Factorio+41 v.2.0.23 + Space Age DLC

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spooksthestream
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Re: Factorio+30 v.1.1.53

Post by spooksthestream »

Hey there my Admin cheats doesnt seem to be working... it was working fine and then it stopped working any advise?? I reset the game i reset my pc and nothing seems to be working very strange.. Thanks in advance :)

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

spooksthestream
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Re: Factorio+30 v.1.1.53

Post by spooksthestream »

Hey there my Admin cheats doesnt seem to be working... it was working fine and then it stopped working any advise?? I reset the game i reset my pc and nothing seems to be working very strange.. Thanks in advance :)

Toxic_
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Re: Factorio+30 v.1.1.53

Post by Toxic_ »

bansukend wrote:
Sat May 21, 2022 2:01 am
Toxic_ wrote:
Thu Apr 07, 2022 10:12 am
'no crafting requirement' is giving an error in line 7
running latest Factorio version (v1.1.57)
Using latest version of CT (1.1.53 Update 1), and game version 1.1.57 got no error.
PictProve
Image
A really late reply but yeah I had a problem with Windows Firewall deleting and blocking CE from updating or running properly.

Nyvyan
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Re: Factorio+30 v.1.1.53

Post by Nyvyan »

Hi, on version 1.1.61 option "Reveal All Recipes" doesn't work. The rest seems to work.

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totalabyss
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Re: Factorio+30 v.1.1.53

Post by totalabyss »

Version 1.1.68 alot of the options no longer work. no need for crafting requirements is a big one.

WoodenSquid
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Re: Factorio+30 v.1.1.53

Post by WoodenSquid »

totalabyss wrote:
Mon Aug 29, 2022 3:18 pm
Version 1.1.68 alot of the options no longer work. no need for crafting requirements is a big one.
I fixed the no crafting requirement by changing one line in the script. right click the option in the table and select change script. change define(address2,Factorio.ManualCrafter::startCrafting+240) // Is Cheat Mode Active
to
define(address2,Factorio.ManualCrafter::startCrafting+23D) // Is Cheat Mode Active
Image
to
Image

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totalabyss
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Re: Factorio+30 v.1.1.53

Post by totalabyss »

Awesome that did fix it and allows it to work again. Does give an error code when trying to save. Error in line 9 factorio.manualcrafter;;A6+4 this address is specifier is not valid.

But when you press yes anyhow it works fine.,

MCK
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Re: Factorio+30 v.1.1.53

Post by MCK »

Could you update for v1.68 if possible?

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totalabyss
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Re: Factorio+30 v.1.1.53

Post by totalabyss »

The give item cheat crashs the game.

Also I am wondering is this table still being worked on?

WoodenSquid
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Re: Factorio+30 v.1.1.53

Post by WoodenSquid »

MCK wrote:
Sun Sep 11, 2022 7:58 am
Could you update for v1.68 if possible?
which part isn't working on the most recent?

miorioff
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Re: Factorio+30 v.1.1.53

Post by miorioff »

No Crafting Requirements sadly doesn't work in the new patch

upd. Changing the line in the script as mentioned above solved my issue. Thanks!

Cajou44
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Re: Factorio+30 v.1.1.53

Post by Cajou44 »

"Research Stuff" crashes my game. Is it possible to ask for help updating or make changes to the script?

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totalabyss
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Re: Factorio+30 v.1.1.53

Post by totalabyss »

I don't think this table is being worked on anymore. Might just be easyer to just use console commands for in game cheating.

EvilSoul
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Re: Factorio+30 v.1.1.53

Post by EvilSoul »

Bloodybone wrote:
Tue May 14, 2019 5:45 pm
Cheats:

Inf Health/OneHitKill
-Infinite Health
-OneHitKill Enemies

Inf Vehicle Health

Achievements are allowed
-Steam Achievements are allowed

Get Pointers
-Factorio.Player
--Player Base
--UserName
--UserName LowerCase
--Player Zoom
--Alt-Mode_Bool
-Factorio.Character
--Character Base
-Factorio.CharacterController
--CharacterController Base
-Factorio.GameView
--GameView Base
-Factorio.DayTime
--Factorio.DayTime Base
--Current Time

Get Character
-Base Address
-EntitySelector
--EntitySelector Base Address
-Player
--Player Base Address
-X-Pos
-Y-Pos
-Entity Stuff
--Entity Name
-Movement Speed
-Mining Speed Modifier
-Inventory Bonus
-Crafting Speed
-Added Resource reach distance
-Added Reach distance
-Added Loot pickup distance
-Added Item pickup distance
-Added Item drop distance
-Added Build distance

Get DayTime
-Factorio.DayTime
-Current Time

Update Inventory Size/Set Own
-Update
-Change Inventory Size
--Added Inventory Size
--Set Inventory Size
---Inventory Size to set
---Set Inventory Size Flag

