Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

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AlexDLowe
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Re: Stellaris Nemesis x64 v3.4.2 (GM and More) 2022-May-22

Post by AlexDLowe »

Any chance of this being updated for 3.4.4?

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Doge
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Re: Stellaris Nemesis x64 v3.4.2 (GM and More) 2022-May-22

Post by Doge »

Alaunus wrote:
Fri Jun 24, 2022 8:31 am
- navigate to <== Stellaris Extension | <==== Pointers | <== Race Editing/Creation
- rightclick on the address tab of Ethic Points: Change record -> Address
- enter the new offset you found earlier
- repeat for Civic Picks
- save your table
But we can't navigate the table because it won't even attach to the game (can't enable/unfold the sections).
Namelessy wrote:
Fri Jun 24, 2022 2:56 pm
Then, also in the memory view'er, go to "View" -> "Referenced Strings". There you can search for "ETHOS_MAX_POINTS" and "GOVERNMENT_CIVIC_POINTS_BASE" (without the quotation marks). When it is selected, on the right pane you can see where it is referenced, click on this (either click, double click, or right click and "show in disassembler", I don't quite remember). Scroll a little bit up and you should see something like:
mov <register>,stellaris.exe+24E2078 as the command, and (3) as the comment.

Then just change the script to "<Address>stellaris.exe+24E2078</Address>" at the correct place (if you scroll up or down, depending on which you searched for, you can see the other as well, and don't need to search for it), or I guess you can do it directly in CE if you have the table loaded, never tried that one myself.

As an added bonus, if you in the extension table change
"stellaris.exe"+025EB188
to
"stellaris.exe"+025FEFD8
(all occurances), the species list will work as well.
I tried this, and I found the values for "ETHOS_MAX_POINTS" and "GOVERNMENT_CIVIC_POINTS_BASE", but I can't find where to update them in the script from the cheat table.
There are only shorthand notations like MOHP (human player) / MOIM (instant move), I can't find ethos or civics.
Any chance you can give an example for how to update god mode? I can't figure out what to search for.

Thanks!

Namelessy
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Re: Stellaris Nemesis x64 v3.4.2 (GM and More) 2022-May-22

Post by Namelessy »

Doge wrote:
Sat Jun 25, 2022 4:40 pm

I tried this, and I found the values for "ETHOS_MAX_POINTS" and "GOVERNMENT_CIVIC_POINTS_BASE", but I can't find where to update them in the script from the cheat table.
There are only shorthand notations like MOHP (human player) / MOIM (instant move), I can't find ethos or civics.
Any chance you can give an example for how to update god mode? I can't figure out what to search for.

Thanks!
The script calls them "Ethic points" and "Civic picks" so you can search for that.
After the update, those two should look like this:

Code: Select all

                <CheatEntry>
                  <ID>7344</ID>
                  <Description>"Ethic Points"</Description> <!-- ETHOS_MAX_POINTS -->
                  <ShowAsSigned>1</ShowAsSigned>
                  <Color>FF00FF</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>stellaris.exe+24E2084</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>7345</ID>
                  <Description>"Civic Picks"</Description> <!-- GOVERNMENT_CIVIC_POINTS_BASE -->
                  <ShowAsSigned>1</ShowAsSigned>
                  <Color>FF00FF</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>stellaris.exe+24E2078</Address>
                </CheatEntry>

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Doge
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Re: Stellaris Nemesis x64 v3.4.2 (GM and More) 2022-May-22

Post by Doge »

Namelessy wrote:
Sat Jun 25, 2022 6:20 pm
The script calls them "Ethic points" and "Civic picks" so you can search for that.
After the update, those two should look like this:

Code: Select all

                <CheatEntry>
                  <ID>7344</ID>
                  <Description>"Ethic Points"</Description> <!-- ETHOS_MAX_POINTS -->
                  <ShowAsSigned>1</ShowAsSigned>
                  <Color>FF00FF</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>stellaris.exe+24E2084</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>7345</ID>
                  <Description>"Civic Picks"</Description> <!-- GOVERNMENT_CIVIC_POINTS_BASE -->
                  <ShowAsSigned>1</ShowAsSigned>
                  <Color>FF00FF</Color>
                  <VariableType>4 Bytes</VariableType>
                  <Address>stellaris.exe+24E2078</Address>
                </CheatEntry>
Maybe I'm looking in the wrong place :(
I'm opening the table
stellaris_v3-4-2-7836_X64_Steam_Ub_WG_DO02_HV_PF_CE74_S15-10-AOB_T98_fix.CT
from the first post in this thread, using a text editor, and I can't find the strings "Civic" or "Ethic" in the file.
I can see other stuff, like:

