Req: IMPERATOR Rome
Re: Req operator Rome
@ambo99jose how do i find this with cheat engine, civil unrest is wrecking me bad with civil wars, it's by far the major factor with war exhaustion, converting your pops help and attachments, ideas, policies but it's not enough to remove it.
- The Mogician
- Table Makers
- Posts: 762
- Joined: Sat Mar 04, 2017 12:00 am
- Reputation: 556
Re: Req operator Rome
Research is similar to money, each one is +8 to the last, so military +8 = civic,once you find it, lock it and wait for 20 months, you will unlock all the inventions
Re: Req Imperator Rome
Quick Movement +1
Re: Req operator Rome
Need console in ironman!
- fearless123456
- Expert Cheater
- Posts: 80
- Joined: Wed Jan 30, 2019 6:19 am
- Reputation: 94
Re: Req operator Rome
Instant Build/Recruit. Need to enable my previous own nation pointer script first. viewtopic.php?f=2&t=9286&start=15#p87370
Spoiler
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>133</ID>
<Description>"Instant Recruit/Build"</Description>
<LastState/>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>{ Game : imperator.exe
Version:
Date : 2019-04-26
Author : 0
This script does blah blah blah
}
[ENABLE]
aobscanmodule(INJECT,imperator.exe,48 8B 01 48 2B 59 08 FF 50 78 48 8B C8) // should be unique
alloc(newmem,$1000,"imperator.exe"+CEEF8E)
label(code)
label(return)
newmem:
push rax
//pushf
mov rax,[oBase]
cmp [rsp+7A8],rax
jne code
mov rax,[rcx+10]
mov [rcx+08],rax
code:
pop rax
//popf
mov rax,[rcx]
sub rbx,[rcx+08]
jmp return
INJECT:
jmp newmem
nop
nop
return:
registersymbol(INJECT)
[DISABLE]
INJECT:
db 48 8B 01 48 2B 59 08
unregistersymbol(INJECT)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "imperator.exe"+CEEF8E
"imperator.exe"+CEEF62: 48 8D 05 3F EF 63 00 - lea rax,[imperator.exe+132DEA8]
"imperator.exe"+CEEF69: 48 89 02 - mov [rdx],rax
"imperator.exe"+CEEF6C: 41 0F B6 40 0C - movzx eax,byte ptr [r8+0C]
"imperator.exe"+CEEF71: 88 42 0C - mov [rdx+0C],al
"imperator.exe"+CEEF74: 41 0F B6 40 0D - movzx eax,byte ptr [r8+0D]
"imperator.exe"+CEEF79: 88 42 0D - mov [rdx+0D],al
"imperator.exe"+CEEF7C: 41 0F B7 40 0E - movzx eax,word ptr [r8+0E]
"imperator.exe"+CEEF81: 66 89 42 0E - mov [rdx+0E],ax
"imperator.exe"+CEEF85: 48 8D 54 24 30 - lea rdx,[rsp+30]
"imperator.exe"+CEEF8A: 48 8B 59 10 - mov rbx,[rcx+10]
// ---------- INJECTING HERE ----------
"imperator.exe"+CEEF8E: 48 8B 01 - mov rax,[rcx]
"imperator.exe"+CEEF91: 48 2B 59 08 - sub rbx,[rcx+08]
// ---------- DONE INJECTING ----------
"imperator.exe"+CEEF95: FF 50 78 - call qword ptr [rax+78]
"imperator.exe"+CEEF98: 48 8B C8 - mov rcx,rax
"imperator.exe"+CEEF9B: 49 B9 CF F7 53 E3 A5 9B C4 20 - mov r9,20C49BA5E353F7CF
"imperator.exe"+CEEFA5: 48 69 C3 E8 03 00 00 - imul rax,rbx000003E8
"imperator.exe"+CEEFAC: 48 99 - cqo
"imperator.exe"+CEEFAE: 48 F7 39 - idiv [rcx]
"imperator.exe"+CEEFB1: 48 8B C8 - mov rcx,rax
"imperator.exe"+CEEFB4: 49 8B C1 - mov rax,r9
"imperator.exe"+CEEFB7: 48 F7 E9 - imul rcx
"imperator.exe"+CEEFBA: 4C 8B C1 - mov r8,rcx
}
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatTable>
Re: Req Imperator Rome
With all due respect that website is utter trash, tried registering 4 times and only on the last one was able to for some obscure reason, just to download a program that was deleted imediately after unzipping by windows defender accusing it to be a trojan...
Re: Req: IMPERATOR Rome
Thanks to all fellow friends..my mistakes..bad English words..no more end game...
