After being told that the modded achievement script didn't work, I have updated the Extension Table script with one that reportedly works.
Just goes to show that you should never trust happy amateurs
Modded Achievements script doesn't work on latest Steam version v3.0.3(d281).
edit: It does works as long as you ALWAYS load it WHILE stellaris is loading. It's kinda iffy since if the cheat didn't activate good, the whole savegame might be flagged and enabling achievements won't work on it anymore
Modded Achievements script doesn't work on latest Steam version v3.0.3(d281).
edit: It does works as long as you ALWAYS load it WHILE stellaris is loading. It's kinda iffy since if the cheat didn't activate good, the whole savegame might be flagged and enabling achievements won't work on it anymore
Yeah, both Stellaris and HOI 4 (same generation of engine I believe) checks during startup. I might have to dig into it and see if I can figure out how to do it from the main screen. But... summer...
Modded Achievements script doesn't work on latest Steam version v3.0.3(d281).
edit: It does works as long as you ALWAYS load it WHILE stellaris is loading. It's kinda iffy since if the cheat didn't activate good, the whole savegame might be flagged and enabling achievements won't work on it anymore
I wished I read this before; now my save file is F'ed haha
A table for version 3.0.3 (d281) was added at the first post.
Cheers!
It appears that Quick population growth is working not ony for human player (me) but for computer-controlled empires too.
Version is 3.0.3.
I play gestalt consciousness machine empire, determined exterminator. After invading biological pop empire in 2210 (10 game years from game-start) I see 150+ pop capital and three 70+ pop colonies.
Does anyone know if their is an offset you can apply to Recifense table to change the Quick Excavation (Each Phase in 5 days) over to a Quick Espionage Mission (Each phase 5 days)?
Has anyone got any of the functions in this to work? The only feature that I can seem to get to work is the Terraforming Section. Everything else refuses to function. The pointers won't ever find anything. Any tips?