Code: Select all

<CheatEntry>
  <ID>409</ID>
  <Description>"Alloys (x100000) ==&gt;"</Description>
  <ShowAsSigned>0</ShowAsSigned>
  <Color>FF00FF</Color>
  <VariableType>8 Bytes</VariableType>
  <Address>pPlayer</Address>
  <Offsets>
    <Offset>48</Offset>
    <Offset>30</Offset>
    <Offset>15F8</Offset>
  </Offsets>
</CheatEntry>

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Re: Stellaris Nemesis x64 v3.4.2 (GM and More) 2022-May-22

Post by Namelessy »

Doge wrote:
Sat Jun 25, 2022 6:57 pm
Maybe I'm looking in the wrong place :(
I'm opening the table
stellaris_v3-4-2-7836_X64_Steam_Ub_WG_DO02_HV_PF_CE74_S15-10-AOB_T98_fix.CT
from the first post in this thread, using a text editor, and I can't find the strings "Civic" or "Ethic" in the file.
Ah, that explains it, I don't think Recifense has these in his table. This is for the extension table, although since this is a direct pointer you could add it to the main table as well by using the "Add address manually" button in CE.

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Alaunus
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Re: Stellaris Nemesis x64 v3.4.2 (GM and More) 2022-May-22

Post by Alaunus »

Doge wrote:
Sat Jun 25, 2022 4:40 pm
[...]
But we can't navigate the table because it won't even attach to the game (can't enable/unfold the sections).
[...]
As Namelessy already pointed out you were looking in the wrong table. anyway

to unfold sections in tables that won't activate:

- right click -> group config -> uncheck 'hide children when deactivated'

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Re: Stellaris Nemesis x64 v3.4.2 (GM and More) 2022-May-22

Post by Doge »

Namelessy wrote:
Sun Jun 26, 2022 7:13 am
Ah, that explains it, I don't think Recifense has these in his table. This is for the extension table, although since this is a direct pointer you could add it to the main table as well by using the "Add address manually" button in CE.
Alaunus wrote:
Sun Jun 26, 2022 7:32 am
As Namelessy already pointed out you were looking in the wrong table. anyway

to unfold sections in tables that won't activate:

- right click -> group config -> uncheck 'hide children when deactivated'
Oh, I see, that clears things up. Apologies for the confusion and thank you both for the tips.

nuker22110
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Re: Stellaris Nemesis x64 v3.4.2 (GM and More) 2022-May-22

Post by nuker22110 »

@Namelessy: any chance you will be adding the easy spy mission option back into the table? thank you

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Re: Stellaris Nemesis x64 v3.4.2 (GM and More) 2022-May-22

Post by niujo »

when we can have the new version of this cheat :D?? PLEASE

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Re: Stellaris Nemesis x64 v3.4.2 (GM and More) 2022-May-22

Post by Grubbs008 »

Game just got updated again to 3.4.5 today, Rip the table i guess.

atrimus
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Re: Stellaris Nemesis x64 v3.4.2 (GM and More) 2022-May-22

Post by atrimus »

Yeah sadly hope we can get a quick update and thanks guys

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Re: Stellaris Nemesis x64 v3.4.2 (GM and More) 2022-May-22

Post by Barino »

anyone know any other Cheat while we wait

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Re: Stellaris Nemesis x64 v3.4.2 (GM and More) 2022-May-22

Post by kiva12 »

Hello Everyone,

I'm not the greatest of scripters but I manage to disable the sections that made this cheat non-functional. Only tested a few, but resources, fast surveys, and fast colonizing is working. Huge thanks to the original authors though! I simply put some electrical tape in the cheat engine :D
Attachments
stellaris_v3-4-2-7836_X64_Steam_Ub_WG_DO02_HV_PF_CE74_S15-10-AOB_T98_fix_TEMPFIXEDBYKIVA.CT
(80.15 KiB) Downloaded 310 times

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Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Post by Recifense »

Hi guys,

A table for version 3.4.5 (a361) was added at the first post.

Cheers!

Rakonat
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Re: Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

Post by Rakonat »

Recifense wrote:
Mon Jul 04, 2022 9:40 pm
Hi guys,

A table for version 3.4.5 (a361) was added at the first post.

Cheers!
Awesome!

Edited version of above table attached, all credit to Recifense for fixing and posting original:

Adds the following resources to 'Some Resources Info': Energy, Minerals, Food, Consumer Goods, Strategic Goods (Motes, Gas, Crystals, Nanites, Liquid Metal, Dark Matter, Zro and Artifacts)
Attachments
stellaris_v3-4-5-a361_X64_Steam_Ub_WG_DO02_HV_PF_CE74_S15-12-AOB_T9-10_Resources Edit.CT
(85.2 KiB) Downloaded 375 times

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