[30$ paid request] simple table for Merchant RPG

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Paparoyal
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[30$ paid request] simple table for Merchant RPG

Post by Paparoyal » Sun Apr 14, 2019 10:17 pm

Game Name: Merchant RPG
Game Engine: Corona (Lua)
Game Version: Latest on steam (27/12-2018)
Options Required: XP modifier, duration modifier (set mission/crafting time to 0 etc), add gold.
Optional features: ignore crafting requirements.
Game/Steam Website: https://store.steampowered.com/app/346750/Merchant/
Other Info: Want to commission a table from one of you fine gentlemen for a little gem of a game called Merchant RPG.
I will pay 30 USD for a table with the options required (amount based on time spent), optional features are appreciated and I wil pay an additional 10 USD for the optional one.
Payment through paypal to an address of your choosing.
The game is free on steam.

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jungletek
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Re: [30$ paid request] simple table for Merchant RPG

Post by jungletek » Thu Apr 18, 2019 11:08 pm

Lowered your price, eh? ;)

I'll have a look at it for 30 minutes max. to see how difficult the request(s) is(are) and decide if I want to keep trying.

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stuffy
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Re: [30$ paid request] simple table for Merchant RPG

Post by stuffy » Fri Apr 19, 2019 3:26 am

Going to try and save you some money. Most of the values you want to alter are [Type] Double. Exp, Gold, Items etc.

Since this is (assuming) a mobile port, the code it pretty tight. I tried using AOB and the same function that (+/-) exp, is also used for gold, items and many other things. It could be done with some push cmp mov pop, but that takes some time (more than I think the game or the payment warrants (imo))

Pointers is an option but I've never enjoyed rooting out base pointers.

Anyway, simple solution is scan for current value (type:double) then do something that changes it and next scan the new value. Tiny game only takes a second.

Haven't attempted the timers yet.

vcaqxmyr
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Re: [30$ paid request] simple table for Merchant RPG

Post by vcaqxmyr » Fri Apr 19, 2019 6:25 pm

i've tried all day but i'm still too nooboon (if this can feel you better you know that there is someone who's trying)
(dont do this for money but for pride)

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Csimbi
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Re: [30$ paid request] simple table for Merchant RPG

Post by Csimbi » Fri Apr 19, 2019 8:52 pm

It's a LUA-based game.
Either use LUA debugger, or even better.
Unpack Merchant\Resources\resource.car (for example, with this: https://github.com/insidegui/AssetCatalogTinkerer - I have no Mac though).
Then decompile the LUA files, edit and repack.
It will do what you want.

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Re: [30$ paid request] simple table for Merchant RPG

Post by Csimbi » Sun Apr 21, 2019 11:28 am

Here's some of what you asked for:
- Instant missions and
- instant crafting, plus
- a so-so Demigod mode.

Notes:
- Enable instant stuff before starting quest/craft.
- Crafting does not apply to enchantments.
- Do not use instant crafting while questing - it will fail any running quests. Although it's good if you want to abort them quickly ;-)
- Demigod mode means your health will be reset to max as long as you survive a quest (had to do it this way else the game's UI gets screwed up) - great for spamming the 'repeat' button.

Comments, hooks, structures are all included.
Almost everything is a double, so I see no point in 'add gold', just change it to whatever you want - same with XP.

Please donate the money to CheatEngine ( https://cheatengine.org )
Cheers.
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Merchant.CT
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