Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

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minerdeviant
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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by minerdeviant »

Is there a guide to learn how to create tables or could someone walkthrough how the "enable console" works so I can update it myself then post it here?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Namelessy
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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by Namelessy »

minerdeviant wrote:
Wed Jul 10, 2024 3:48 pm
Is there a guide to learn how to create tables or could someone walkthrough how the "enable console" works so I can update it myself then post it here?
Just get some of the tables, do a compare between them for the console bit (use WinMerge or similar) and you should find an AOB you can use to search for (replace the changed bytes with ??) and find the correct one. Then update the AOB, the code (if needed) and the disable bit.

You could also check if there are any comments in the script to indicate something to search for, or recognize things, but EU4 and HOI4 was the last batch of the old engine, as far as I know, and the code is somewhat.... annoying, so I don't remember if there is an easy way to do it (CK3 and Vicky 3 are better structured, and I have a tutorial for the CK 3 one on my GDrive).

I see the 1.14.5 is from May 25th, and the 1.14.6 WIP from June 11th, but not uploaded here for some reason.

Updated the extension table with the WIP 1.14.6 (not tested pointers)

renorp
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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by renorp »

Namelessy wrote:
Wed Jul 10, 2024 4:34 pm
minerdeviant wrote:
Wed Jul 10, 2024 3:48 pm
Is there a guide to learn how to create tables or could someone walkthrough how the "enable console" works so I can update it myself then post it here?
Just get some of the tables, do a compare between them for the console bit (use WinMerge or similar) and you should find an AOB you can use to search for (replace the changed bytes with ??) and find the correct one. Then update the AOB, the code (if needed) and the disable bit.

You could also check if there are any comments in the script to indicate something to search for, or recognize things, but EU4 and HOI4 was the last batch of the old engine, as far as I know, and the code is somewhat.... annoying, so I don't remember if there is an easy way to do it (CK3 and Vicky 3 are better structured, and I have a tutorial for the CK 3 one on my GDrive).

I see the 1.14.5 is from May 25th, and the 1.14.6 WIP from June 11th, but not uploaded here for some reason.

Updated the extension table with the WIP 1.14.6 (not tested pointers)
Thank You very much for the update!

minerdeviant
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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by minerdeviant »

Namelessy wrote:
Wed Jul 10, 2024 4:34 pm

Just get some of the tables, do a compare between them for the console bit (use WinMerge or similar) and you should find an AOB you can use to search for (replace the changed bytes with ??) and find the correct one. Then update the AOB, the code (if needed) and the disable bit.

You could also check if there are any comments in the script to indicate something to search for, or recognize things, but EU4 and HOI4 was the last batch of the old engine, as far as I know, and the code is somewhat.... annoying, so I don't remember if there is an easy way to do it (CK3 and Vicky 3 are better structured, and I have a tutorial for the CK 3 one on my GDrive).
Thank you! I'll take a look into it, It will be super helpful and thanks for the encouragement

Korkala21
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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by Korkala21 »

I'm having trouble starting the script, can someone help me?

moons1167
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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by moons1167 »

It seems Good mod glitches. It gives invincibility to enemy troops as well. You can only advance by selecting Weak Foe

DocNessuno
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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by DocNessuno »

Namelessy wrote:
Wed Jul 10, 2024 4:34 pm
minerdeviant wrote:
Wed Jul 10, 2024 3:48 pm
Is there a guide to learn how to create tables or could someone walkthrough how the "enable console" works so I can update it myself then post it here?
Just get some of the tables, do a compare between them for the console bit (use WinMerge or similar) and you should find an AOB you can use to search for (replace the changed bytes with ??) and find the correct one. Then update the AOB, the code (if needed) and the disable bit.

You could also check if there are any comments in the script to indicate something to search for, or recognize things, but EU4 and HOI4 was the last batch of the old engine, as far as I know, and the code is somewhat.... annoying, so I don't remember if there is an easy way to do it (CK3 and Vicky 3 are better structured, and I have a tutorial for the CK 3 one on my GDrive).

I see the 1.14.5 is from May 25th, and the 1.14.6 WIP from June 11th, but not uploaded here for some reason.

Updated the extension table with the WIP 1.14.6 (not tested pointers)

I have tried scanning AoB as suggested here checking changes from 1.14.5 to 1.14.6 tables, but hot 0 hits for these sequences: ?? 05 00 41 88 BE D0 00 00 00 - 41 88 BE D0 00 00 00.
To be precise I got 0 hits for any of the aobscanmodule bit sequences, unsure what I am doing wrong.

