[automerge]1590992546[/automerge]
[QUOTE="dancon, post: 134849, member: 15226"]
In:
steamappscommonImperatorRomegamecommonscripted_guisinvest_in_state_buttons.txt
You can use:
[code] hidden_effect = {
if = {
limit = {
owner = {
is_ai = yes
}
}
add_state_modifier = {
name = state_modification_in_progress
duration = 730
}
save_scope_as = state_improvement_target
trigger_event = {
id = state_improvement.11
days = 730
}
}
else_if = {
limit = {
owner = {
is_ai = no
}
}
add_state_modifier = {
name = state_modification_in_progress
duration = 10
}
save_scope_as = state_improvement_target
trigger_event = {
id = state_improvement.11
days = 10
}
}
}[/code]
and it should only allow you to build them rapidly, the AI will still have to wait the long time. It's important to note, when you are replacing them look for "id = state_improvement." and ensure the old id stays the same. It goes from 1-4, 10-11. Otherwise all those buttons will give the same buff.
[/QUOTE]
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1