Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.
In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.
V1000 - 2019-05-25
1. Tested game version V1.0.0. May work on other versions.
2. GlobalParam.
"HP, MP Set to Massive, Fullness Set to 0?" sets HP, MP to massive, Fullness to 0.
"EP, Tome Set to Massive?" sets EP, Tome Upgrades to massive.
"Encounters Set to 0?" sets Encounters to 0.
"Money Set to Massive?" sets Money to massive.
"Tools Set to Massive?" sets Tools to massive.
"Items Quantity Set to Item Value" sets Item Quantity to Item Value.
"Ingredients Quantity Set to Food Value?" sets Ingredients Quantity to Food Value.
"Recipes Quantity Set to Food Value?" sets Recipes Quantity to Food Value.
"Rune Orbs Quantity Set to Massive?" sets Run Orbs Quantity to massive.
"Equipment Quantity Set to Massive?" sets Equipment Quantity to massive.
Allows the following to be modfied.
- "rankMony". Sales money achieved to raise Tavern rank.
- "kokoPoint". Coco contentment.
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1