- rambo99jose
- Table Makers
- Posts: 211
- Joined: Sun Mar 18, 2018 6:24 am
- Reputation: 134
Re: Req operator Rome
you can use fearless123456 country script then add address manually and make it a pointer
Combined fearless123456 pointers in single table if you're lost
Combined fearless123456 pointers in single table if you're lost
- Attachments
-
- imperator.CT
- (299.98 KiB) Downloaded 92 times
Last edited by rambo99jose on Fri Apr 26, 2019 3:51 pm, edited 1 time in total.
- rambo99jose
- Table Makers
- Posts: 211
- Joined: Sun Mar 18, 2018 6:24 am
- Reputation: 134
Re: Req: IMPERATOR Rome
Found another
[*]Ignore List of Demands score, claim all provinces
[*]Ignore List of Demands score, claim all provinces
Code: Select all
{ Game : imperator.exe
Version:
Date : 2019-04-26
Author : axyd
This script removes the province limit when suing for peace
}
[ENABLE]
aobscanmodule(peace_score,imperator.exe,10 48 8B DA 48 C1 FB 07 48 8B C3) // should be unique
alloc(newmem,$1000,"imperator.exe"+E24824)
label(code)
label(return)
newmem:
mov rbx,00
mov rax,rbx
jmp return
code:
sar rbx,07
mov rax,rbx
jmp return
peace_score+04:
jmp newmem
nop
nop
return:
registersymbol(peace_score)
[DISABLE]
peace_score+04:
db 48 C1 FB 07 48 8B C3
unregistersymbol(peace_score)
dealloc(newmem)
{
// ORIGINAL CODE - INJECTION POINT: "imperator.exe"+E24824
"imperator.exe"+E247FF: FF C0 - inc eax
"imperator.exe"+E24801: 41 03 C1 - add eax,r9d
"imperator.exe"+E24804: 48 98 - cdqe
"imperator.exe"+E24806: 48 8D 14 40 - lea rdx,[rax+rax*2]
"imperator.exe"+E2480A: 49 8D 04 D2 - lea rax,[r10+rdx*8]
"imperator.exe"+E2480E: 48 3B C8 - cmp rcx,rax
"imperator.exe"+E24811: 74 38 - je imperator.exe+E2484B
"imperator.exe"+E24813: 48 B8 CF F7 53 E3 A5 9B C4 20 - mov rax,20C49BA5E353F7CF
"imperator.exe"+E2481D: 48 F7 69 10 - imul [rcx+10]
"imperator.exe"+E24821: 48 8B DA - mov rbx,rdx
// ---------- INJECTING HERE ----------
"imperator.exe"+E24824: 48 C1 FB 07 - sar rbx,07
"imperator.exe"+E24828: 48 8B C3 - mov rax,rbx
// ---------- DONE INJECTING ----------
"imperator.exe"+E2482B: 48 C1 E8 3F - shr rax,3F
"imperator.exe"+E2482F: 48 03 D8 - add rbx,rax
"imperator.exe"+E24832: 49 8B CC - mov rcx,r12
"imperator.exe"+E24835: E8 5E CD 37 00 - call imperator.exe+11A1598
"imperator.exe"+E2483A: 85 C0 - test eax,eax
"imperator.exe"+E2483C: 74 08 - je imperator.exe+E24846
"imperator.exe"+E2483E: 8B C8 - mov ecx,eax
"imperator.exe"+E24840: E8 1F D9 37 00 - call imperator.exe+11A2164
"imperator.exe"+E24845: 90 - nop
"imperator.exe"+E24846: E9 EB 00 00 00 - jmp imperator.exe+E24936
}
Re: Req: IMPERATOR Rome
rambo99jose wrote: ↑Fri Apr 26, 2019 3:17 pmFound another
[*]Ignore List of Demands score, claim all provinces
Code: Select all
{ Game : imperator.exe Version: Date : 2019-04-26 Author : axyd This script removes the province limit when suing for peace } [ENABLE] aobscanmodule(peace_score,imperator.exe,10 48 8B DA 48 C1 FB 07 48 8B C3) // should be unique alloc(newmem,$1000,"imperator.exe"+E24824) label(code) label(return) newmem: mov rbx,00 mov rax,rbx jmp return code: sar rbx,07 mov rax,rbx jmp return peace_score+04: jmp newmem nop nop return: registersymbol(peace_score) [DISABLE] peace_score+04: db 48 C1 FB 07 48 8B C3 unregistersymbol(peace_score) dealloc(newmem) { // ORIGINAL CODE - INJECTION POINT: "imperator.exe"+E24824 "imperator.exe"+E247FF: FF C0 - inc eax "imperator.exe"+E24801: 41 03 C1 - add eax,r9d "imperator.exe"+E24804: 48 98 - cdqe "imperator.exe"+E24806: 48 8D 14 40 - lea rdx,[rax+rax*2] "imperator.exe"+E2480A: 49 8D 04 D2 - lea rax,[r10+rdx*8] "imperator.exe"+E2480E: 48 3B C8 - cmp rcx,rax "imperator.exe"+E24811: 74 38 - je imperator.exe+E2484B "imperator.exe"+E24813: 48 B8 CF F7 53 E3 A5 9B C4 20 - mov rax,20C49BA5E353F7CF "imperator.exe"+E2481D: 48 F7 69 10 - imul [rcx+10] "imperator.exe"+E24821: 48 