Waiting patiently for the new CT (1.07 ?) to drop. Seems to be able to load into game with CE running, although loading 1.06 CT turns CE unresponsive.
HukpoFuJl wrote: ↑Sun Jun 02, 2019 11:01 pm
Guys, about my unlocker - version 1.1 is corrupted.
As I can see in reports on YouTube - version 1.2 is more stable than the previous 1.x
So, if someone have problem with previous versions - all of it fixed in version 1.2: http://%62it.ly/mk11unlock_v1-2
Took the risk and used your unlocker again (ver. 1.2) after the latest update just dropped an hour ago, still works like a charm.
Unlocked a couple of variation icons from your database, I guess most if not all gears/items/skins are tapped out now, waiting for the rarer few items to be available.
I wish I could help if I can, please tell me how if you need any assistance in adding things to your unlock databases. Not sure how I go about identifying the Content IDs. Already have around 2,025 gears/items/skins unlocked, out of the supposedly 2,500 gears/items/skins in total.
Never really had a problem with the CPU running at 100% like others reported, before this patch dropped, the most I had was around 80% CPU while loading, and quickly dropped back to lower 20% once match loaded. I'm happy now with the image quality with TAA now after this new patch, completely fixed the fuzzy dithering around edges like Kano chest hairs, Sub's beard and Sonya's/Cassie's long hairs. I dont know how many times I've stared bleary eyed at these character models inside the "Kustomize" tab, as well as running local matches between Kano and Sonya to see how their character models behaves in match, they're perfect for me now with TAA in 4K. Krypt is still crappy in 60fps mode, as well as the facial animation in 60fps mode (first kombatant speaking has zero facial animation), so those two toggles are off. But benchmark runs are giving near perfect 58-60fps with the settings I use, so I hope NRS/QLOC never EVER fiddle around with this. Leave them alone.