It seems paradox can now detect that the values have been modified and it no longer counts for ironman. The moment that CE changes a value the game saves a file called Modified and preserves the unmodified save. It ignores the Modified game, unless you load it manually. After the latest 1.03 hotpatch the game crashes 9 times out of 10 when you modify it.
It seems paradox can now detect that the values have been modified and it no longer counts for ironman. The moment that CE changes a value the game saves a file called Modified and preserves the unmodified save. It ignores the Modified game, unless you load it manually. After the latest 1.03 hotpatch the game crashes 9 times out of 10 when you modify it.
If this is true, we're probably f*d. This means a lot of extra work to get things working in the future
This game already salted the save for some alterations, but it seems worse now.
It seems paradox can now detect that the values have been modified and it no longer counts for ironman. The moment that CE changes a value the game saves a file called Modified and preserves the unmodified save. It ignores the Modified game, unless you load it manually. After the latest 1.03 hotpatch the game crashes 9 times out of 10 when you modify it.
If this is true, we're probably f*d. This means a lot of extra work to get things working in the future
This game already salted the save for some alterations, but it seems worse now.
Doesn't match what I am seeing. No sudden crashes or extra save files on my end.
It seems paradox can now detect that the values have been modified and it no longer counts for ironman. The moment that CE changes a value the game saves a file called Modified and preserves the unmodified save. It ignores the Modified game, unless you load it manually. After the latest 1.03 hotpatch the game crashes 9 times out of 10 when you modify it.
If this is true, we're probably f*d. This means a lot of extra work to get things working in the future
This game already salted the save for some alterations, but it seems worse now.
Doesn't match what I am seeing. No sudden crashes or extra save files on my end.
I have no crashes nor bugs neither (except the already known army/navy maintenance costs bug when enabling the main script).
Since 1.0.2 I think, the only thing that disables the "Ironman status" to my save is when I enable the console command in CE. Even when I disable the console just after using it and before unpausing the game, the save is no longer Ironman. But no other save is created.
Guys,I have a problem with this table. I change 3 traits on a character for 3 bloodlines(blood of Antipater,blood of Seleucus and blood of Argeads),yet only two of them inherit by children, I know that blood of diadochi can be inherited patrilinealy so I change traits on male ruler,tho his children have only one diadochi trait and blood of argeads. Is it possible to have more?
And one more question,is it possible to change more than only 3 traits? Always my character ruler have like 6 traits,but I can only change 3 of them(because in this table there are only 3 trait changes)
Hello all, I'm here to report some sad news.
Due to an impossibly busy real life and some recent health issues I'm afraid I will have to quit making extension tables.
This has been coming for a long time but I didn't want to admit it to myself, I have now though.
If you want to chat, please do so through PM or through discord: discord.gg/ZSpzjSH
I will keep the discord server up, and will assist anyone willing to take over.
Hello all, I'm here to report some sad news.
Due to an impossibly busy real life and some recent health issues I'm afraid I will have to quit making extension tables.
This has been coming for a long time but I didn't want to admit it to myself, I have now though.
If you want to chat, please do so through PM or through discord: discord.gg/ZSpzjSH
I will keep the discord server up, and will assist anyone willing to take over.