Stellaris Nemesis x64 v3.4.5 (a361) (GM and More) 2022-Jul-04

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Alkain
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Re: Stellaris Nemesis x64 v3.3.4 (GM and More) 2022-Apr-16

Post by Alkain »

LarabeJR wrote:
Sat May 21, 2022 3:28 pm
mennis_88 wrote:
Sat May 21, 2022 1:09 pm
zupa1973 wrote:
Fri May 20, 2022 1:55 pm
The table is working with most recent hotfix.
Can you share this one?
Actually the table is available on the Patreon of Recifense. I guess they will share it here soon.
That's nice, now if only I had the capability to use Patreon c_c

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Recifense
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Re: Stellaris Nemesis x64 v3.4.2 (GM and More) 2022-May-22

Post by Recifense »

Hi guys,

A table was added for version 3.4.2 (7836) at the first post.

Cheers!

Kaedus
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Re: Stellaris Nemesis x64 v3.4.2 (GM and More) 2022-May-22

Post by Kaedus »

yes, the table WORKS with 3.4.3 as well

TheGreen
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Re: Stellaris Nemesis x64 v3.4.2 (GM and More) 2022-May-22

Post by TheGreen »

thank you dear reci

zzpudimzz
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Re: Stellaris Nemesis x64 v3.4.2 (GM and More) 2022-May-22

Post by zzpudimzz »

now to wait for the extended one :/

dYqMeredith
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Re: Stellaris Nemesis x64 v3.4.2 (GM and More) 2022-May-22

Post by dYqMeredith »

extension table for 3.4.3 please....

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darkdex52
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Re: Stellaris Nemesis x64 v3.4.2 (GM and More) 2022-May-22

Post by darkdex52 »

I haven't used this table in a while, but I have been a different one in the mean time while this updated. On theirs tech research is in a day, but here it takes a month, even though on the table itself it still says "(in a day now)".

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Alaunus
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Re: Stellaris Nemesis x64 v3.4.2 (GM and More) 2022-May-22

Post by Alaunus »

darkdex52 wrote:
Mon May 23, 2022 6:57 am
I haven't used this table in a while, but I have been a different one in the mean time while this updated. On theirs tech research is in a day, but here it takes a month, even though on the table itself it still says "(in a day now)".
that is because there is the 'regular' research pool and the old deprecated 'bonus' research pool. the regular pool only gets polled once at the beginning of each month so that is why research still 'takes a month'. If you overflow the bonus pool you can get daily techs. And if you are not very careful with it you bug your game in unpleasant ways. Because event projects needing research poll the bonus pool too so if you keep those pools in a overflow state you get fun stuff like:
encountering new species buglocks communication because the project insta-completed without actually unlocking the ability to interact with them.
or the royal flush of locking yourself out of genetic modification for any species because insta-completion of some gene project without actually completing it, rendering the whole gene tailoring window unresponsive (if you are lucky) or crashing you to desktop.

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Sjru
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Re: Stellaris Nemesis x64 v3.4.2 (GM and More) 2022-May-22

Post by Sjru »

Any chance for modded ironman support cheat table?

MechaCrab
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Re: Stellaris Nemesis x64 v3.4.2 (GM and More) 2022-May-22

Post by MechaCrab »

Hi Recifense, thank you for the table. I noticed an issue with the 'Insta Build Megastructures' script where phase 1 of the structure will build within 1-2 days as expected, but the remaining phases' build times are not modified. Hope that you can help, and thanks again for all your hard work keeping these tables updated.

edit: a quick and dirty way to get around this is to use the Megastructures pointer and make the 'Days already passed to upgrade' value equal the 'Days necessary to upgrade' value.

LaserPistol
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Re: Stellaris Nemesis x64 v3.4.2 (GM and More) 2022-May-22

Post by LaserPistol »

Sjru wrote:
Mon May 23, 2022 10:09 pm
Any chance for modded ironman support cheat table?
Both the modded achievements and ironman console options work for me on 3.4.3 with the un-updated version of the extended table, haven't tested anything else though.

Namelessy
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Re: Stellaris Nemesis x64 v3.4.2 (GM and More) 2022-May-22

Post by Namelessy »

Extension table updated. I think all the pointers should be updated, yell if they aren't. Had to remove the spy mission progress in 1 day, as the code had completely changed and I need some time to make a new one.

zzpudimzz
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Re: Stellaris Nemesis x64 v3.4.2 (GM and More) 2022-May-22

Post by zzpudimzz »

thank you d(・ᴗ・)

fiannma
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Re: Stellaris Nemesis x64 v3.4.2 (GM and More) 2022-May-22

Post by fiannma »

Kaedus wrote:
Sun May 22, 2022 9:42 pm
yes, the table WORKS with 3.4.3 as well
How did you make it work bro? :(

no-ip.set
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Re: Stellaris Nemesis x64 v3.4.2 (GM and More) 2022-May-22

Post by no-ip.set »

seems that the main resource include unity option from the table does not work for me. anyone else has the same problem?

edit: it might be the issue with expansion -- I have a feeling reci doesn't have overlord and updated the table with previous expansion.
Last edited by no-ip.set on Wed Jun 01, 2022 10:04 pm, edited 1 time in total.

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