also still hoping for "build anywhere" to work when "objects are too close" like before. Some objects still wont build if it cant snap, etc. Haven't checked the rest. Thanks Shawn for checking the other ones.
Nobody found a fix for the darned pause on lost focus?
ive spent hours now trawling the net and fiddling in cheat engine myself to no avail its such an awful dev choice i hate it
I've made a small AutoHotKey script that helps with this while there is no Cheat Engine alternative. It simply tells No Man Sky that the window has focus even if it does not, whenever you press ALT+TAB.
I am no expert with this, so it might have a few problems, but think it should usually work. As long as your NMS window is titled "No Man's Sky".
Sorry guys, I'm not as much active at this game as I were earlier as I played it. Otherwise I would find a better solution for the Build Anywhere script, to build in water etc. and would have found a new way to keep the game running in Background. I'm busy with many other things atm.
However, I took now some time and found a new way for the "No Pause On Loss Focus" script. Enjoy.
Also I'm not sure if the v2.2 the synthesis update is already out, so please correct me, if I'm wrong.
Money Pointer is broken now, but I'll take care of it another time.
Sorry guys, I'm not as much active at this game as I were earlier as I played it. Otherwise I would find a better solution for the Build Anywhere script, to build in water etc. and would have found a new way to keep the game running in Background. I'm busy with many other things atm.
However, I took now some time and found a new way for the "No Pause On Loss Focus" script. Enjoy.
Also I'm not sure if the v2.2 the synthesis update is already out, so please correct me, if I'm wrong.
Money Pointer is broken now, but I'll take care of it another time.
Yes, it's already out. I haven't checked all the cheats, but the Highlighted item pointers is not working anymore. Ignore crafting and unlimited fuel for generators are ok (these are the only cheats I use, apart from highlighted item pointers).