymon wrote:
Sun Apr 16, 2023 12:34 pm
smileyface wrote:
Tue Apr 11, 2023 7:21 pm
just checked again. launched the game with the injectf5 but still cant see my on my other account. any ideas?
are you using latest version? in config.js us unban set to true? if so it should work, at least it does for myself and others
I just tested again with the latest and it didnt work. although i have found my own way using the browser version.

pasting this:
"
var oldCreate = window.React.createElement;
window.React.createElement = function(fnName, x) {
if (fnName != "cleanMarkedFiles") {
return oldCreate.apply(this, arguments)
}
}
"

Into the console before logging in does work for me, however whenever i move on my screen it dosnt register on the screen of other players. But im visible atleast.
I'm curious about this cleanMarkedFiles function. When some code bans you, OptionsListAccount[26] is set to a non-zero number, which presumably indicates how badly/for what reason you are banned, and cleanMarkedFiles([true]) is called which sets a global scope variable B to be true. I need to get to bed but will look further tomorow.
There are cases during player load where cleanMarkedFiles(false) is called, depending on various conditions relating to your account, and at these moments OptionsListAccount is set to 0 (which is unbanned), so maybe this function also unbans you?

More digging required

hornsage1
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Re: Legends of Idleon

Post by hornsage1 »

I am having trouble determining the exact value of certain things such as money and exp. How do I find that out? I chose the correct process to start changing values but I am lost after that step. Any help would be appreciated.

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