Get Cursor Stack
-Base Address
-Cursor Stack
-Max Stack
-Item ID
-Item Pointer

Inf Reach Distance

Noclip

Toogle Admin/CheatMode
-ToggleCheatMode
-CurrentCheatModeValue
-Toggle Admin
-CurrentAdminValue

Inf Zoom

Teleport to Cursor
-Teleport Flag

Teleport Activation
-Teleport Flag
-Saved X
-Saved Y

Reveal All Recipes

No Crafting Requirenment

Change Surface Activate Me First
-Change Surface
-X-Pos
-Y-Pos
-Surface Name

Find Surface
-Search For Surface
-Surface Count
-Index to Search for
-Name to Search for
-Case-Sensitive Search
-Returned Index
-Returned Name
-Returned Address

Research Stuff
-Unlock All Technologies
-Reset All Technologies

Give Item - Will also work for modded Items
-Give Item
-Item ID
-Item Name
-Item Count
-Item Health
-Print Errors/Warnings
-Force Cursor Replacement - Force Replacement even if you have no space in your cursor Slot.

Infinite Ore Deposits

Infinite Mouse Cursor Items

Class Pointers
-Factorio.GlobalContext
-Factorio.InputHandlerAllegro
-Factorio.Game
-Factorio.AppManager
-Factorio.agui
-Factorio.SteamContext

Pointers from Factorio.Global
-Factorio.Player
-Factorio.GameView
-Factorio.Character
-Factorio.EntitySelector
-Factorio.Surface (Current)
-Factorio.Inventory VTable
-Factorio.CharacterController
-Factorio.Renderer
-Factorio.Map
-Factorio.ForceManager
-Factorio.ForceData
--Factorio.ForceManager.Player
--Factorio.ForceManager.Enemy
--Factorio.ForceManager.Neutral
-Factorio.AllSurfaces

Inf PowerArmor Battery

Belts don't move Player

Inf Ammo


Debugging
-Execute Function By Name
-Print/Convert Item IDs and Names
--What to Do
--Item ID
--Item Name
Updates:
Version 1.1.53 Update 1:
Fixed the "Steam Achievements are allowed" Script

Version 1.1.53:
Updated Table to support Version 1.1.53

Version 1.1.25:
Updated the "Noclip" Script to support the newest Version

Version 1.1.21:

Added "Inf PowerArmor Battery"

Added "Belts don't move Player"

Added "Inf Ammo"


Removed "Game Renderer" under "Get Pointers"

Updated Scripts and Pointers to support Factorio Version 1.1.21



Version 1.00 Update 1

Added "Infinite Mouse Cursor Items"



Version 1.00
Updated Cheat Table to Support Verison 1.00

Removed "Factorio.DayTime" under "Get Pointers"
Removed "Factorio.DayTime Base" under "Get Pointers"
Removed "Current Time" under "Get Pointers"

Removed "Factorio.ModManager" under "Class Pointers"
Removed "Factorio.TimeStatisticsBuffer" under "Class Pointers"
Removed "Factorio.InfoBoxManager" under "Class Pointers"
Removed "Factorio.GarbageCollector" under "Class Pointers"

Removed "Factorio.ForceManager.Player.AllReasearchStuff" under "Pointers from Factorio.Global"


Added "Get DayTime"
Added "Factorio.DayTime" under "Get DayTime"
Added "Current Time" under "Get DayTime"

Added "Item Pointer" under "Get Cursor Stack"

Added "No Crafting Requirenment"

Added "Infinite Ore Deposits"

Added "Factorio.Game" under "Class Pointers"
Added "Factorio.SteamContext" under "Class Pointers"




Version 0.17.79
-Updated Table to support the newest Game Version

Version 0.17.69
-Updated Table to support the newest Game Version
-Added Give Random Item
-Added Steam Achievements are allowed

Version 0.17.58
-Added Give Item
-Added Print/Convert Item IDs and Names

Version 0.17.56 Update 1:
Thank you HylianZ for making me aware of the Cursor Stack "Anti-Cheat" mechanism!

Added Disable Cursor Stack Anti-Cheat Check

Version 0.17.56:
-Updated Table to support the newest Game Version
-Added Execute Function By Name

Version 0.17.45:
-Updated Table to support the newest Game Version

Version 0.17.39
-Initial Release
Hey, thanks for all the hard work man. Can you please update the table for version 1.1.80 as current versions are not working with it. Thanks again.

Kilbara
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Re: Factorio+30 v.1.1.53

Post by Kilbara »

Just having a slight issue understanding; The Steam Achievements ability, what is it there to do, specifically? I feel like it's poorly labeled.

Does it prevent me from losing achievements if I've used lua scripts? If so, how does that feature function?

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