[REQ] Pathologic 2 Table

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Notingale
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Re: [REQ] Pathologic 2 Table

Post by Notingale »

Found out how to change ing-game time:
Go to C:\Users\(Username)\AppData\LocalLow\Ice-Pick Lodge\Pathologic 2\Saves\YourProfile\(Pick folder with save you want to change time in). Open VirtualMachineController with 7Z and extract xml file into the current folder.
Open extracter xml with any text editor and search for <CurrentGameTime>. Change Hours under both <CurrentGameTime> and <Current SolarTime> (Both should be equal). Do not change Days and try to not switch day to night.
So if you have 16 hours in-game don't change it to value lower than 9/higher than 20, it can corrupt saves.
When you done editing, save file, then DRAG IT back into the archive, replacing previous file. Load save and you are done.

Method does not work with WinRar, you need 7zip.

b4tman
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Re: [REQ] Pathologic 2 Table

Post by b4tman »

just freeze game time (AOB)
Attachments
Pathologic2_GameTime.CT
(2.37 KiB) Downloaded 155 times

TopMarx
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Re: [REQ] Pathologic 2 Table

Post by TopMarx »

Your table isn't actually doing anything in-game. GameTime only tracks what day it is, everything that happens in-game is based on SolarTime, which for the time being is locked behind some unknown function. For now, the only way to affect it is the 7z savegame editing above.

Image

b4tman
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Re: [REQ] Pathologic 2 Table

Post by b4tman »

TopMarx wrote:
Wed May 29, 2019 10:37 pm
Your table isn't actually doing anything in-game. GameTime only tracks what day it is, everything that happens in-game is based on SolarTime, which for the time being is locked behind some unknown function. For now, the only way to affect it is the 7z savegame editing above.

Image
added script to stop solar time
Attachments
Pathologic2_StopTime.CT
(4.08 KiB) Downloaded 113 times

TopMarx
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Re: [REQ] Pathologic 2 Table

Post by TopMarx »

This one works! Tested it for patch 3 and it froze all times. Unfortunately this latest update also removed add_storable and enum -storable from the console.

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Mordino
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Re: [REQ] Pathologic 2 Table

Post by Mordino »

b4tman wrote:
Thu May 30, 2019 6:40 pm
TopMarx wrote:
Wed May 29, 2019 10:37 pm
Your table isn't actually doing anything in-game. GameTime only tracks what day it is, everything that happens in-game is based on SolarTime, which for the time being is locked behind some unknown function. For now, the only way to affect it is the 7z savegame editing above.

Image
added script to stop solar time
You are a rockstar.

b4tman
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Re: [REQ] Pathologic 2 Table

Post by b4tman »

scripts rewrited using MonoDataCollector instead of AOB scan
(works faster)

UPD:
added script to set inventory items counts to max (v3)
added script to easy trade (v4)
added script to easy repair (v5)
Attachments
Pathologic2_v5.CT
v5 (+ easy repair)
(9.21 KiB) Downloaded 231 times
Pathologic2_v4.CT
v4 (+ easy trade)
(7.24 KiB) Downloaded 83 times
Pathologic2_StopTime2.CT
v3
(42.55 KiB) Downloaded 96 times

xijavug
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Re: [REQ] Pathologic 2 Table

Post by xijavug »

OMG you saved my ass. Looting should stop the time I fucking hate to hurry when I'm inspecting box content. The time should run only when I'm walking.

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BipBop
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Re: [REQ] Pathologic 2 Table

Post by BipBop »

b4tman wrote:
Fri May 31, 2019 8:37 pm
scripts rewrited using MonoDataCollector instead of AOB scan
(works faster)

UPD:
added script to set inventory items counts to max (v3)
added script to easy trade (v4)
added script to easy repair (v5)
Update for last version please? Thanks. Especially the item count.

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hellbound73
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Re: [REQ] Pathologic 2 Table

Post by hellbound73 »

You might be able to do "on the fly hack" on your local machine with the money. Money hack was sucessfull for me anyhow.. :)

b4tman
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Re: [REQ] Pathologic 2 Table

Post by b4tman »

BipBop wrote:
Sun Oct 20, 2019 2:09 pm
Update for last version please? Thanks. Especially the item count.
Here update for "1.5.30038-rel-dev-st" version.
Attachments
Pathologic2_v6-upd-1.5.CT
(10.47 KiB) Downloaded 532 times

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