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Rysefox
Table Makers
Posts: 862 Joined: Sat Jun 23, 2018 3:32 pm
Reputation: 918
Post
by Rysefox » Mon May 27, 2019 2:35 pm
Hey made a table for Grimshade v1.3 (Thanks Kanelakis for the Key)
Always do a backup before using cheat table
Features:
Scripts:
Unlimited Health + One Hit Kill
Nerver Stunned
Hide UI
Choose max. Fields
Player:
Combat Pointers -> CurHP/MaxHP CurShield/Max Shield, armorDefence, extraDefence, moveFullTime
Resource Pointers -> CurResource/MaxResource/StartResource
Speed Pointers -> moveSpeedMod/extraKnockdownSpeed/extraStundSpeed/SkillSpeedMod...
Bytes:
Flying,oneshot,forceBattleBing,Hidden,isStunned,isKnockdown...more
miscellaneous:
flyingTextDelay,initiative,tensionRegenModifier....more
Update1
Added Choose max Fields
Added Instant Win
Added FreeCamera
Added Hide BattleUI
Update 2
How to use this cheat table?
Install Cheat Engine
Double-click the .CT file in order to open it.
Click the PC icon in Cheat Engine in order to select the game process.
Keep the list.
Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Grimshade.CT
New v.1.3 / STEAM VERSION (4.35 MiB) Downloaded 287 times
Grimshade.CT
Old v.1.10/CDX (4.13 MiB) Downloaded 110 times
Grimshade.CT
Old. v.1.10 / CDX (2.88 MiB) Downloaded 90 times
Last edited by
Rysefox on Sat Jul 13, 2019 7:45 pm, edited 8 times in total.
Rysefox
Table Makers
Posts: 862 Joined: Sat Jun 23, 2018 3:32 pm
Reputation: 918
Post
by Rysefox » Mon May 27, 2019 3:12 pm
What I can say, when you use "flying" under Bytes header infight, you can reach more fields
Rysefox
Table Makers
Posts: 862 Joined: Sat Jun 23, 2018 3:32 pm
Reputation: 918
Post
by Rysefox » Mon May 27, 2019 4:31 pm
Added few more things
Kanelakis
Expert Cheater
Posts: 307 Joined: Tue Feb 27, 2018 11:32 am
Reputation: 28
Post
by Kanelakis » Sat Jul 06, 2019 1:52 pm
+1 update v.1.3
Rysefox
Table Makers
Posts: 862 Joined: Sat Jun 23, 2018 3:32 pm
Reputation: 918
Post
by Rysefox » Tue Jul 09, 2019 2:43 pm
Added Support for v.1.3
Kanelakis
Expert Cheater
Posts: 307 Joined: Tue Feb 27, 2018 11:32 am
Reputation: 28
Post
by Kanelakis » Mon Jul 15, 2019 8:00 pm
Thanks, now everything works fine, if there are other problems I'll let you know.
Kanelakis
Expert Cheater
Posts: 307 Joined: Tue Feb 27, 2018 11:32 am
Reputation: 28
Post
by Kanelakis » Tue Jul 16, 2019 11:07 am
I noticed that resources in battle:
Resource Pointers -> CurResource / MaxResource / StartResource
They are not recognized, I tried to set low type 9 values, but nothing, can you control them?
G_Cat
Novice Cheater
Posts: 20 Joined: Sun Apr 28, 2019 4:04 am
Reputation: 6
Post
by G_Cat » Thu Oct 10, 2019 7:30 am
Rysefox wrote: ↑ Mon May 27, 2019 2:35 pm
[*]Support for v.1.3[/list]
please update for v 1.4
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