8B DA - mov rbx,rdx // ---------- INJECTING HERE ---------- "imperator.exe"+E24824: 48 C1 FB 07 - sar rbx,07 "imperator.exe"+E24828: 48 8B C3 - mov rax,rbx // ---------- DONE INJECTING ---------- "imperator.exe"+E2482B: 48 C1 E8 3F - shr rax,3F "imperator.exe"+E2482F: 48 03 D8 - add rbx,rax "imperator.exe"+E24832: 49 8B CC - mov rcx,r12 "imperator.exe"+E24835: E8 5E CD 37 00 - call imperator.exe+11A1598 "imperator.exe"+E2483A: 85 C0 - test eax,eax "imperator.exe"+E2483C: 74 08 - je imperator.exe+E24846 "imperator.exe"+E2483E: 8B C8 - mov ecx,eax "imperator.exe"+E24840: E8 1F D9 37 00 - call imperator.exe+11A2164 "imperator.exe"+E24845: 90 - nop "imperator.exe"+E24846: E9 EB 00 00 00 - jmp imperator.exe+E24936 }
is there a way to activate console in ironman? i wish i could use annex commands to get some achievements :3
there was a script for eu4 so it must be possible.
- BoehserOnkel
- Expert Cheater
- Posts: 473
- Joined: Sat Mar 04, 2017 7:47 am
- Reputation: 96
Re: Req: IMPERATOR Rome
@gorgutzer
the console works fine in ironman
idk why you shouting 634767 times for
whats not working is its the cheats
the console works fine in ironman
idk why you shouting 634767 times for
whats not working is its the cheats
Re: Req: IMPERATOR Rome
what i want to do is to use commands not only opening the console box xD as i used to do in eu4 with CompactDisc table extension that allowed to use commands in ironman!BoehserOnkel wrote: ↑Fri Apr 26, 2019 4:06 pm@gorgutzer
the console works fine in ironman
idk why you shouting 634767 times for
whats not working is its the cheats
- fearless123456
- Expert Cheater
- Posts: 80
- Joined: Wed Jan 30, 2019 6:19 am
- Reputation: 94
Re: Req: IMPERATOR Rome
Enable console commands in Ironman Mode.
Tested to work with achievements.
You can also make multiple saves as well.
You can add the pointer yourself:
1. Click on Add Address
2. Click on Pointer
3. imperator.g_currentgamestate as the base
4. 245 as the first offset (just above the base)
*Edit 2: Tested to work with achievements. You just need to change the value back to 00, and the next day you should get whatever achievements you have unlocked.
*Edit: Made it more neat and tidy.
N.B. The state of the console is written into the save-game. You should probably revert back to the disabled state before saving - although not necessary.
Tested to work with achievements.
You can also make multiple saves as well.
You can add the pointer yourself:
1. Click on Add Address
2. Click on Pointer
3. imperator.g_currentgamestate as the base
4. 245 as the first offset (just above the base)
*Edit 2: Tested to work with achievements. You just need to change the value back to 00, and the next day you should get whatever achievements you have unlocked.
*Edit: Made it more neat and tidy.
N.B. The state of the console is written into the save-game. You should probably revert back to the disabled state before saving - although not necessary.
Spoiler
Code: Select all
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>139</ID>
<Description>"Ironman console. Enable = 00 Disable = 01"</Description>
<DropDownList ReadOnly="1" DescriptionOnly="1" DisplayValueAsItem="1">00:Enable
01:Disable
</DropDownList>
<LastState Value="00" RealAddress="1B925DB7525"/>
<ShowAsHex>1</ShowAsHex>
<VariableType>Byte</VariableType>
<Address>imperator.g_currentgamestate</Address>
<Offsets>
<Offset>245</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatTable>
Last edited by fearless123456 on Thu May 02, 2019 3:10 am, edited 6 times in total.
-
- Expert Cheater
- Posts: 852
- Joined: Fri Oct 12, 2018 10:25 pm
- Reputation: 896
Re: Req: IMPERATOR Rome
Why don't you just edit the game files? The game has the entire code exposed in the 'game' folder. There you can edit everything.
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