Iratus: Lord of the Dead - V. 162.01.01 N - +21 - Update 7

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Rysefox
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Iratus: Lord of the Dead - V. 162.01.01 N - +21 - Update 7

Post by Rysefox »

I made a quick table for Iratus: Lord of the Dead - V. 156.05 N
Game Version Update:
  • Table works fine with 162.01.01
    Table works fine with 160.03
    Table works fine with 156.05
    Table works fine with 156.06
    Table works fine with 156.08
    Table works fine with 157.05
    Table works fine with 158.06
    Table works fine with 158.07
outdated Guide:
Spoiler
Unlimited Resources Guide:


Table include:
  • Unlimited Resources
    Unlock All Creations
    Unlimited Ward
    Unlimited Magic Armor
    Unlimited Block
    Unlimited Armor
    Unlimited Health
    Max Evasion
    Unlimited Architect Resource
    High Accuracy
    Hero always Crit
    Increase Min/Max Dread
    Increase Min/Max ActionPoints
    Increase Min/Max Attack
    Increase Luck
    Mouseover Hero Stats
    Load SaveData
    Load GameConfig
Watch Guide above to know how all this stuff works.

I added a Zip file, because ct is to large, because of the note under the attachment I have to add a Password, the password is Rysefox

Update 7:
  • Fixed all Scripts
    Added Support for 162.01.01
Update 6:
  • Fixed all Scripts
    Added Support for 158.06
Update 5:
  • Added Support for 157.05
    Added Mummy in Unlock All Creations Script
Update 4:
  • I have united the table of aanpsx with mine, so there are 3 new scripts, thanks to aanpsx
Update 3:
  • Unlimited Resources
Update 2:
  • Load GameConfig -> Same trigger as with Load SaveData
Update 1:
  • Unlock All Creations
    Unlimited Armor
    Unlimited Magic Armor
    Unlimited Block
    Unlimited Ward


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Iratus.rar
New // V. 162.01.01
(37.09 KiB) Downloaded 4246 times
Iratus.rar
Old // v160.03
(37.68 KiB) Downloaded 1082 times
Iratus.rar
Old // V.158.06 // V. 158.07
(39.3 KiB) Downloaded 1678 times
Iratus.rar
Old // V.157.05
(39.42 KiB) Downloaded 827 times
Iratus.rar
Old // V. 156.05 // V.156.08
(39.33 KiB) Downloaded 1958 times
Iratus.rar
Old // V. 156.05
(38.23 KiB) Downloaded 402 times
Iratus.rar
Old // V. 156.05
(30.92 KiB) Downloaded 472 times
Iratus.CT
Old// V. 156.05
(605.33 KiB) Downloaded 679 times
Iratus.CT
Old // V 156.05
(435.36 KiB) Downloaded 511 times
Last edited by Rysefox on Wed Jan 01, 2020 12:07 pm, edited 31 times in total.

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DragonReaver
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Re: Iratus: Lord of the Dead - V. 156.05 N

Post by DragonReaver »

Thank You! Besides no unlimited crafting materiels/don't use materiels on crafting this is a perfect table. Also thanks for the quick turnout.

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Re: Iratus: Lord of the Dead - V. 156.05 N

Post by Rysefox »

Update: You find a Pointer called "ChanceInsanity" make sure its always 0, when not the scripts not working for your Hero.

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Re: Iratus: Lord of the Dead - V. 156.05 N

Post by Rysefox »

Update 1 above

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Re: Iratus: Lord of the Dead - V. 156.05 N - +16 - Update 1

Post by Rysefox »

People asking me how do I find stuff like Unlock all.

Image

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Re: Iratus: Lord of the Dead - V. 156.05 N - +16 - Update 1

Post by Kratz »

Hi:

I think I might be doing something wrong, because most of the scripts either dont work, crash the game or do random things.

The only one that works as intended is "Increased Attack", but Infinite HP doesnt work, Increased Luck crashes the battle, Unlock Creatures wipes out the chance of creating any other minion that whoever you had selected, or the data pointers randomly screw with the Talents interface. Most of them just crash on battle, though.

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Re: Iratus: Lord of the Dead - V. 156.05 N - +16 - Update 1

Post by Rysefox »

Kratz wrote:
Fri Jul 26, 2019 3:31 pm
Hi:

I think I might be doing something wrong, because most of the scripts either dont work, crash the game or do random things.

The only one that works as intended is "Increased Attack", but Infinite HP doesnt work, Increased Luck crashes the battle, Unlock Creatures wipes out the chance of creating any other minion that whoever you had selected, or the data pointers randomly screw with the Talents interface. Most of them just crash on battle, though.
Different Game Version? Do you use Steam Version or cracked version?

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Re: Iratus: Lord of the Dead - V. 156.05 N - +16 - Update 1

Post by Kratz »

It's the same version(156.05). I'm guessing that it might be that its the cracked version rather than the original Steam one.

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Re: Iratus: Lord of the Dead - V. 156.05 N - +16 - Update 1

Post by Kerus »

Thanks a lot. :D

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Re: Iratus: Lord of the Dead - V. 156.05 N - +16 - Update 1

Post by Rysefox »

Kratz wrote:
Fri Jul 26, 2019 4:33 pm
It's the same version(156.05). I'm guessing that it might be that its the cracked version rather than the original Steam one.
Yes im using not the steam version

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Re: Iratus: Lord of the Dead - V. 156.05 N - +16 - Update 1

Post by Rauss »

Hi there Rysefox,

First off thank you very much for getting this table up and running, it is greatly appreciated. Is there any chance you could add a unlimited resources / unlimited items option?

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Re: Iratus: Lord of the Dead - V. 156.05 N - +16 - Update 1

Post by Kratz »

Rysefox wrote:
Fri Jul 26, 2019 5:20 pm
Kratz wrote:
Fri Jul 26, 2019 4:33 pm
It's the same version(156.05). I'm guessing that it might be that its the cracked version rather than the original Steam one.
Yes im using not the steam version
Then... I really dont know what the problem might be. Thank you anyway.

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Re: Iratus: Lord of the Dead - V. 156.05 N - +16 - Update 1

Post by Rysefox »

Update 2 above

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Re: Iratus: Lord of the Dead - V. 156.05 N - +17 - Update 2

Post by aanpsx »

Last edited by aanpsx on Fri Apr 24, 2020 9:12 am, edited 14 times in total.

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Re: Iratus: Lord of the Dead - V. 156.05 N - +17 - Update 2

Post by Rysefox »

aanpsx wrote:
Sat Jul 27, 2019 1:24 am
Here my table...
Image
[Link]
I already found "CheatUnlimitedResources", but it does not work for me ^^

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