Grimshade - Steam - v. 1.3

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Rysefox
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Grimshade - Steam - v. 1.3

Post by Rysefox »

Hey made a table for Grimshade v1.3 (Thanks Kanelakis for the Key)

Always do a backup before using cheat table

Features:
  • Scripts:
    • Unlimited Health + One Hit Kill
      Nerver Stunned
      Hide UI
      Choose max. Fields
    Player:
    • Combat Pointers -> CurHP/MaxHP CurShield/Max Shield, armorDefence, extraDefence, moveFullTime
    • Resource Pointers -> CurResource/MaxResource/StartResource
    • Speed Pointers -> moveSpeedMod/extraKnockdownSpeed/extraStundSpeed/SkillSpeedMod...
    Bytes:
    • Flying,oneshot,forceBattleBing,Hidden,isStunned,isKnockdown...more
    miscellaneous:
    • flyingTextDelay,initiative,tensionRegenModifier....more
    Update1
    • Added Choose max Fields
      Added Instant Win
      Added FreeCamera
      Added Hide BattleUI


      Update 2
      • Support for v.1.3


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Grimshade.CT
New v.1.3 / STEAM VERSION
(4.35 MiB) Downloaded 287 times
Grimshade.CT
Old v.1.10/CDX
(4.13 MiB) Downloaded 110 times
Grimshade.CT
Old. v.1.10 / CDX
(2.88 MiB) Downloaded 90 times
Last edited by Rysefox on Sat Jul 13, 2019 7:45 pm, edited 8 times in total.

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Rysefox
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Re: Grimshade

Post by Rysefox »

What I can say, when you use "flying" under Bytes header infight, you can reach more fields

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Rysefox
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Re: Grimshade

Post by Rysefox »

Added few more things

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Kanelakis
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Re: Grimshade

Post by Kanelakis »

+1 update v.1.3

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Rysefox
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Re: Grimshade - Steam - v. 1.3

Post by Rysefox »

Added Support for v.1.3

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Kanelakis
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Re: Grimshade - Steam - v. 1.3

Post by Kanelakis »

Thanks, now everything works fine, if there are other problems I'll let you know.

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Kanelakis
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Re: Grimshade - Steam - v. 1.3

Post by Kanelakis »

I noticed that resources in battle:
Resource Pointers -> CurResource / MaxResource / StartResource
They are not recognized, I tried to set low type 9 values, but nothing, can you control them?

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G_Cat
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Re: Grimshade - Steam - v. 1.3

Post by G_Cat »

Rysefox wrote:
Mon May 27, 2019 2:35 pm
[*]Support for v.1.3[/list]
please update for v 1.4

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