Castlevania Anniversary Collection +4 [CODEX][Version 1.0.1]

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VampTY
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Castlevania Anniversary Collection +4 [CODEX][Version 1.0.1]

Post by VampTY »

Image

Options:

Code: Select all

[F1] Castlevania
[F2] Castlevania II Simon's Quest
[F3] Castlevania III Draculas's Curse
[F4] Super Castlevania IV
Info:
Spoiler
<> Enable/Disable cheats after starting/exiting game.


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
game_codex+4.CT
Codex [Table +4] 1.0.1
(7.93 KiB) Downloaded 2404 times
Last edited by VampTY on Sat Feb 01, 2020 3:28 am, edited 7 times in total.

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gooling
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Re: Castlevania Anniversary Collection +3 [CODEX][Version 1.0]

Post by gooling »

^_^
VampTY ... U R AWESOME !!!
♥ Thank you for all your work
♥ Anyway , Thank you again !

Pur
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Re: Castlevania Anniversary Collection +3 [CODEX][Version 1.0]

Post by Pur »

Has anyone tested this with the Steam version?

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Re: Castlevania Anniversary Collection +3 [CODEX][Version 1.0]

Post by Pur »

Pur wrote:
Wed May 22, 2019 6:51 am
Has anyone tested this with the Steam version?
I confirm it works. Also, is there an update for the remaining titles? Bloodlines is good, Kid Dracula too, the two GB games are bad but having infinite health would make them a lot more beatable and less frustrating.

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Re: Castlevania Anniversary Collection +3 [CODEX][Version 1.0]

Post by ArtWoof »

game updated today they add the JP versions of the games. any updates of this table?

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Re: Castlevania Anniversary Collection +4 [CODEX][Version 1.0.1]

Post by VampTY »

........
Last edited by VampTY on Thu Nov 23, 2023 1:00 pm, edited 1 time in total.

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Re: Castlevania Anniversary Collection +4 [CODEX][Version 1.0.1]

Post by ForgotMyLogin »

Thank you. It's not too hard to find the values for the other games in the collection but my borderline is acting up a lot lately so I can't find a peace of mind to add them to the table myself. If anyone is willing, please do.

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Re: Castlevania Anniversary Collection +4 [CODEX][Version 1.0.1]

Post by steerpike242 »

Is there an update for 1.1.0 on steam?

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Re: Castlevania Anniversary Collection +4 [CODEX][Version 1.0.1]

Post by dramis »

how to find value heal in the other game ?????

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Re: Castlevania Anniversary Collection +4 [CODEX][Version 1.0.1]

Post by rikard580 »

where is the engine for download?

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Re: Castlevania Anniversary Collection +4 [CODEX][Version 1.0.1]

Post by bernardhate »

Full bug in Castlevania 1

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Re: Castlevania Anniversary Collection +4 [CODEX][Version 1.0.1]

Post by polkawolka »

update PLS

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Re: Castlevania Anniversary Collection +4 [CODEX][Version 1.0.1]

Post by Hiroshi Mishima »

I used Vamp's table as a springboard, and I can confirm these work on the 1.1.0 version cause that's the one I have on Steam. However, after numerous attempts I simply can't find the pointers for Bloodlines. (I'm pretty new to finding pointers but I've checked these a bunch of times and they keep working for their given games.)

For most of these you simply want to freeze their value, such as Time, Lives, or HP.
For Invincibility, most can be changed to ON and frozen. **
For Sub-Weapons, select what you want and freeze it.

**Castlevania II: Belmont's Revenge is funny about it. You need to get hit, then freeze it, or else it doesn't work.
Spoiler
Castlevania:
HP
Invincibility
Hearts
Sub-Weapon
Sub-Weapon Multiplier
Lives
Time (two addresses make the time)


Castlevania II: Simon's Quest
HP
Invincible
Hearts (Money)
Minutes
EXP
Lives


Castlevania III: Dracula's Curse
HP
Invincible
Lives
Time
Hearts
Sub-Weapon
Sub-Weapon Multiplier
Ally's Sub-Weapon
Ally's Multipler (Grant Only)


Super Castlevania IV
HP
Invincible
Hearts
Lives
Time
Sub-Weapon
Sub-Weapon Multiplier


Castlevania: The Adventure
HP
Invincibility
Lives


Castlevania II: Belmont's Revenge
HP
Invincible (get hit first)
Hearts
Lives
Sub-Weapon
Time (0##)
Time (#00)


Kid Dracula
HP
Lives
Coins
Apologies for the clunkiness of this post, I've never publicly shared a table before, nor do I have any experience with scripts so it's all just pointers. 👍
Attachments
game.CT
(26.91 KiB) Downloaded 505 times

daninthemix
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Re: Castlevania Anniversary Collection +4 [CODEX][Version 1.0.1]

Post by daninthemix »

Hiroshi Mishima wrote:
Tue Oct 24, 2023 6:37 am
I used Vamp's table as a springboard, and I can confirm these work on the 1.1.0 version cause that's the one I have on Steam. However, after numerous attempts I simply can't find the pointers for Bloodlines. (I'm pretty new to finding pointers but I've checked these a bunch of times and they keep working for their given games.)

For most of these you simply want to freeze their value, such as Time, Lives, or HP.
For Invincibility, most can be changed to ON and frozen. **
For Sub-Weapons, select what you want and freeze it.

**Castlevania II: Belmont's Revenge is funny about it. You need to get hit, then freeze it, or else it doesn't work.
Spoiler
Castlevania:
HP
Invincibility
Hearts
Sub-Weapon
Sub-Weapon Multiplier
Lives
Time (two addresses make the time)


Castlevania II: Simon's Quest
HP
Invincible
Hearts (Money)
Minutes
EXP
Lives


Castlevania III: Dracula's Curse
HP
Invincible
Lives
Time
Hearts
Sub-Weapon
Sub-Weapon Multiplier
Ally's Sub-Weapon
Ally's Multipler (Grant Only)


Super Castlevania IV
HP
Invincible
Hearts
Lives
Time
Sub-Weapon
Sub-Weapon Multiplier


Castlevania: The Adventure
HP
Invincibility
Lives


Castlevania II: Belmont's Revenge
HP
Invincible (get hit first)
Hearts
Lives
Sub-Weapon
Time (0##)
Time (#00)


Kid Dracula
HP
Lives
Coins
Apologies for the clunkiness of this post, I've never publicly shared a table before, nor do I have any experience with scripts so it's all just pointers. 👍
Hey man, any chance of adding infnite jumps? :P

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