Final Fantasy IX (Steam + Moguri Mod Installed)

Upload your cheat tables here (No requests)
User avatar
Send
Expert Cheater
Expert Cheater
Posts: 840
Joined: Fri Feb 02, 2018 5:58 pm
Reputation: 611

Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by Send »

With Drummer's permission, I updated some of the options. Left a *untested* tag on a couple that I couldn't get around to testing. Latest moguri mod, without the latest memoria.

Edit:
Added God Mode back to the table.

Edit 2:
Added Inf Item/Set Item Amount On Use (In-Battle) back to the table.
Edit 3:
Added ATB Modifiers. Set Party ATB Gauge To Max and Disable Enemy Attacks.
FF9_Release.CT
*Latest*
(66.01 KiB) Downloaded 289 times
Previous Versions
FF9_Release.CT
(62.69 KiB) Downloaded 31 times
FF9_Release.CT
(60.69 KiB) Downloaded 30 times
FF9_Release.CT
(60.38 KiB) Downloaded 43 times


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Last edited by Send on Mon Aug 26, 2024 5:04 pm, edited 5 times in total.

janusz
Noobzor
Noobzor
Posts: 7
Joined: Tue Dec 13, 2022 8:47 pm
Reputation: 0

Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by janusz »

Work's! Thank You!

User avatar
Send
Expert Cheater
Expert Cheater
Posts: 840
Joined: Fri Feb 02, 2018 5:58 pm
Reputation: 611

Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by Send »

janusz wrote:
Mon Aug 26, 2024 5:40 am
...
:)

Update:
Added God Mode back to the updated table.
Added Inf Item Use/Set Item Amount (In-Battle). New version can be found in my previous post.
Added ATB Modifiers: Set Party Gauge To Max / Disable Enemy Attacks
Last edited by Send on Mon Aug 26, 2024 5:05 pm, edited 1 time in total.

User avatar
Evo
Expert Cheater
Expert Cheater
Posts: 56
Joined: Sun Nov 19, 2017 11:35 am
Reputation: 5

Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by Evo »

Send wrote:
Sun Aug 25, 2024 9:34 pm
Latest moguri mod, without the latest memoria.
Fuck shit.

skyline86
Cheater
Cheater
Posts: 32
Joined: Mon Sep 19, 2022 12:59 pm
Reputation: 4

Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by skyline86 »

Thank you for your update!

janusz
Noobzor
Noobzor
Posts: 7
Joined: Tue Dec 13, 2022 8:47 pm
Reputation: 0

Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by janusz »

Hey man, can you make 0xp after battle?
i tried 4 bytes crap but cant do it ant thats my max in ce skills.

janusz
Noobzor
Noobzor
Posts: 7
Joined: Tue Dec 13, 2022 8:47 pm
Reputation: 0

Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by janusz »

BUMP
i found address that writes xp after battle but no idea how to freeze it on 0
5CD77C5E - 89 87 98010000 - mov [rdi+00000198],eax

User avatar
krustytoe
Table Makers
Table Makers
Posts: 111
Joined: Tue Sep 10, 2019 2:14 am
Reputation: 108

Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by krustytoe »

janusz wrote:
Wed Sep 04, 2024 1:48 pm
BUMP
i found address that writes xp after battle but no idea how to freeze it on 0
5CD77C5E - 89 87 98010000 - mov [rdi+00000198],eax
Assemble a script.
Click on the Op Code 5CD77C5E - 89 87 98010000 - mov [rdi+00000198],eax.
Press Ctrl + A to open Auto Assemble.
Choose a Template
I recommend the AOB Injection Template.

turn
mov [rdi+00000198],eax
to
mov [rdi+00000198],#0

janusz
Noobzor
Noobzor
Posts: 7
Joined: Tue Dec 13, 2022 8:47 pm
Reputation: 0

Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by janusz »

Nah,
Worked fine first time. But after i saved it as a file and after game reset it don't work anymore. Thanx anyway.
I put the code, maybe someone can make use of it:
[ENABLE]

aobscan(INJECT,89 87 98 01 00 00 48 8B 04) // should be unique
alloc(newmem,$1000,INJECT)

label(code)
label(return)

newmem:

code:
mov [rdi+00000198],#0
jmp return

INJECT:
jmp newmem
nop
return:
registersymbol(INJECT)

[DISABLE]

INJECT:
db 89 87 98 01 00 00

unregistersymbol(INJECT)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: 55F703AE

