Anything Cheat Engine related, bugs, suggestions, helping others, etc..
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RKH4X
- Noobzor
- Posts: 12
- Joined: Sun May 14, 2017 2:07 pm
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Post
by RKH4X »
Hi folks
Hopefully this is simple enough to answer.
I have activate mono features enabled.
I have an opcode that looks like this:
mov r11,CheatMenu:InitHeaders
Obviously that can't be injected. I assume that one can write something like:
FindMonoClass(init,"CheatMenu:InitHeaders")
and then change the above opcode to:
mov r11, init
Could someone please tell me what function I'm looking for that allows the compiler to handle this?
Many thanks
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Cake-san
- Table Makers
- Posts: 433
- Joined: Sun Mar 26, 2017 4:32 pm
- Reputation: 799
Post
by Cake-san »
Just go to your game_Data folder and just zip that whole Managed folder then send it here.
Then, I might be able to help you...
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