Has anyone else found the error where the script will change the country tag? For example, Playing as Soviet Russia (SOV) and I use the Movement to adjacent region in 1 Hour script, my troops don't act as expected; they do not move to the adjacent region in one hour but would take as long as they would normally. However, I've found that France (FRA) now has troops moving everywhere, and very quickly. Whilst using CD's extension I discovered that turning the game on at full speed will cause the Country ID, and the 2 Country Name fields start changing, and then Switzerland (SWI) came up and they got all the boosts I'd used when I activated the scripts, and France goes back to normal. So I think the code to get the tag might be out of date? I don't know how to fix this myself but thought I'd post on here, as this may be why some people are reporting errors. The tag switching only seems to occur when the game speed is not set to paused.
Microsoft has released a version of HOI4 on their xbox software. Was wondering if its possible to also update it for it to be compatible with both steam and xbox version.
Hi guys, I did some experimenting with modded achievements. The features of the modded achievements table are achievements with NAC (Not Achievement Compatible) mods, custom difficulty (Strengthening countries in custom game rules), and custom game rules. Please do let me know if there is any issues on the table.
Make sure to activate the table on the game launcher if running any NAC mods.
Dunno about anyone else, but for me the cheats seem to apply to the AI as well.
I found it strange when I sunk the 40th British carrier in just 1940 or that Greece had fully equipped armies that were so powerful even god mode was barely winning against them, though if it is already applying instant construction, production and resources to the AI I can only assume god mode does too.
I first thought it was a mod causing this but i'm now playing vanilla and version aa59 so I don't know if it's just me or something else.