hi sir ..
can anyone make a table for this nice game
to all the Legendary Creator of table
1:full resources
2:heroes still age young..23yrs
3:all heroes full abilities
thanks
this game is a cousin similar to king of dragon pass
thanks
REQ Six Ages Ride Like the Wind
Re: REQ Six Ages Ride Like the Wind
Hi sir..to all legendary sifu of table creator..can anyone help on this ..tq
Re: REQ Six Ages Ride Like the Wind
hi sir..any help here sir
- Lord Blade
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Re: REQ Six Ages Ride Like the Wind
Yeah, having a table with the various stats for the clan and being able to edit our heroes would be great.
Re: REQ Six Ages Ride Like the Wind
found a little
goods,herd,horses and magic are all 4bytes in a row
that's probably unique enough to find with a single group search.
Stats encoding is
1=fair
2=good
3=very good
4=excellent
5=renown
6=heroic
but I've not found people stats or age yet
goods,herd,horses and magic are all 4bytes in a row
that's probably unique enough to find with a single group search.
Stats encoding is
1=fair
2=good
3=very good
4=excellent
5=renown
6=heroic
but I've not found people stats or age yet
Re: REQ Six Ages Ride Like the Wind
In the save file
Six Ages Ride Like the Wind\Documents\StormAge\Slot*\Snapshot.6a
the stats are doubles, but are not 4 bit aligned. The stats are after your name, but age is before. (last instance of name in file)
after finding stats there I was able to find in memory while running since I knew what to look for (7 doubles in a row) but couldn't figure out how to find without knowing ahead of time
Six Ages Ride Like the Wind\Documents\StormAge\Slot*\Snapshot.6a
the stats are doubles, but are not 4 bit aligned. The stats are after your name, but age is before. (last instance of name in file)
after finding stats there I was able to find in memory while running since I knew what to look for (7 doubles in a row) but couldn't figure out how to find without knowing ahead of time
Re: REQ Six Ages Ride Like the Wind
Wow i appreciated the grandmaster and table creators..do you think they enhanced the defence of this game..i mean their programming..the editing of their magic..i still cant bypass it..it goes back to same number..no matter i try..
Re: REQ Six Ages Ride Like the Wind
The magic points..i still bypass it..i try with CE..latest one..i do hope grandmaster ..the magician or the others can assist..us .
Re: REQ Six Ages Ride Like the Wind
I mean i stil actual bypass it..the magic point..when u on the group..with answer all the ridles..you came into the magic point distribution..i cant break it..any assist here sir..legendary table creator friends
Re: REQ Six Ages Ride Like the Wind
Having trouble finding stats in memory. What BS and BA should I use for the groupscan?hvanorma wrote: ↑Thu Oct 17, 2019 11:42 pmIn the save file
Six Ages Ride Like the Wind\Documents\StormAge\Slot*\Snapshot.6a
the stats are doubles, but are not 4 bit aligned. The stats are after your name, but age is before. (last instance of name in file)
after finding stats there I was able to find in memory while running since I knew what to look for (7 doubles in a row) but couldn't figure out how to find without knowing ahead of time
Re: REQ Six Ages Ride Like the Wind
Did u try float..or 8..bit..its a bit tough it seem
- The Mogician
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Re: REQ Six Ages Ride Like the Wind
Stats are doubles and seems do have a alignment block of 4, I managed to find the stats and the game showed changes after I promptly changed them to 6, so they all became heroic.
Re: REQ Six Ages Ride Like the Wind
Here's my contribution.
First script contains Goods, Herds, Horses, Magic, Swords, Commoners.
Second one is character editor. Well advisor editor to be more precise.
Activate, click on portrait twice to bring up their stats and edit em.
Different numbers in 4 byte correspond to their god. There are bunch of them and they don't just fallow ascending order. Like 1-6 are valid values, but 7 will crash your game, then some are after 100. I put in some that my advisors had, feel free to expand the list.
Have Fun.
First script contains Goods, Herds, Horses, Magic, Swords, Commoners.
Second one is character editor. Well advisor editor to be more precise.
Activate, click on portrait twice to bring up their stats and edit em.
Different numbers in 4 byte correspond to their god. There are bunch of them and they don't just fallow ascending order. Like 1-6 are valid values, but 7 will crash your game, then some are after 100. I put in some that my advisors had, feel free to expand the list.
Have Fun.
- Attachments
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- Ride Like the Wind.CT
- (282.42 KiB) Downloaded 187 times
Re: REQ Six Ages Ride Like the Wind
Any chance you can find food?
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- Noobzor
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Re: REQ Six Ages Ride Like the Wind
I expanded SODI's table with sacred time magic and children options.
- Attachments
-
- Ride Like the Wind.CT
- (292.5 KiB) Downloaded 184 times
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