An update for 1.14.8 would be very appreciated (even if for console use only)

Namelessy
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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by Namelessy »

DocNessuno wrote:
Sun Sep 01, 2024 7:47 am

I have tried scanning AoB as suggested here checking changes from 1.14.5 to 1.14.6 tables, but hot 0 hits for these sequences: ?? 05 00 41 88 BE D0 00 00 00 - 41 88 BE D0 00 00 00.
To be precise I got 0 hits for any of the aobscanmodule bit sequences, unsure what I am doing wrong.

An update for 1.14.8 would be very appreciated (even if for console use only)
The 1.14.6 table seems to still work for console and achievements.

AndrewCharlton
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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by AndrewCharlton »

Greetings, everyone

I recently came across a tool that enables the unlocking of achievements while using mods. This piqued my curiosity, and I wondered if there might be a method to bypass the ironman mode restriction, allowing players to earn achievements in multiplayer sessions as well

If anyone has insights or suggestions regarding this, I would greatly appreciate your guidance

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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by SomaTGW »

AndrewCharlton wrote:
Tue Sep 10, 2024 4:47 pm
Greetings, everyone

I recently came across a tool that enables the unlocking of achievements while using mods. This piqued my curiosity, and I wondered if there might be a method to bypass the ironman mode restriction, allowing players to earn achievements in multiplayer sessions as well

If anyone has insights or suggestions regarding this, I would greatly appreciate your guidance
The extension table here literally enables achievements and console in ironman mode.
But don't use these online... Unless you wanna play with someone you know and use same cheat tables but pure online.. just don't.

AndrewCharlton
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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by AndrewCharlton »

SomaTGW wrote:
Wed Sep 11, 2024 5:01 am
The extension table here literally enables achievements and console in ironman mode.
But don't use these online... Unless you wanna play with someone you know and use same cheat tables but pure online.. just don't.
I have no intention of using any unauthorized methods in multiplayer with other players

However, I would like to inquire whether it is theoretically possible to unlock steam achievements while playing multiplayer with a friend. We are eager to earn the achievements but would prefer not to do so in a singleplayer mode. I am aware of tools like steam achievement manager, but we would prefer to avoid using it

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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by SomaTGW »

AndrewCharlton wrote:
Wed Sep 11, 2024 9:42 am
SomaTGW wrote:
Wed Sep 11, 2024 5:01 am
The extension table here literally enables achievements and console in ironman mode.
But don't use these online... Unless you wanna play with someone you know and use same cheat tables but pure online.. just don't.
I have no intention of using any unauthorized methods in multiplayer with other players

However, I would like to inquire whether it is theoretically possible to unlock steam achievements while playing multiplayer with a friend. We are eager to earn the achievements but would prefer not to do so in a singleplayer mode. I am aware of tools like steam achievement manager, but we would prefer to avoid using it
Then I am fine with it. The extension in this forum post does enable achievement when playing single player but I have never tried it in multiplayer, because I have no one to play with.

AndrewCharlton
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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by AndrewCharlton »

SomaTGW wrote:
Wed Sep 11, 2024 1:16 pm
Then I am fine with it. The extension in this forum post does enable achievement when playing single player but I have never tried it in multiplayer, because I have no one to play with.
The issue lies in the fact that ironman mode cannot be enabled in multiplayer sessions. While the extension lifts the restriction on using mods, it does not address the limitation related to ironman mode. As a result, I am exploring whether there is a method to bypass this restriction. Essentially, this would be akin to allowing achievements to be unlocked without ironman mode being enabled, even in a singleplayer. I believe this approach could work, although I do not consider myself an expert in the matter

Do you happen to know if this is possible?

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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by SomaTGW »

AndrewCharlton wrote:
Wed Sep 11, 2024 5:38 pm
SomaTGW wrote:
Wed Sep 11, 2024 1:16 pm
Then I am fine with it. The extension in this forum post does enable achievement when playing single player but I have never tried it in multiplayer, because I have no one to play with.
The issue lies in the fact that ironman mode cannot be enabled in multiplayer sessions. While the extension lifts the restriction on using mods, it does not address the limitation related to ironman mode. As a result, I am exploring whether there is a method to bypass this restriction. Essentially, this would be akin to allowing achievements to be unlocked without ironman mode being enabled, even in a singleplayer. I believe this approach could work, although I do not consider myself an expert in the matter

Do you happen to know if this is possible?
That is troublesome, but I guess that's a game limitation and people need to find the data for ironman check, not sure how hard this could be and if there's an countermeasure for that check as it's online.

mariostargetpc
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Re: Hearts of Iron IV x64 v1.11.10 (GM and More) 2022-Apr-16

Post by mariostargetpc »

Hello, im trying to use the table but when i activate the Recifense's Script, i get this error "the array of byte named MORW could not be found", any help? Thanks

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