55F7038F: 8B C0 - mov eax,eax
55F70391: 48 63 8E A8 01 00 00 - movsxd rcx,dword ptr [rsi+000001A8]
55F70398: 48 63 C9 - movsxd rcx,ecx
55F7039B: 48 99 - cqo
55F7039D: 48 F7 F9 - idiv rcx
55F703A0: 4C 8B F8 - mov r15,rax
55F703A3: EB 03 - jmp 55F703A8
55F703A5: 45 33 FF - xor r15d,r15d
55F703A8: 49 8B C7 - mov rax,r15
55F703AB: C1 E8 00 - shr eax,00
// ---------- INJECTING HERE ----------
55F703AE: 89 87 98 01 00 00 - mov [rdi+00000198],eax
// ---------- DONE INJECTING ----------
55F703B4: 48 8B 04 25 E0 4A FF 04 - mov rax,[04FF4AE0]
55F703BC: 0F B7 40 20 - movzx eax,word ptr [rax+20]
55F703C0: 89 86 9C 01 00 00 - mov [rsi+0000019C],eax
55F703C6: 48 8B 04 25 E0 4A FF 04 - mov rax,[04FF4AE0]
55F703CE: 48 63 40 18 - movsxd rax,dword ptr [rax+18]
55F703D2: 89 86 A0 01 00 00 - mov [rsi+000001A0],eax
55F703D8: 48 83 EC 20 - sub rsp,20
55F703DC: 49 BB C0 07 F7 55 00 00 00 00 - mov r11,0000000055F707C0
55F703E6: 41 FF D3 - call r11
55F703E9: 48 83 C4 20 - add rsp,20
}

User avatar
krustytoe
Table Makers
Table Makers
Posts: 111
Joined: Tue Sep 10, 2019 2:14 am
Reputation: 108

Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by krustytoe »

janusz wrote:
Thu Sep 05, 2024 7:06 am
Nah,
Worked fine first time. But after i saved it as a file and after game reset it don't work anymore. Thanx anyway.
I put the code, maybe someone can make use of it:
the array of byte might be finding multiple matches. try to make it longer or more unique

Or try this one

Code: Select all

[ENABLE]
aobscan(ZeroEXP,49 8B C7 C1 E8 00 89 87 98 01 00 00 48 8B 04) // should be unique
alloc(newmem,$100,ZeroEXP)
label(code)
label(return)
registersymbol(ZeroEXP)

newmem:

code:
mov [rdi+00000198],#0
jmp return

ZeroEXP+06:
jmp newmem
nop
return:

[DISABLE]
ZeroEXP+06:
db 89 87 98 01 00 00

unregistersymbol(ZeroEXP)
dealloc(newmem)

janusz
Noobzor
Noobzor
Posts: 7
Joined: Tue Dec 13, 2022 8:47 pm
Reputation: 0

Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by janusz »

Works perfectly! thank you!

Skipper106
What is cheating?
What is cheating?
Posts: 1
Joined: Wed Oct 09, 2024 5:38 pm
Reputation: 0

Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by Skipper106 »

Hi, love everything so far. Is it possible to update the shop item edit one? :oops:

DrummerIX
ViP
ViP
Posts: 3228
Joined: Wed Mar 22, 2017 6:15 pm
Reputation: 3740

Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by DrummerIX »

EDIT 2.5:

I found time to update this table for the latest Moguri Mod (V9) with the latest Memoria Patch (as of October 19, 2024). Enjoy! I got most everything working again except the Easy Item Drops, but I believe Memoria has a 100% Steal option you can use).

ajii
What is cheating?
What is cheating?
Posts: 1
Joined: Sat Nov 02, 2024 6:29 pm
Reputation: 0

Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by ajii »

i had click ''have all item'', but only zidane knife i got, not all, i think this only replace item i have it
how about that? :|

Atharv95
What is cheating?
What is cheating?
Posts: 1
Joined: Fri Nov 22, 2024 9:17 am
Reputation: 0

Re: Final Fantasy IX (Steam + Moguri Mod Installed)

Post by Atharv95 »

Hi Guys,[Link]
I finally had time to update this table for the latest Moguri Mod (V9) alongside the most recent Memoria Patch (as of October 19, 2024). Enjoy! I've managed to get almost everything working again, except for the Easy Item Drops. However, Memoria does include a 100% Steal option you can use instead.

Post Reply

Who is online

Users browsing this forum: AmonGGG, CarlosGFG, DotBot, eqpush, Google [Bot], Marekx89, mul0, Nokama, RogueTech, WintermuteX